Player Matchup

Nu Wa
Nu Wa
GOChiefs82
Nu Wa
Level 159
God Stats
7W - 4L
1,779 SR
Queue Stats
532W - 536L
1,545 Elo+
Solo
Danzaburou
Danzaburou
RetroWarhead
Danzaburou
Level 74
God Stats
9W - 12L
1,626 SR
Queue Stats
136W - 110L
1,640 Elo+
Solo
Erlang Shen
Erlang Shen
ZeNovaJake
Erlang Shen
Level 123
God Stats
5W - 3L
1,797 SR
Queue Stats
87W - 88L
1,564 Elo+
Solo
Cthulhu
Cthulhu
erphun2001
Cthulhu
Level 86
God Stats
15W - 27L
1,401 SR
Queue Stats
127W - 96L
1,610 Elo+
Party 2
Hades
Hades
waidweard
Hades
Level 120
God Stats
385W - 369L
1,625 SR
Queue Stats
389W - 383L
1,622 Elo+
Party 2
Team Averages
Level 112
1,646 SR
1,596 Elo+

VS

Team Averages
Level 124
1,666 SR
1,570 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Icon of Thin
Hercules
Level 140
God Stats
12W - 12L
1,663 SR
Queue Stats
778W - 635L
1,586 Elo+
Solo
Rama
Rama
K1ngCogidubnus
Rama
Level 104
God Stats
9W - 7L
1,545 SR
Queue Stats
276W - 243L
1,572 Elo+
Party 1
Vamana
Vamana
TerseCrown9189
Vamana
Level 142
God Stats
7W - 3L
1,673 SR
Queue Stats
919W - 863L
1,540 Elo+
Solo
Thanatos
Thanatos
itsJelato
Thanatos
Level 80
God Stats
14W - 4L
1,950 SR
Queue Stats
339W - 245L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 2 / 2
5,783
482
4,082
3,860
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RetroWarhead
Danzaburou
10
0 / 1 / 2
5,569
464
5,086
5,673
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ZeNovaJake
Erlang Shen
12
3 / 2 / 0
6,767
564
6,456
6,310
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
erphun2001
Cthulhu
4
0 / 2 / 0
4,366
364
696
2,771
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
waidweard
Hades
10
0 / 3 / 3
5,988
499
6,553
9,760
4,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 1 / 1
6,690
558
1,921
4,611
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Icon of Thin
Hercules
12
1 / 1 / 2
6,859
572
4,217
10,660
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 1
7,441
620
3,001
7,561
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 4
6,905
575
3,508
8,336
5,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
itsJelato
Thanatos
12
5 / 1 / 2
6,982
582
6,319
7,310
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
3
Kills
10
10
Deaths
3
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
1
1.5
L
Nu Wa
0
2
2
0.5
W
Hercules
Icon of Thin
Hercules
1
1
2
2
W
2
0
1
2.5
L
Danzaburou
RetroWarhead
Danzaburou
0
1
2
1
W
1
0
4
3
L
Erlang Shen
ZeNovaJake
Erlang Shen
3
2
0
1.5
L
Cthulhu
erphun2001
Cthulhu
0
2
0
0
W
Thanatos
itsJelato
Thanatos
5
1
2
6
L
Hades
waidweard
Hades
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
18,966
28,374
Taken
38,478
10,758
Mitigated
17,338
10,161
Healing
21,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,921
239
0
1,978
4,611
1,091
178
1,404
3,147
50,965
0
L
Nu Wa
4,082
726
0
215
3,860
1,077
0
1,542
2,318
34,438
0
W
Hercules
Icon of Thin
Hercules
4,217
1,598
0
5,193
10,660
6,493
211
4,149
6,487
0
39,830
W
3,001
2,060
0
1,409
7,561
1,641
0
1,039
6,486
0
50,202
L
Danzaburou
RetroWarhead
Danzaburou
5,086
2,894
0
2,238
5,673
1,124
0
0
5,673
0
36,084
W
3,508
863
1,711
3,724
8,336
5,438
159
2,916
5,172
0
19,603
L
Erlang Shen
ZeNovaJake
Erlang Shen
6,456
3,184
0
2,528
6,310
2,853
0
379
5,858
0
44,795
L
Cthulhu
erphun2001
Cthulhu
696
36
54
697
2,771
948
0
0
2,771
6,167
0
W
Thanatos
itsJelato
Thanatos
6,319
1,893
0
7,825
7,310
2,675
275
1,547
5,695
0
39,131
L
Hades
waidweard
Hades
6,553
558
288
4,141
9,760
4,756
0
0
9,440
35,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
34,877
317
Minions Killed
413
0
Camps Cleared
0
1,017,550
Distance Traveled
1,112,733
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,690
558
112
9
0
205,218
4
L
Nu Wa
5,783
482
72
6
0
220,357
4
W
Hercules
6,859
572
93
8
0
224,763
3
W
Rama
7,441
620
107
9
0
204,668
4
L
Danzaburou
5,569
464
68
6
0
225,660
4
W
Vamana
6,905
575
27
2
0
217,836
4
L
Erlang Shen
6,767
564
78
7
0
268,363
3
L
Cthulhu
4,366
364
9
1
0
97,962
1
W
Thanatos
6,982
582
74
6
0
260,248
2
L
Hades
5,988
499
90
8
0
205,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role