Player Matchup

Thor
Thor
 
Thor
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bodils0n
Neith
Level 23
God Stats
1W - 3L
1,318 SR
Queue Stats
10W - 23L
1,293 Elo+
Party 2
Artio
Artio
IIWonderLandsII
Artio
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 94L
1,306 Elo+
Party 2
Tyr
Tyr
KC-hokalaka
Tyr
Level 66
God Stats
9W - 12L
1,379 SR
Queue Stats
252W - 303L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Karloval
Kukulkan
Level 58
God Stats
3W - 8L
1,259 SR
Queue Stats
133W - 173L
1,415 Elo+
Solo
Team Averages
Level 47
1,391 SR
1,378 Elo+

VS

Team Averages
Level 77
1,473 SR
1,373 Elo+
Ganesha
Ganesha
Againsttheodd
Ganesha
Level 63
God Stats
22W - 17L
1,511 SR
Queue Stats
63W - 74L
1,400 Elo+
Solo
The Morrigan
The Morrigan
Hichokrates
The Morrigan
Level 79
God Stats
2W - 1L
1,393 SR
Queue Stats
149W - 157L
1,415 Elo+
Solo
Thor
Thor
SirBanTheUndead
Thor
Level 84
God Stats
20W - 28L
1,392 SR
Queue Stats
377W - 502L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
TGODHUMMELS
Cthulhu
Level 79
God Stats
12W - 5L
1,602 SR
Queue Stats
338W - 449L
1,334 Elo+
Party 1
Izanami
Izanami
lipisey
Izanami
Level 80
God Stats
23W - 21L
1,468 SR
Queue Stats
417W - 472L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 0
5,410
492
1,425
6,298
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Bodils0n
Neith
8
0 / 4 / 0
4,774
434
3,272
5,759
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,564
415
1,578
8,000
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,610
419
2,090
7,607
4,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kukulkan
Karloval
Kukulkan
12
1 / 1 / 0
6,407
582
392
3,344
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
1 / 0 / 6
6,244
568
3,774
5,894
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Hichokrates
The Morrigan
11
1 / 0 / 1
6,208
564
2,450
2,270
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,943
540
2,321
5,633
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TGODHUMMELS
Cthulhu
10
2 / 1 / 0
5,988
544
6,067
8,677
6,586
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
lipisey
Izanami
9
4 / 0 / 2
5,850
532
4,176
5,854
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
0
1
W
Ganesha
1
0
6
4
L
Neith
Bodils0n
Neith
0
4
0
0
W
The Morrigan
Hichokrates
The Morrigan
1
0
1
1.5
L
0
2
0
0
L
0
2
0
0
L
Kukulkan
Karloval
Kukulkan
1
1
0
1
W
2
1
0
2
W
Cthulhu
TGODHUMMELS
Cthulhu
2
1
0
2
W
Izanami
lipisey
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,757
Damage
18,788
31,008
Taken
28,328
14,402
Mitigated
14,715
6,264
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,425
124
0
1,250
6,298
1,803
0
1,892
4,316
0
27,255
W
Ganesha
3,774
770
221
2,572
5,894
4,121
224
994
4,900
18,825
0
L
Neith
Bodils0n
Neith
3,272
1,231
0
711
5,759
1,683
0
1,430
4,329
0
22,835
W
The Morrigan
Hichokrates
The Morrigan
2,450
158
0
595
2,270
668
0
62
2,208
32,183
404
L
1,578
941
0
1,631
8,000
5,271
0
2,439
5,520
10,638
0
L
2,090
498
0
2,426
7,607
4,522
0
4,520
3,087
0
16,911
L
Kukulkan
Karloval
Kukulkan
392
62
0
246
3,344
1,123
0
1,343
1,869
42,613
0
W
2,321
227
0
3,212
5,633
1,689
0
170
5,463
0
28,678
W
Cthulhu
TGODHUMMELS
Cthulhu
6,067
667
70
3,027
8,677
6,586
168
286
8,391
32,098
0
W
Izanami
lipisey
Izanami
4,176
2,773
119
2,685
5,854
1,651
428
458
5,396
0
29,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
30,233
253
Minions Killed
287
0
Camps Cleared
0
1,033,862
Distance Traveled
1,097,919
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,410
492
61
6
0
235,313
1
W
Ganesha
6,244
568
4
0
0
202,646
3
L
Neith
4,774
434
43
4
0
209,621
2
W
The Morrigan
6,208
564
80
7
0
223,194
0
L
Artio
4,564
415
24
2
0
199,690
7
L
Tyr
4,610
419
35
3
0
181,040
0
L
Kukulkan
6,407
582
90
8
0
208,198
2
W
Thor
5,943
540
66
6
0
248,957
1
W
Cthulhu
5,988
544
59
5
0
223,343
2
W
Izanami
5,850
532
78
7
0
199,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role