Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HellofChaos
Ah Puch
Level 160
God Stats
0W - 3L
1,635 SR
Queue Stats
307W - 324L
1,605 Elo+
Solo
Loki
Loki
Mecatronica
Loki
Level 158
God Stats
6W - 2L
1,663 SR
Queue Stats
174W - 153L
1,574 Elo+
Solo
Tyr
Tyr
painness
Tyr
Level 137
God Stats
15W - 22L
1,442 SR
Queue Stats
233W - 197L
1,505 Elo+
Solo
Team Averages
Level 152
1,548 SR
1,537 Elo+

VS

Team Averages
Level 150
1,508 SR
1,634 Elo+
Sobek
Sobek
Happy_Creature
Sobek
Level 115
God Stats
8W - 9L
1,428 SR
Queue Stats
622W - 633L
1,509 Elo+
Solo
Danzaburou
Danzaburou
ISakkl
Danzaburou
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 78L
1,789 Elo+
Party 1
Loki
Loki
ShelIby
Loki
Level 157
God Stats
11W - 6L
1,567 SR
Queue Stats
366W - 257L
1,556 Elo+
Party 1
Fenrir
Fenrir
Yokomizo
Fenrir
Level 160
God Stats
6W - 3L
1,644 SR
Queue Stats
283W - 93L
1,751 Elo+
Party 1
Hou Yi
Hou Yi
ZirenKun
Hou Yi
Level 160
God Stats
2W - 6L
1,398 SR
Queue Stats
327W - 200L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 3 / 1
5,837
486
3,451
5,958
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
 
Cliodhna
10
0 / 1 / 0
5,646
471
3,926
6,835
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
HellofChaos
Ah Puch
10
1 / 5 / 0
6,094
508
2,328
8,247
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 0
6,330
528
2,909
5,312
1,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 1 / 0
5,291
441
4,690
7,872
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,764
480
3,487
8,353
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ISakkl
Danzaburou
13
6 / 0 / 1
7,789
649
6,791
5,757
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
ShelIby
Loki
12
4 / 1 / 4
7,134
595
5,604
6,923
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Yokomizo
Fenrir
11
0 / 1 / 1
6,280
523
3,546
8,196
4,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
ZirenKun
Hou Yi
12
1 / 1 / 2
6,486
541
3,823
6,748
2,070
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
1
0.17
L
Cliodhna
 
Cliodhna
0
1
0
0
W
1
0
3
2.5
L
Ah Puch
HellofChaos
Ah Puch
1
5
0
0.2
W
Danzaburou
ISakkl
Danzaburou
6
0
1
6.5
L
1
2
0
0.5
W
Loki
ShelIby
Loki
4
1
4
6
W
Fenrir
Yokomizo
Fenrir
0
1
1
0.5
W
Hou Yi
ZirenKun
Hou Yi
1
1
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,304
Damage
23,251
34,224
Taken
35,977
11,674
Mitigated
17,516
9,681
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,451
572
0
579
5,958
1,571
0
1,060
4,898
34,393
2,038
L
Cliodhna
 
Cliodhna
3,926
798
0
2,754
6,835
1,612
0
303
6,532
0
30,828
W
3,487
388
0
2,662
8,353
6,772
38
1,012
7,184
13,125
0
L
Ah Puch
HellofChaos
Ah Puch
2,328
41
0
2,790
8,247
1,862
0
193
8,054
41,344
0
W
Danzaburou
ISakkl
Danzaburou
6,791
3,030
0
3,680
5,757
1,958
1,030
858
4,755
0
54,145
L
2,909
524
0
280
5,312
1,577
0
0
5,312
0
34,782
W
Loki
ShelIby
Loki
5,604
756
0
2,240
6,923
2,240
0
1,161
5,762
0
39,228
W
Fenrir
Yokomizo
Fenrir
3,546
1,026
0
4,633
8,196
4,476
135
0
8,196
0
31,386
W
Hou Yi
ZirenKun
Hou Yi
3,823
2,211
0
1,758
6,748
2,070
0
2,571
4,043
0
46,860
L
4,690
682
0
3,278
7,872
5,052
0
1,931
5,941
0
24,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
33,453
342
Minions Killed
396
0
Camps Cleared
0
1,202,574
Distance Traveled
1,175,868
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,837
486
85
7
0
238,956
2
L
Cliodhna
5,646
471
63
5
0
267,658
3
W
Sobek
5,764
480
18
2
0
239,183
6
L
Ah Puch
6,094
508
86
7
0
215,494
5
W
Danzaburou
7,789
649
107
9
0
237,381
3
L
Loki
6,330
528
72
6
0
218,180
4
W
Loki
7,134
595
79
7
0
267,260
4
W
Fenrir
6,280
523
81
7
0
216,409
1
W
Hou Yi
6,486
541
111
9
0
215,635
3
L
Tyr
5,291
441
36
3
0
262,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role