Player Matchup

Freya
Freya
 
Freya
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarkblazeCBZ
Ymir
Level 67
God Stats
24W - 15L
1,557 SR
Queue Stats
160W - 197L
1,335 Elo+
Solo
Tyr
Tyr
FunkyFlex75
Tyr
Level 68
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Serqet
Serqet
pawhprint
Serqet
Level 44
God Stats
0W - 1L
1,129 SR
Queue Stats
27W - 38L
1,287 Elo+
Solo
Ullr
Ullr
skoles21
Ullr
Level 142
God Stats
14W - 31L
1,396 SR
Queue Stats
61W - 68L
1,461 Elo+
Solo
Team Averages
Level 85
1,381 SR
1,367 Elo+

VS

Team Averages
Level 72
1,409 SR
1,334 Elo+
Tsukuyomi
Tsukuyomi
Akeromebye
Tsukuyomi
Level 65
God Stats
2W - 2L
1,260 SR
Queue Stats
60W - 78L
1,365 Elo+
Solo
Izanami
Izanami
FeralSkunk
Izanami
Level 56
God Stats
47W - 33L
1,537 SR
Queue Stats
79W - 83L
1,413 Elo+
Party 1
Scylla
Scylla
Teknosys
Scylla
Level 99
God Stats
10W - 16L
1,351 SR
Queue Stats
166W - 188L
1,446 Elo+
Solo
Cthulhu
Cthulhu
maryjane42oo
Cthulhu
Level 71
God Stats
2W - 0L
1,482 SR
Queue Stats
17W - 37L
1,213 Elo+
Party 1
Heimdallr
Heimdallr
verpi10
Heimdallr
Level 69
God Stats
5W - 7L
1,418 SR
Queue Stats
36W - 30L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
2 / 5 / 8
11,050
395
12,069
21,035
7,512
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 10 / 5
12,549
448
21,935
40,332
19,698
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 8 / 6
10,886
389
12,157
23,319
26,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
pawhprint
Serqet
18
4 / 5 / 5
11,455
409
8,730
25,477
9,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
18
4 / 6 / 7
11,446
409
10,871
20,363
7,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akeromebye
Tsukuyomi
20
14 / 3 / 6
17,050
609
13,044
17,056
8,025
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
FeralSkunk
Izanami
20
7 / 5 / 9
14,317
511
18,719
21,803
9,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Teknosys
Scylla
20
3 / 3 / 12
14,404
514
15,488
12,057
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
maryjane42oo
Cthulhu
19
1 / 5 / 13
13,069
467
16,188
25,764
34,988
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
verpi10
Heimdallr
20
9 / 3 / 11
15,916
568
33,325
22,587
12,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
19
Kills
34
34
Deaths
19
31
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
8
1.2
W
Tsukuyomi
Akeromebye
Tsukuyomi
14
3
6
5.67
L
8
10
5
1.05
W
Izanami
FeralSkunk
Izanami
7
5
9
2.3
L
1
8
6
0.5
W
Scylla
Teknosys
Scylla
3
3
12
3
W
Cthulhu
maryjane42oo
Cthulhu
1
5
13
1.5
L
Serqet
pawhprint
Serqet
4
5
5
1.3
L
Ullr
4
6
7
1.25
W
Heimdallr
verpi10
Heimdallr
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,762
Damage
96,764
130,526
Taken
99,267
71,063
Mitigated
70,209
34,073
Healing
26,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,069
4,032
0
8,313
21,035
7,512
0
6,944
14,091
57,076
0
W
Tsukuyomi
Akeromebye
Tsukuyomi
13,044
1,351
0
8,100
17,056
8,025
2,857
2,856
13,731
0
119,094
L
21,935
5,641
940
10,913
40,332
19,698
304
13,211
27,120
75,385
0
W
Izanami
FeralSkunk
Izanami
18,719
13,301
119
4,138
21,803
9,985
5,473
6,891
14,912
0
97,998
L
12,157
1,531
0
4,067
23,319
26,773
255
3,376
19,943
3,417
57,294
W
Scylla
Teknosys
Scylla
15,488
1,141
552
2,608
12,057
5,146
1,291
4,175
7,282
96,298
0
W
Cthulhu
maryjane42oo
Cthulhu
16,188
1,132
1,038
3,064
25,764
34,988
180
11,847
13,167
43,064
0
L
Serqet
pawhprint
Serqet
8,730
2,656
0
6,554
25,477
9,820
324
4,181
21,291
0
54,985
L
Ullr
10,871
4,803
0
3,286
20,363
7,260
568
4,137
16,226
0
67,837
W
Heimdallr
verpi10
Heimdallr
33,325
18,212
0
6,971
22,587
12,065
4,640
10,015
12,572
0
132,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,386
Gold Earned
74,756
495
Minions Killed
709
0
Camps Cleared
0
2,471,658
Distance Traveled
2,555,657
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,050
395
87
3
0
501,769
0
W
Tsukuyomi
17,050
609
196
7
0
566,186
10
L
Ymir
12,549
448
101
4
0
407,103
6
W
Izanami
14,317
511
153
5
0
462,489
5
L
Tyr
10,886
389
109
4
0
575,872
0
W
Scylla
14,404
514
146
5
0
457,340
12
W
Cthulhu
13,069
467
48
2
0
557,109
4
L
Serqet
11,455
409
105
4
0
530,914
1
L
Ullr
11,446
409
93
3
0
456,000
6
W
Heimdallr
15,916
568
166
6
0
512,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role