Player Matchup

Zeus
Zeus
Count_Racckula
Zeus
Level 129
God Stats
2W - 3L
1,597 SR
Queue Stats
45W - 24L
1,605 Elo+
Party 1
Thanatos
Thanatos
Sandagger22
Thanatos
Level 54
God Stats
7W - 9L
1,316 SR
Queue Stats
86W - 104L
1,307 Elo+
Solo
Ymir
Ymir
th3m3anb3an
Ymir
Level 21
God Stats
1W - 4L
1,150 SR
Queue Stats
48W - 21L
1,618 Elo+
Party 1
Team Averages
Level 68
1,354 SR
1,510 Elo+

VS

Team Averages
Level 85
1,409 SR
1,334 Elo+
Ah Puch
Ah Puch
Alycat536
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,244 Elo+
Party 2
Chronos
Chronos
FT3 SATO77
Chronos
Level 108
God Stats
1W - 2L
1,408 SR
Queue Stats
11W - 12L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
Vanguard_Volt
Jing Wei
Level 123
God Stats
2W - 6L
1,317 SR
Queue Stats
55W - 75L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 5
9,303
930
17,100
6,294
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Sandagger22
Thanatos
11
3 / 2 / 11
7,519
752
6,674
7,340
3,036
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 17
8,859
886
3,379
10,122
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alycat536
Ah Puch
9
0 / 9 / 1
6,011
601
4,313
10,872
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
FT3 SATO77
Chronos
9
2 / 8 / 0
6,635
664
4,292
10,921
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Vanguard_Volt
Jing Wei
12
1 / 3 / 2
7,250
725
5,178
8,248
2,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
3
3
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alycat536
Ah Puch
0
9
1
0.06
W
14
1
5
16.5
L
Chronos
FT3 SATO77
Chronos
2
8
0
0.25
W
Thanatos
Sandagger22
Thanatos
3
2
11
4.25
L
Jing Wei
Vanguard_Volt
Jing Wei
1
3
2
0.67
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,153
Damage
13,783
23,756
Taken
30,041
16,556
Mitigated
9,998
9,367
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alycat536
Ah Puch
4,313
178
0
936
10,872
3,514
0
7,505
3,367
10,410
0
W
17,100
813
0
1,575
6,294
2,839
404
2,335
3,959
37,625
0
L
Chronos
FT3 SATO77
Chronos
4,292
1,147
426
1,204
10,921
3,780
0
7,651
3,270
17,036
1,425
W
Thanatos
Sandagger22
Thanatos
6,674
607
133
5,871
7,340
3,036
720
3,239
4,101
0
17,221
L
Jing Wei
Vanguard_Volt
Jing Wei
5,178
4,481
0
1,226
8,248
2,704
0
5,438
2,810
0
20,310
W
3,379
116
0
1,788
10,122
10,681
52
2,830
7,292
17,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
19,896
119
Minions Killed
80
4
Camps Cleared
4
565,636
Distance Traveled
502,019
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,011
601
12
1
0
125,888
0
W
Zeus
9,303
930
69
7
2
175,812
0
L
Chronos
6,635
664
27
3
3
168,627
1
W
Thanatos
7,519
752
24
2
1
182,979
0
L
Jing Wei
7,250
725
41
4
1
207,504
1
W
Ymir
8,859
886
26
3
1
206,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role