Player Matchup

Hel
Hel
Alex Anguian0
Hel
Level 69
God Stats
5W - 14L
1,331 SR
Queue Stats
152W - 292L
1,262 Elo+
Solo
Geb
Geb
YoSoyJeNnY_PR
Geb
Level 80
God Stats
20W - 21L
1,297 SR
Queue Stats
639W - 583L
1,473 Elo+
Party 1
Mulan
Mulan
xo_OpTiMuS_ox
Mulan
Level 127
God Stats
9W - 10L
1,407 SR
Queue Stats
1,043W - 914L
1,501 Elo+
Party 1
Team Averages
Level 92
1,345 SR
1,412 Elo+

VS

Team Averages
Level 89
1,451 SR
1,404 Elo+
Danzaburou
Danzaburou
LilLoudPack7492
Danzaburou
Level 57
God Stats
75W - 54L
1,560 SR
Queue Stats
167W - 209L
1,406 Elo+
Solo
Zeus
Zeus
Walbeebs
Zeus
Level 59
God Stats
3W - 5L
1,328 SR
Queue Stats
22W - 39L
1,320 Elo+
Solo
Vulcan
Vulcan
partime_patrick
Vulcan
Level 150
God Stats
11W - 8L
1,465 SR
Queue Stats
145W - 143L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,629
625
1,820
7,892
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 2
6,041
671
2,413
9,103
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 10 / 0
7,020
780
9,792
13,498
5,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilLoudPack7492
Danzaburou
13
8 / 1 / 10
8,587
954
8,545
7,260
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
11
7 / 2 / 8
8,259
918
6,500
5,706
2,322
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
5 / 0 / 13
8,333
926
9,990
5,132
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
20
20
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
LilLoudPack7492
Danzaburou
8
1
10
13
W
Zeus
7
2
8
5.5
L
0
5
2
0.2
W
5
0
13
11.5
L
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,025
Damage
25,035
30,493
Taken
18,098
10,537
Mitigated
7,516
3,216
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,820
241
212
1,018
7,892
2,260
0
4,002
3,780
12,845
0
W
Danzaburou
LilLoudPack7492
Danzaburou
8,545
3,865
0
2,942
7,260
3,277
547
1,581
5,679
0
22,494
W
Zeus
6,500
1,606
294
441
5,706
2,322
405
1,189
4,517
21,807
0
L
2,413
245
0
1,347
9,103
2,856
0
4,495
4,462
12,562
0
W
9,990
3,597
0
586
5,132
1,917
1,239
1,783
3,349
28,305
0
L
9,792
1,822
0
639
13,498
5,421
0
7,807
5,489
0
22,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,690
Gold Earned
25,179
77
Minions Killed
111
2
Camps Cleared
7
448,989
Distance Traveled
535,082
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,629
625
30
3
0
142,360
0
W
Danzaburou
8,587
954
26
3
2
186,892
1
W
Zeus
8,259
918
37
4
2
153,095
2
L
Geb
6,041
671
17
2
0
159,308
1
W
Vulcan
8,333
926
48
5
3
195,095
1
L
Mulan
7,020
780
30
3
2
147,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role