Player Matchup

Danzaburou
Danzaburou
BOosT4RzZ
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,638 Elo+
Party 1
Chaac
Chaac
Kaya75
Chaac
Level 39
God Stats
7W - 0L
1,958 SR
Queue Stats
283W - 111L
1,677 Elo+
Party 1
Baron Samedi
Baron Samedi
RoyKeane
Baron Samedi
Level 98
God Stats
5W - 6L
1,475 SR
Queue Stats
34W - 42L
1,474 Elo+
Solo
Team Averages
Level 51
1,644 SR
1,596 Elo+

VS

Team Averages
Level 76
1,503 SR
1,477 Elo+
Achilles
Achilles
SuicideSesoner
Achilles
Level 129
God Stats
12W - 9L
1,509 SR
Queue Stats
117W - 111L
1,519 Elo+
Solo
Kukulkan
Kukulkan
buttmaster3001
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 2
Neith
Neith
hansen2740
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOosT4RzZ
Danzaburou
15
6 / 2 / 6
12,154
760
11,037
12,960
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Kaya75
Chaac
16
8 / 1 / 10
12,130
758
18,626
23,984
18,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
RoyKeane
Baron Samedi
16
4 / 2 / 9
11,443
715
8,198
15,670
6,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 5 / 4
9,410
588
6,129
10,211
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
13
1 / 7 / 3
9,998
625
10,917
15,693
5,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
4 / 6 / 1
10,886
680
16,537
16,843
5,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
5
5
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BOosT4RzZ
Danzaburou
6
2
6
4.5
W
Chaac
Kaya75
Chaac
8
1
10
13
W
Baron Samedi
RoyKeane
Baron Samedi
4
2
9
4.25
L
Achilles
0
5
4
0.4
L
Kukulkan
1
7
3
0.36
L
Neith
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
33,583
52,614
Taken
42,747
29,392
Mitigated
15,643
28,162
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BOosT4RzZ
Danzaburou
11,037
5,186
0
3,575
12,960
4,293
764
2,971
9,861
0
57,321
W
Chaac
Kaya75
Chaac
18,626
3,118
0
14,498
23,984
18,267
1,175
4,540
17,519
7,814
42,620
W
Baron Samedi
RoyKeane
Baron Samedi
8,198
64
1,514
8,575
15,670
6,832
1,362
3,836
11,676
41,246
0
L
Achilles
6,129
1,609
403
1,882
10,211
4,750
0
2,776
7,134
0
24,163
L
Kukulkan
10,917
1,338
0
1,905
15,693
5,009
0
2,488
12,602
49,936
0
L
Neith
16,537
5,612
279
1,972
16,843
5,884
0
4,978
11,273
0
30,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
30,294
210
Minions Killed
167
13
Camps Cleared
2
947,676
Distance Traveled
730,179
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,154
760
83
5
6
289,465
2
W
Chaac
12,130
758
46
3
3
355,464
5
W
Baron Samedi
11,443
715
81
5
4
302,747
4
L
Achilles
9,410
588
52
3
0
194,944
1
L
Kukulkan
9,998
625
82
5
2
269,567
4
L
Neith
10,886
680
33
2
0
265,668
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role