Player Matchup

Bastet
Bastet
DrMomboX
Bastet
Level 158
God Stats
15W - 11L
1,492 SR
Queue Stats
764W - 749L
1,547 Elo+
Solo
Agni
Agni
IlIl911llIl
Agni
Level 87
God Stats
1W - 2L
1,529 SR
Queue Stats
266W - 247L
1,509 Elo+
Solo
Charybdis
Charybdis
barrentine97
Charybdis
Level 83
God Stats
1W - 1L
1,716 SR
Queue Stats
456W - 440L
1,484 Elo+
Solo
Cerberus
Cerberus
overlordmeat
Cerberus
Level 107
God Stats
21W - 14L
1,604 SR
Queue Stats
243W - 240L
1,499 Elo+
Party 1
Achilles
Achilles
sacarias125
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 105L
1,414 Elo+
Party 1
Team Averages
Level 100
1,568 SR
1,491 Elo+

VS

Team Averages
Level 105
1,571 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AndrezBlack94
Arachne
Level 108
God Stats
32W - 23L
1,579 SR
Queue Stats
603W - 574L
1,452 Elo+
Solo
Sol
Sol
CameronSolo
Sol
Level 125
God Stats
69W - 51L
1,604 SR
Queue Stats
87W - 74L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
LemonFiji
Kumbhakarna
Level 39
God Stats
4W - 6L
1,671 SR
Queue Stats
97W - 77L
1,659 Elo+
Solo
Discordia
Discordia
iReaper-9z
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 185L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DrMomboX
Bastet
14
5 / 3 / 2
8,325
555
9,194
13,782
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 7 / 3
7,605
507
5,497
10,857
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
barrentine97
Charybdis
12
0 / 4 / 1
6,483
432
2,215
10,968
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
overlordmeat
Cerberus
11
2 / 4 / 1
6,951
463
3,170
8,258
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
sacarias125
Achilles
13
1 / 3 / 0
7,309
487
3,165
9,909
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 5
8,890
593
4,632
5,373
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
13
7 / 4 / 3
8,791
586
8,744
9,231
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 1 / 1
9,759
651
8,602
7,292
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
LemonFiji
Kumbhakarna
11
2 / 3 / 8
7,843
523
4,132
13,526
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
iReaper-9z
Discordia
16
4 / 3 / 1
9,344
623
7,199
7,972
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
20
21
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
5
4.5
W
Arachne
7
4
3
2.13
W
5
1
1
5.5
L
Bastet
DrMomboX
Bastet
5
3
2
2
L
2
7
3
0.5
W
Kumbhakarna
LemonFiji
Kumbhakarna
2
3
8
2
L
Charybdis
barrentine97
Charybdis
0
4
1
0.13
W
Discordia
iReaper-9z
Discordia
4
3
1
1.5
L
Cerberus
overlordmeat
Cerberus
2
4
1
0.63
L
Achilles
sacarias125
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
33,309
53,774
Taken
43,394
25,018
Mitigated
19,350
13,806
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,632
649
0
2,085
5,373
1,984
648
937
4,436
0
68,682
W
Arachne
8,744
5,907
0
2,908
9,231
3,626
750
1,387
7,807
0
47,125
W
8,602
3,796
0
2,134
7,292
2,792
0
973
5,973
56,803
7,711
L
Bastet
DrMomboX
Bastet
9,194
2,616
0
4,723
13,782
4,488
528
3,078
10,704
0
51,641
L
5,497
122
0
2,124
10,857
3,751
0
6,253
4,604
38,606
0
W
Kumbhakarna
LemonFiji
Kumbhakarna
4,132
868
0
3,324
13,526
8,395
0
2,987
10,539
10,838
0
L
Charybdis
barrentine97
Charybdis
2,215
1,513
0
2,778
10,968
3,063
0
2,865
8,103
0
41,657
W
Discordia
iReaper-9z
Discordia
7,199
500
0
2,228
7,972
2,553
789
2,714
5,221
70,322
0
L
Cerberus
overlordmeat
Cerberus
3,170
339
0
1,961
8,258
6,262
0
2,413
5,845
31,974
0
L
Achilles
sacarias125
Achilles
3,165
969
0
2,220
9,909
7,454
258
4,379
5,530
0
39,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
44,627
439
Minions Killed
440
0
Camps Cleared
0
1,351,305
Distance Traveled
1,492,975
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,890
593
124
8
0
279,112
6
W
Arachne
8,791
586
72
5
0
333,957
1
W
Sol
9,759
651
112
7
0
289,596
4
L
Bastet
8,325
555
91
6
0
304,190
3
L
Agni
7,605
507
87
6
0
250,532
1
W
Kumbhakarna
7,843
523
14
1
0
300,006
5
L
Charybdis
6,483
432
75
5
0
259,563
1
W
Discordia
9,344
623
118
8
0
290,304
0
L
Cerberus
6,951
463
106
7
0
259,742
0
L
Achilles
7,309
487
80
5
0
277,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role