Player Matchup

Fenrir
Fenrir
Nonotheehobo2
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 27L
1,585 Elo+
Party 1
Atlas
Atlas
PancakesDoWork
Atlas
Level 158
God Stats
0W - 2L
1,369 SR
Queue Stats
93W - 60L
1,693 Elo+
Party 1
Agni
Agni
finesoso
Agni
Level 28
God Stats
4W - 2L
1,477 SR
Queue Stats
9W - 7L
1,512 Elo+
Party 1
Team Averages
Level 71
1,449 SR
1,597 Elo+

VS

Team Averages
Level 107
1,400 SR
1,381 Elo+
Danzaburou
Danzaburou
ShamanChavo
Danzaburou
Level 160
God Stats
13W - 8L
1,690 SR
Queue Stats
137W - 142L
1,589 Elo+
Solo
Mercury
Mercury
alejandro25
Mercury
Level 106
God Stats
1W - 2L
1,149 SR
Queue Stats
8W - 14L
1,304 Elo+
Party 2
Anubis
Anubis
hiram29
Anubis
Level 56
God Stats
1W - 4L
1,360 SR
Queue Stats
7W - 16L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 7
12,014
707
7,795
14,081
7,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 10
10,769
633
12,016
19,547
24,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
15
4 / 6 / 10
10,886
640
9,133
12,123
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShamanChavo
Danzaburou
14
1 / 5 / 6
10,892
641
11,746
13,918
5,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
alejandro25
Mercury
15
4 / 7 / 6
11,941
702
7,136
11,356
3,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
hiram29
Anubis
15
5 / 4 / 5
12,227
719
10,944
9,872
3,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
16
Kills
10
12
Deaths
16
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
9
3
7
4.17
L
3
3
10
2.67
W
Danzaburou
ShamanChavo
Danzaburou
1
5
6
0.8
W
Mercury
alejandro25
Mercury
4
7
6
1
L
Agni
4
6
10
1.5
W
Anubis
hiram29
Anubis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
29,826
45,751
Taken
35,146
35,407
Mitigated
12,719
8,743
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,795
1,543
0
1,960
14,081
7,377
499
4,777
9,304
0
22,457
L
12,016
3,105
967
3,991
19,547
24,210
290
4,432
15,115
43,084
0
W
Danzaburou
ShamanChavo
Danzaburou
11,746
5,905
0
4,500
13,918
5,016
2,118
8,026
5,376
0
56,766
W
Mercury
alejandro25
Mercury
7,136
2,781
0
1,787
11,356
3,788
278
6,664
4,211
0
26,675
L
Agni
9,133
1,336
188
1,637
12,123
3,820
28
3,174
8,949
43,782
0
W
Anubis
hiram29
Anubis
10,944
618
196
2,852
9,872
3,915
372
5,646
3,879
29,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,669
Gold Earned
35,060
169
Minions Killed
175
7
Camps Cleared
7
883,243
Distance Traveled
812,364
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,014
707
35
2
3
294,126
2
L
Atlas
10,769
633
64
4
0
310,062
8
W
Danzaburou
10,892
641
89
5
4
272,282
5
W
Mercury
11,941
702
33
2
3
333,111
3
L
Agni
10,886
640
70
4
4
279,055
2
W
Anubis
12,227
719
53
3
0
206,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role