Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Sebax16
Scylla
Level 122
God Stats
11W - 18L
1,390 SR
Queue Stats
579W - 615L
1,489 Elo+
Solo
Bellona
Bellona
demonicbriar
Bellona
Level 60
God Stats
5W - 5L
1,496 SR
Queue Stats
365W - 315L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
rmontegala
Xbalanque
Level 63
God Stats
6W - 4L
1,563 SR
Queue Stats
388W - 314L
1,483 Elo+
Party 2
Team Averages
Level 107
1,490 SR
1,485 Elo+

VS

Team Averages
Level 118
1,430 SR
1,477 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AMurder0fCrows
Kuzenbo
Level 100
God Stats
5W - 6L
1,503 SR
Queue Stats
350W - 326L
1,502 Elo+
Solo
He Bo
He Bo
Trannybuns
He Bo
Level 158
God Stats
0W - 4L
1,219 SR
Queue Stats
200W - 214L
1,457 Elo+
Solo
Janus
Janus
WolfykwGG
Janus
Level 100
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 4L
1,392 Elo+
Party 1
Charybdis
Charybdis
WoozyPoozy
Charybdis
Level 123
God Stats
1W - 1L
1,426 SR
Queue Stats
47W - 47L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 0 / 16
9,133
913
6,688
9,438
4,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Geb
 
Geb
14
5 / 4 / 14
8,782
878
8,360
10,410
9,182
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Sebax16
Scylla
16
5 / 1 / 15
9,191
919
9,595
5,444
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
demonicbriar
Bellona
15
5 / 3 / 9
9,190
919
5,455
12,534
13,116
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
rmontegala
Xbalanque
16
7 / 3 / 13
9,464
946
17,003
13,277
5,794
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 5 / 7
7,320
732
8,785
10,857
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 5 / 7
7,824
782
5,724
17,515
25,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
13
5 / 8 / 3
8,145
815
8,990
10,769
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
WolfykwGG
Janus
15
3 / 1 / 3
7,985
799
5,945
4,314
1,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
WoozyPoozy
Charybdis
12
1 / 6 / 7
7,393
739
8,287
10,003
4,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
25
Kills
11
11
Deaths
25
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
16
11
W
Geb
 
Geb
5
4
14
3
L
Olorun
 
Olorun
1
5
7
0.9
L
1
5
7
0.9
W
Scylla
Sebax16
Scylla
5
1
15
12.5
L
He Bo
5
8
3
0.81
L
Janus
WolfykwGG
Janus
3
1
3
4.5
L
Charybdis
WoozyPoozy
Charybdis
1
6
7
0.75
W
Bellona
demonicbriar
Bellona
5
3
9
3.17
W
Xbalanque
rmontegala
Xbalanque
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,101
Damage
37,731
51,103
Taken
53,458
34,189
Mitigated
40,952
25,394
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,688
3,226
3,190
5,716
9,438
4,026
1,751
6,367
3,071
22,672
0
W
Geb
 
Geb
8,360
942
1,130
732
10,410
9,182
552
4,191
5,040
15,163
0
L
Olorun
 
Olorun
8,785
4,303
1,221
2,776
10,857
5,410
0
4,191
6,666
18,763
0
L
5,724
2,066
1,543
2,909
17,515
25,456
32
7,852
9,663
11,062
0
W
Scylla
Sebax16
Scylla
9,595
962
3,551
2,163
5,444
2,071
905
3,358
2,086
17,780
0
L
He Bo
8,990
463
637
990
10,769
4,159
0
4,774
5,995
13,894
0
L
Janus
WolfykwGG
Janus
5,945
213
798
898
4,314
1,662
0
2,341
1,973
17,639
0
L
Charybdis
WoozyPoozy
Charybdis
8,287
2,739
725
1,661
10,003
4,265
98
5,485
4,518
0
19,411
W
Bellona
demonicbriar
Bellona
5,455
1,685
2,588
2,969
12,534
13,116
795
6,483
6,051
0
9,196
W
Xbalanque
rmontegala
Xbalanque
17,003
9,822
42
3,313
13,277
5,794
1,512
9,045
4,232
0
34,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
38,667
119
Minions Killed
81
0
Camps Cleared
0
936,802
Distance Traveled
884,850
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,133
913
31
3
0
193,072
0
W
Geb
8,782
878
13
1
0
193,667
0
L
Olorun
7,320
732
12
1
0
161,815
1
L
Kuzenbo
7,824
782
9
1
0
189,848
0
W
Scylla
9,191
919
23
2
0
202,025
1
L
He Bo
8,145
815
7
1
0
171,096
1
L
Janus
7,985
799
32
3
0
193,922
0
L
Charybdis
7,393
739
21
2
0
168,169
0
W
Bellona
9,190
919
9
1
0
180,977
0
W
Xbalanque
9,464
946
43
4
0
167,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role