Player Matchup

Chang'e
Chang'e
DairyLord5
Chang'e
Level 47
God Stats
7W - 6L
1,456 SR
Queue Stats
111W - 136L
1,312 Elo+
Party 2
Aphrodite
Aphrodite
Eyemori
Aphrodite
Level 86
God Stats
7W - 4L
1,479 SR
Queue Stats
83W - 94L
1,356 Elo+
Party 1
Artemis
Artemis
FoggyCatOzzieTTV
Artemis
Level 62
God Stats
2W - 1L
1,212 SR
Queue Stats
30W - 39L
1,351 Elo+
Party 1
Pele
Pele
Itchypage426
Pele
Level 58
God Stats
19W - 12L
1,546 SR
Queue Stats
166W - 209L
1,336 Elo+
Party 2
Achilles
Achilles
MattFoles
Achilles
Level 103
God Stats
14W - 13L
1,500 SR
Queue Stats
67W - 60L
1,429 Elo+
Solo
Team Averages
Level 71
1,439 SR
1,357 Elo+

VS

Team Averages
Level 79
1,397 SR
1,288 Elo+
Nox
Nox
Ang3lM3rcy
Nox
Level 127
God Stats
0W - 1L
1,531 SR
Queue Stats
210W - 257L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Matstart0202
Baron Samedi
Level 84
God Stats
3W - 3L
1,463 SR
Queue Stats
185W - 218L
1,292 Elo+
Solo
Neith
Neith
PABLOxOH
Neith
Level 87
God Stats
54W - 59L
1,478 SR
Queue Stats
218W - 255L
1,368 Elo+
Solo
Ganesha
Ganesha
TaZGamer325
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,401 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ZombieSkyhawk
Tsukuyomi
Level 10
God Stats
1W - 9L
1,013 SR
Queue Stats
1W - 10L
995 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DairyLord5
Chang'e
20
8 / 1 / 5
16,753
598
21,786
21,097
9,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Eyemori
Aphrodite
20
5 / 0 / 17
13,421
479
9,971
17,541
13,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 1 / 8
14,823
529
26,470
24,704
8,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 5 / 7
16,725
597
34,131
28,585
13,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
MattFoles
Achilles
20
2 / 9 / 5
13,633
487
13,174
31,418
35,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 3
12,148
434
9,006
19,457
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Matstart0202
Baron Samedi
19
7 / 4 / 5
13,517
483
25,836
29,419
22,611
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
PABLOxOH
Neith
20
3 / 8 / 3
13,181
471
22,164
20,746
6,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
TaZGamer325
Ganesha
17
1 / 8 / 8
11,818
422
10,341
29,911
29,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
ZombieSkyhawk
Tsukuyomi
17
2 / 15 / 3
11,292
403
9,544
29,714
9,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
43
Kills
15
16
Deaths
43
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Chang'e
DairyLord5
Chang'e
8
1
5
10.5
W
Aphrodite
Eyemori
Aphrodite
5
0
17
13.5
W
11
1
8
15
W
17
5
7
4.1
L
Baron Samedi
Matstart0202
Baron Samedi
7
4
5
2.38
W
Achilles
MattFoles
Achilles
2
9
5
0.5
L
Neith
PABLOxOH
Neith
3
8
3
0.56
L
Ganesha
TaZGamer325
Ganesha
1
8
8
0.63
L
Tsukuyomi
ZombieSkyhawk
Tsukuyomi
2
15
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,532
Damage
76,891
123,345
Taken
129,247
79,657
Mitigated
75,727
72,417
Healing
27,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,006
371
455
2,808
19,457
6,666
184
8,486
10,465
69,004
0
W
Chang'e
DairyLord5
Chang'e
21,786
1,709
3,995
13,688
21,097
9,018
0
7,011
13,864
139,514
0
W
Aphrodite
Eyemori
Aphrodite
9,971
1,962
15,222
13,889
17,541
13,337
2,641
7,253
10,198
48,268
0
W
26,470
13,018
0
8,093
24,704
8,565
6,489
6,925
17,709
0
131,588
W
34,131
9,046
0
10,107
28,585
13,013
1,520
13,163
15,310
0
130,016
L
Baron Samedi
Matstart0202
Baron Samedi
25,836
2,220
1,207
11,210
29,419
22,611
84
4,611
23,610
86,399
0
W
Achilles
MattFoles
Achilles
13,174
1,764
204
7,219
31,418
35,724
540
11,882
19,488
5,053
71,441
L
Neith
PABLOxOH
Neith
22,164
5,273
0
2,436
20,746
6,854
0
5,058
15,544
0
96,098
L
Ganesha
TaZGamer325
Ganesha
10,341
233
0
1,769
29,911
29,889
0
7,589
21,606
44,755
0
L
Tsukuyomi
ZombieSkyhawk
Tsukuyomi
9,544
3,543
0
7,685
29,714
9,707
0
5,946
23,551
0
79,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,355
Gold Earned
61,956
751
Minions Killed
613
0
Camps Cleared
0
2,691,194
Distance Traveled
2,264,577
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,148
434
144
5
0
407,830
0
W
Chang'e
16,753
598
238
9
0
546,281
1
W
Aphrodite
13,421
479
76
3
0
578,850
4
W
Artemis
14,823
529
173
6
0
522,529
2
W
Pele
16,725
597
153
5
0
555,755
4
L
Baron Samedi
13,517
483
148
5
0
434,129
2
W
Achilles
13,633
487
111
4
0
487,779
3
L
Neith
13,181
471
188
7
0
448,231
11
L
Ganesha
11,818
422
23
1
0
474,502
5
L
Tsukuyomi
11,292
403
110
4
0
499,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role