Player Matchup

Awilix
Awilix
Cloakk_INT3GR1T1
Awilix
Level 54
God Stats
2W - 4L
1,487 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 3
Hel
Hel
KatamariSlap
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,827 Elo+
Party 1
Ra
Ra
KatamariSlapsDad
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
Maria Benito
Artemis
Level 29
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 6L
1,445 Elo+
Party 3
King Arthur
King Arthur
oGhost-Rider-
King Arthur
Level 65
God Stats
1W - 2L
1,259 SR
Queue Stats
10W - 12L
1,405 Elo+
Party 3
Team Averages
Level 51
1,487 SR
1,511 Elo+

VS

Team Averages
Level 67
1,609 SR
1,503 Elo+
Atlas
Atlas
BlightWorm200
Atlas
Level 99
God Stats
5W - 1L
1,919 SR
Queue Stats
160W - 150L
1,513 Elo+
Party 2
Ravana
Ravana
Deathborr
Ravana
Level 37
God Stats
12W - 14L
1,560 SR
Queue Stats
107W - 83L
1,542 Elo+
Party 2
Hercules
Hercules
PerseusBlack222
Hercules
Level 42
God Stats
2W - 0L
1,266 SR
Queue Stats
37W - 53L
1,394 Elo+
Solo
Tiamat
Tiamat
RainyChaos52
Tiamat
Level 88
God Stats
50W - 37L
1,587 SR
Queue Stats
185W - 161L
1,537 Elo+
Party 2
Medusa
Medusa
superboom4356
Medusa
Level 70
God Stats
13W - 4L
1,712 SR
Queue Stats
158W - 133L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,892
492
5,144
11,738
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 0
6,245
446
3,958
9,580
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 0
6,244
446
4,571
7,385
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Maria Benito
Artemis
8
0 / 6 / 0
5,282
377
2,766
6,680
1,451
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
oGhost-Rider-
King Arthur
11
0 / 4 / 4
6,825
488
5,580
10,386
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,626
545
2,381
8,106
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Deathborr
Ravana
13
5 / 2 / 6
7,914
565
9,033
9,675
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
11
2 / 2 / 2
7,043
503
2,673
6,543
3,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
6 / 0 / 5
8,786
628
9,997
6,291
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
9 / 2 / 4
8,492
607
10,532
6,602
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
25
25
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
4
3
0
1.33
W
Ravana
Deathborr
Ravana
5
2
6
4
L
1
7
0
0.14
L
1
5
0
0.2
L
Artemis
Maria Benito
Artemis
0
6
0
0
W
Hercules
2
2
2
1.5
W
Tiamat
6
0
5
8.5
L
King Arthur
oGhost-Rider-
King Arthur
0
4
4
0.5
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,019
Damage
34,616
45,769
Taken
37,217
20,293
Mitigated
21,186
8,588
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,381
997
228
1,469
8,106
7,487
0
2,264
5,802
12,905
0
L
5,144
1,778
0
2,044
11,738
3,666
34
1,555
10,037
0
34,583
W
Ravana
Deathborr
Ravana
9,033
3,173
0
3,996
9,675
4,036
467
1,606
7,897
0
39,139
L
3,958
368
465
2,557
9,580
6,157
0
2,991
6,427
24,796
0
L
4,571
563
285
566
7,385
2,048
0
3,969
3,016
28,474
0
L
Artemis
Maria Benito
Artemis
2,766
987
0
329
6,680
1,451
0
387
6,293
0
17,314
W
Hercules
2,673
984
0
1,021
6,543
3,426
582
324
5,938
0
30,960
W
Tiamat
9,997
771
0
3,197
6,291
3,448
280
3,066
3,119
51,801
0
L
King Arthur
oGhost-Rider-
King Arthur
5,580
248
0
2,342
10,386
6,971
0
2,634
7,618
5,418
25,830
W
10,532
4,046
162
1,669
6,602
2,789
1,485
2,707
3,853
0
58,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
39,861
241
Minions Killed
349
0
Camps Cleared
0
1,361,786
Distance Traveled
1,344,272
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,626
545
16
1
0
268,643
0
L
Awilix
6,892
492
60
4
0
336,014
0
W
Ravana
7,914
565
67
5
0
280,450
1
L
Hel
6,245
446
39
3
0
244,856
0
L
Ra
6,244
446
45
3
0
248,957
0
L
Artemis
5,282
377
34
2
0
243,504
0
W
Hercules
7,043
503
69
5
0
267,694
3
W
Tiamat
8,786
628
105
8
0
273,924
5
L
King Arthur
6,825
488
63
5
0
288,455
3
W
Medusa
8,492
607
92
7
0
253,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role