Player Matchup

Apollo
Apollo
SenpapiAlexi
Apollo
Level 94
God Stats
5W - 3L
1,508 SR
Queue Stats
202W - 222L
1,408 Elo+
Party 2
Bakasura
Bakasura
SlickRubyy
Bakasura
Level 67
God Stats
3W - 6L
1,427 SR
Queue Stats
18W - 37L
1,262 Elo+
Party 3
Athena
Athena
SnapPabloNator
Athena
Level 100
God Stats
14W - 7L
1,659 SR
Queue Stats
187W - 201L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
Zietofiy
Baron Samedi
Level 64
God Stats
1W - 2L
1,437 SR
Queue Stats
45W - 86L
1,278 Elo+
Party 3
Bellona
Bellona
sloanii
Bellona
Level 63
God Stats
1W - 2L
1,480 SR
Queue Stats
39W - 81L
1,268 Elo+
Party 3
Team Averages
Level 78
1,502 SR
1,324 Elo+

VS

Team Averages
Level 79
1,494 SR
1,399 Elo+
Danzaburou
Danzaburou
Blanksuu
Danzaburou
Level 41
God Stats
2W - 3L
1,313 SR
Queue Stats
2W - 3L
1,280 Elo+
Party 1
Camazotz
Camazotz
Infamous4276
Camazotz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
Thugnasty1931
Kuzenbo
Level 65
God Stats
27W - 21L
1,557 SR
Queue Stats
99W - 87L
1,426 Elo+
Solo
Olorun
Olorun
ViVeCcAn
Olorun
Level 123
God Stats
19W - 11L
1,598 SR
Queue Stats
325W - 362L
1,390 Elo+
Solo
Freya
Freya
kingsage274
Freya
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 36L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
4 / 5 / 4
12,139
528
14,040
17,841
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SlickRubyy
Bakasura
18
4 / 7 / 3
11,589
504
8,901
20,433
10,116
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 3 / 4
10,168
442
10,158
19,394
21,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Zietofiy
Baron Samedi
16
3 / 7 / 4
11,018
479
23,683
20,074
11,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
sloanii
Bellona
17
4 / 6 / 2
11,356
494
17,706
19,397
14,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blanksuu
Danzaburou
18
3 / 4 / 10
11,575
503
14,360
18,261
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Infamous4276
Camazotz
20
11 / 3 / 7
13,153
572
23,513
24,476
16,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
17
2 / 1 / 7
11,845
515
7,180
20,650
26,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
ViVeCcAn
Olorun
17
2 / 5 / 10
10,928
475
8,936
16,809
10,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 3 / 7
14,029
610
17,696
23,514
9,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
16
Kills
28
28
Deaths
16
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blanksuu
Danzaburou
3
4
10
2
W
Camazotz
Infamous4276
Camazotz
11
3
7
4.83
L
Apollo
4
5
4
1.2
L
Bakasura
SlickRubyy
Bakasura
4
7
3
0.79
L
1
3
4
1
W
Kuzenbo
2
1
7
5.5
W
Olorun
ViVeCcAn
Olorun
2
5
10
1.4
L
Baron Samedi
Zietofiy
Baron Samedi
3
7
4
0.71
W
10
3
7
4.5
L
Bellona
sloanii
Bellona
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,488
Damage
71,685
97,139
Taken
103,710
66,101
Mitigated
69,085
23,797
Healing
48,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blanksuu
Danzaburou
14,360
6,315
0
5,414
18,261
6,129
3,999
5,407
12,644
0
80,717
W
Camazotz
Infamous4276
Camazotz
23,513
8,325
0
15,380
24,476
16,516
894
7,002
17,051
0
87,981
L
Apollo
14,040
7,232
189
5,615
17,841
7,819
2,613
3,350
14,289
0
87,266
L
Bakasura
SlickRubyy
Bakasura
8,901
5,108
394
5,023
20,433
10,116
531
5,184
14,974
0
65,586
L
10,158
3,140
358
3,018
19,394
21,998
41
6,227
12,854
36,657
0
W
Kuzenbo
7,180
2,149
4,170
3,977
20,650
26,483
0
5,933
14,117
34,344
0
W
Olorun
ViVeCcAn
Olorun
8,936
4,543
1,865
6,382
16,809
10,754
1,751
7,670
9,057
50,910
0
L
Baron Samedi
Zietofiy
Baron Samedi
23,683
2,671
987
6,311
20,074
11,287
342
11,125
8,700
87,034
0
W
17,696
6,912
0
10,903
23,514
9,203
833
8,008
15,232
126,151
0
L
Bellona
sloanii
Bellona
17,706
4,616
0
1,902
19,397
14,881
276
8,088
10,667
0
73,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,270
Gold Earned
61,530
589
Minions Killed
565
0
Camps Cleared
0
2,110,567
Distance Traveled
2,113,107
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,575
503
122
5
0
404,150
0
W
Camazotz
13,153
572
135
6
0
452,214
0
L
Apollo
12,139
528
150
7
0
398,577
4
L
Bakasura
11,589
504
134
6
0
445,984
4
L
Athena
10,168
442
62
3
0
447,835
4
W
Kuzenbo
11,845
515
39
2
0
440,579
4
W
Olorun
10,928
475
89
4
0
380,203
3
L
Baron Samedi
11,018
479
111
5
0
387,461
7
W
Freya
14,029
610
180
8
0
435,961
3
L
Bellona
11,356
494
132
6
0
430,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role