Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ImZelotes
Hades
Level 28
God Stats
6W - 5L
1,573 SR
Queue Stats
71W - 95L
1,300 Elo+
Party 1
Sobek
Sobek
SvenBloker
Sobek
Level 110
God Stats
3W - 2L
1,732 SR
Queue Stats
228W - 252L
1,432 Elo+
Solo
Freya
Freya
deadloche
Freya
Level 94
God Stats
3W - 2L
1,479 SR
Queue Stats
326W - 348L
1,483 Elo+
Solo
Bellona
Bellona
haley_marie1229
Bellona
Level 38
God Stats
13W - 16L
1,473 SR
Queue Stats
87W - 113L
1,319 Elo+
Party 1
Team Averages
Level 86
1,551 SR
1,407 Elo+

VS

Team Averages
Level 72
1,395 SR
1,451 Elo+
He Bo
He Bo
 
He Bo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HiFlyer69
Anubis
Level 59
God Stats
19W - 19L
1,458 SR
Queue Stats
72W - 86L
1,433 Elo+
Solo
Jing Wei
Jing Wei
PoachedEgg99
Jing Wei
Level 66
God Stats
8W - 6L
1,407 SR
Queue Stats
189W - 225L
1,499 Elo+
Solo
Yemoja
Yemoja
SnapCrackaPop
Yemoja
Level 63
God Stats
5W - 6L
1,327 SR
Queue Stats
252W - 254L
1,392 Elo+
Solo
Cliodhna
Cliodhna
VortiCo
Cliodhna
Level 124
God Stats
2W - 4L
1,282 SR
Queue Stats
209W - 216L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 3 / 0
5,970
543
4,654
7,194
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
ImZelotes
Hades
8
1 / 4 / 1
5,051
459
2,673
6,340
2,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
6
0 / 4 / 2
4,635
421
2,471
12,240
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
deadloche
Freya
8
0 / 5 / 2
4,882
444
3,633
8,578
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,419
493
1,356
7,945
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 0 / 4
7,673
698
8,588
4,681
1,636
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
HiFlyer69
Anubis
11
5 / 2 / 0
6,789
617
4,723
4,397
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PoachedEgg99
Jing Wei
11
5 / 0 / 2
6,542
595
5,790
5,960
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 13
6,492
590
3,841
6,392
3,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
VortiCo
Cliodhna
13
6 / 1 / 7
7,341
667
8,246
8,608
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
20
20
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
3
0
1
W
He Bo
 
He Bo
4
0
4
6
W
Anubis
HiFlyer69
Anubis
5
2
0
2.5
L
Hades
ImZelotes
Hades
1
4
1
0.38
W
Jing Wei
PoachedEgg99
Jing Wei
5
0
2
6
W
0
1
13
6.5
L
Sobek
0
4
2
0.25
W
Cliodhna
VortiCo
Cliodhna
6
1
7
9.5
L
Freya
deadloche
Freya
0
5
2
0.2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
31,188
42,297
Taken
30,038
14,359
Mitigated
11,671
12,363
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,654
556
0
1,952
7,194
1,806
0
2,759
4,435
0
30,405
W
He Bo
 
He Bo
8,588
438
0
2,872
4,681
1,636
836
0
4,681
48,914
0
W
Anubis
HiFlyer69
Anubis
4,723
168
0
0
4,397
1,881
44
1,278
3,119
37,227
0
L
Hades
ImZelotes
Hades
2,673
883
31
1,743
6,340
2,398
0
1,720
4,620
13,971
0
W
Jing Wei
PoachedEgg99
Jing Wei
5,790
4,746
0
2,330
5,960
1,791
502
2,847
3,113
0
33,931
W
3,841
1,358
2,778
2,165
6,392
3,287
224
3,510
2,882
14,580
0
L
Sobek
2,471
48
108
3,492
12,240
5,185
0
5,460
6,780
8,370
0
W
Cliodhna
VortiCo
Cliodhna
8,246
1,154
0
312
8,608
3,076
0
1,142
7,466
0
52,492
L
Freya
deadloche
Freya
3,633
1,121
0
3,289
8,578
1,727
0
1,736
6,842
18,343
0
L
1,356
214
0
1,748
7,945
3,243
156
5,477
2,468
0
19,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
34,837
193
Minions Killed
352
0
Camps Cleared
0
1,033,846
Distance Traveled
1,100,311
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,970
543
52
5
0
232,786
0
W
He Bo
7,673
698
99
9
0
206,730
7
W
Anubis
6,789
617
69
6
0
213,348
1
L
Hades
5,051
459
34
3
0
196,160
3
W
Jing Wei
6,542
595
72
7
0
228,104
5
W
Yemoja
6,492
590
19
2
0
184,608
4
L
Sobek
4,635
421
7
1
0
184,115
5
W
Cliodhna
7,341
667
93
8
0
267,521
2
L
Freya
4,882
444
41
4
0
204,504
1
L
Bellona
5,419
493
59
5
0
216,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role