Player Matchup

Awilix
Awilix
 
Awilix
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DrMomboX
Charybdis
Level 158
God Stats
24W - 19L
1,518 SR
Queue Stats
764W - 749L
1,537 Elo+
Solo
Anubis
Anubis
LemonFiji
Anubis
Level 39
God Stats
6W - 2L
1,798 SR
Queue Stats
97W - 77L
1,652 Elo+
Solo
Loki
Loki
Shaolin1031
Loki
Level 124
God Stats
10W - 7L
1,738 SR
Queue Stats
139W - 134L
1,521 Elo+
Party 1
Cabrakan
Cabrakan
ShowMeYourPanstu
Cabrakan
Level 124
God Stats
2W - 0L
1,234 SR
Queue Stats
91W - 87L
1,496 Elo+
Party 1
Team Averages
Level 118
1,558 SR
1,541 Elo+

VS

Team Averages
Level 94
1,556 SR
1,513 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AImightyJeebus
Anhur
Level 42
God Stats
2W - 10L
1,263 SR
Queue Stats
167W - 171L
1,488 Elo+
Solo
Nox
Nox
CameronSolo
Nox
Level 125
God Stats
2W - 4L
1,490 SR
Queue Stats
87W - 74L
1,506 Elo+
Solo
Vamana
Vamana
SoloOtroleo44
Vamana
Level 47
God Stats
3W - 3L
1,746 SR
Queue Stats
99W - 71L
1,601 Elo+
Solo
Chaac
Chaac
karban87
Chaac
Level 96
God Stats
0W - 2L
1,781 SR
Queue Stats
7W - 12L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
3 / 2 / 5
6,123
557
6,131
7,297
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
DrMomboX
Charybdis
11
1 / 0 / 4
6,407
582
4,112
4,709
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
LemonFiji
Anubis
12
8 / 2 / 4
7,352
668
12,380
8,824
4,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 3 / 2
6,173
561
4,086
8,234
2,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 5
5,553
505
3,132
5,333
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 4 / 3
5,933
539
4,484
10,208
4,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,245
477
2,272
7,039
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 3 / 1
5,024
457
2,110
6,540
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 5 / 0
6,127
557
3,331
9,792
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
karban87
Chaac
9
3 / 3 / 1
6,117
556
5,935
8,501
4,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
6
7
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
2
5
2.75
L
Hades
 
Hades
1
4
3
0.63
L
0
3
0
0
L
0
3
1
0.17
W
Charybdis
DrMomboX
Charybdis
1
0
4
3
W
Anubis
LemonFiji
Anubis
8
2
4
5
W
4
3
2
1.67
W
2
0
5
4.5
L
2
5
0
0.4
L
Chaac
karban87
Chaac
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,841
Damage
18,132
34,397
Taken
42,080
15,465
Mitigated
16,113
11,629
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,131
2,014
0
457
7,297
4,429
400
1,390
5,907
0
17,883
L
Hades
 
Hades
4,484
379
332
4,075
10,208
4,389
0
5,923
4,248
35,127
0
L
2,272
1,525
0
2,451
7,039
1,220
0
1,772
5,211
0
28,252
L
2,110
183
153
1,094
6,540
2,378
0
2,513
3,856
12,702
0
W
Charybdis
DrMomboX
Charybdis
4,112
1,720
26
3,363
4,709
1,220
0
629
4,080
0
49,522
W
Anubis
LemonFiji
Anubis
12,380
763
0
5,173
8,824
4,304
567
3,128
5,696
49,210
0
W
4,086
439
0
1,226
8,234
2,509
0
787
7,447
0
28,906
W
3,132
521
41
1,343
5,333
3,003
289
660
4,673
10,576
0
L
3,331
1,746
0
911
9,792
3,431
0
1,971
7,754
0
32,847
L
Chaac
karban87
Chaac
5,935
1,533
0
2,878
8,501
4,695
160
3,002
5,499
0
21,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
28,446
292
Minions Killed
265
0
Camps Cleared
0
1,056,395
Distance Traveled
999,316
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,123
557
31
3
0
216,866
9
L
Hades
5,933
539
78
7
0
181,666
0
L
Anhur
5,245
477
58
5
0
196,395
5
L
Nox
5,024
457
16
1
0
188,540
4
W
Charybdis
6,407
582
104
9
0
201,826
4
W
Anubis
7,352
668
75
7
0
187,800
4
W
Loki
6,173
561
62
6
0
232,520
0
W
Cabrakan
5,553
505
20
2
0
217,383
1
L
Vamana
6,127
557
70
6
0
212,149
1
L
Chaac
6,117
556
43
4
0
220,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role