Player Matchup

Bastet
Bastet
HazyShadowEye
Bastet
Level 59
God Stats
18W - 8L
1,606 SR
Queue Stats
108W - 128L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lucas679
Morgan Le Fay
Level 62
God Stats
5W - 3L
1,168 SR
Queue Stats
7W - 5L
1,281 Elo+
Party 1
Skadi
Skadi
VelkáOvce
Skadi
Level 64
God Stats
3W - 2L
1,350 SR
Queue Stats
5W - 4L
1,281 Elo+
Party 1
Team Averages
Level 62
1,375 SR
1,321 Elo+

VS

Team Averages
Level 92
1,315 SR
1,354 Elo+
Sol
Sol
Fauel
Sol
Level 131
God Stats
1W - 2L
1,543 SR
Queue Stats
190W - 206L
1,450 Elo+
Solo
Neith
Neith
Void7xx
Neith
Level 23
God Stats
8W - 8L
1,307 SR
Queue Stats
15W - 32L
1,218 Elo+
Party 2
Hercules
Hercules
armortheghost
Hercules
Level 121
God Stats
0W - 5L
1,094 SR
Queue Stats
64W - 84L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 9
13,028
686
15,325
15,962
5,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Lucas679
Morgan Le Fay
17
4 / 4 / 9
12,350
650
25,757
17,039
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
17
6 / 7 / 6
13,039
686
20,173
16,925
6,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fauel
Sol
17
10 / 4 / 6
13,140
692
22,374
19,935
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Void7xx
Neith
15
5 / 5 / 7
11,901
626
8,437
16,620
5,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
armortheghost
Hercules
15
2 / 5 / 12
11,231
591
10,738
31,797
16,813
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
14
Kills
17
17
Deaths
14
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
Fauel
Sol
10
4
6
3.25
W
4
6
9
1.42
W
Morgan Le Fay
Lucas679
Morgan Le Fay
4
4
9
2.13
W
Skadi
6
7
6
1.29
L
Neith
Void7xx
Neith
5
5
7
1.7
L
Hercules
armortheghost
Hercules
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,255
Damage
41,549
49,926
Taken
68,352
19,614
Mitigated
28,792
11,970
Healing
19,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Fauel
Sol
22,374
7,241
0
9,088
19,935
6,890
46
7,885
12,050
66,630
3,898
W
15,325
2,517
1,904
3,759
15,962
5,979
1,035
6,146
9,816
0
38,870
W
Morgan Le Fay
Lucas679
Morgan Le Fay
25,757
2,734
403
4,923
17,039
7,201
246
7,701
9,338
64,325
0
W
Skadi
20,173
10,648
0
981
16,925
6,434
1,929
7,074
9,851
0
50,091
L
Neith
Void7xx
Neith
8,437
3,674
0
3,719
16,620
5,089
1,223
8,420
8,200
0
27,979
L
Hercules
armortheghost
Hercules
10,738
2,652
0
6,351
31,797
16,813
296
9,943
21,854
0
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,417
Gold Earned
36,272
180
Minions Killed
240
8
Camps Cleared
8
937,629
Distance Traveled
962,265
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,140
692
132
7
7
329,685
2
W
Bastet
13,028
686
39
2
1
324,774
7
W
Morgan Le Fay
12,350
650
73
4
4
343,343
8
W
Skadi
13,039
686
68
4
3
269,512
3
L
Neith
11,901
626
70
4
1
301,053
5
L
Hercules
11,231
591
38
2
0
331,527
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role