Player Matchup

Hera
Hera
Elrond2000
Hera
Level 63
God Stats
4W - 5L
1,529 SR
Queue Stats
60W - 66L
1,455 Elo+
Solo
Ymir
Ymir
Ownedbitach
Ymir
Level 88
God Stats
51W - 48L
1,534 SR
Queue Stats
579W - 579L
1,463 Elo+
Solo
Izanami
Izanami
VNMXT
Izanami
Level 128
God Stats
17W - 8L
1,641 SR
Queue Stats
500W - 497L
1,413 Elo+
Solo
Atlas
Atlas
cm_bio
Atlas
Level 99
God Stats
4W - 2L
1,701 SR
Queue Stats
344W - 349L
1,441 Elo+
Party 1
Olorun
Olorun
samy_gamer13
Olorun
Level 68
God Stats
0W - 2L
1,530 SR
Queue Stats
239W - 247L
1,395 Elo+
Party 1
Team Averages
Level 89
1,587 SR
1,433 Elo+

VS

Team Averages
Level 104
1,432 SR
1,481 Elo+
Baron Samedi
Baron Samedi
Exxen9000
Baron Samedi
Level 143
God Stats
21W - 17L
1,633 SR
Queue Stats
146W - 147L
1,441 Elo+
Party 2
Hera
Hera
Lad Like Rad
Hera
Level 63
God Stats
3W - 2L
1,281 SR
Queue Stats
244W - 285L
1,450 Elo+
Solo
Guan Yu
Guan Yu
NTRS Wolf
Guan Yu
Level 103
God Stats
15W - 5L
1,664 SR
Queue Stats
166W - 176L
1,459 Elo+
Solo
Neith
Neith
Nerodes89
Neith
Level 140
God Stats
4W - 3L
1,152 SR
Queue Stats
152W - 163L
1,478 Elo+
Party 2
Thanatos
Thanatos
NicoZizou1
Thanatos
Level 71
God Stats
5W - 6L
1,431 SR
Queue Stats
60W - 54L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,593
549
4,289
6,082
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 3
6,986
582
4,394
8,336
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
VNMXT
Izanami
12
2 / 3 / 0
6,718
560
3,488
8,404
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Atlas
cm_bio
Atlas
9
0 / 4 / 3
6,034
503
3,162
10,366
5,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
11
1 / 4 / 4
6,526
544
4,160
8,531
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Exxen9000
Baron Samedi
10
1 / 2 / 8
6,429
536
6,142
8,623
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 2
7,164
597
6,598
6,902
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
NTRS Wolf
Guan Yu
13
6 / 1 / 1
7,702
642
7,121
9,665
6,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Nerodes89
Neith
11
2 / 0 / 7
6,675
556
5,274
3,533
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
NicoZizou1
Thanatos
12
7 / 2 / 3
7,555
630
5,632
9,124
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
20
20
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Baron Samedi
Exxen9000
Baron Samedi
1
2
8
2.5
W
4
3
2
1.67
W
Guan Yu
NTRS Wolf
Guan Yu
6
1
1
6.5
W
Neith
Nerodes89
Neith
2
0
7
5.5
W
Thanatos
NicoZizou1
Thanatos
7
2
3
4.25
L
3
4
3
1.13
L
Izanami
VNMXT
Izanami
2
3
0
0.67
L
Atlas
cm_bio
Atlas
0
4
3
0.38
L
Olorun
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
30,767
41,719
Taken
37,847
15,356
Mitigated
18,336
10,717
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,289
1,718
0
1,285
6,082
1,217
225
661
5,421
36,779
0
W
Baron Samedi
Exxen9000
Baron Samedi
6,142
1,069
811
3,287
8,623
5,528
1,146
3,450
5,173
25,977
0
W
6,598
1,182
39
2,257
6,902
2,251
0
3,154
3,748
38,200
0
W
Guan Yu
NTRS Wolf
Guan Yu
7,121
696
0
4,578
9,665
6,627
443
5,656
3,733
8,712
41,772
W
Neith
Nerodes89
Neith
5,274
2,053
0
1,777
3,533
914
2,503
571
2,962
0
32,847
W
Thanatos
NicoZizou1
Thanatos
5,632
1,206
0
7,692
9,124
3,016
0
2,229
6,895
0
30,997
L
4,394
1,432
0
1,630
8,336
3,556
0
2,137
6,179
25,967
3,473
L
Izanami
VNMXT
Izanami
3,488
2,160
0
2,800
8,404
2,096
1,152
2,220
6,144
0
46,751
L
Atlas
cm_bio
Atlas
3,162
1,270
1,394
1,545
10,366
5,273
0
4,654
5,570
10,439
0
L
Olorun
4,160
1,281
280
1,783
8,531
3,214
0
4,010
4,266
36,077
4,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
35,525
333
Minions Killed
347
0
Camps Cleared
0
1,143,503
Distance Traveled
1,170,456
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,593
549
76
6
0
220,255
4
W
Baron Samedi
6,429
536
36
3
0
232,693
4
W
Hera
7,164
597
67
6
0
236,307
0
W
Guan Yu
7,702
642
97
8
0
234,023
0
W
Neith
6,675
556
81
7
0
210,556
2
W
Thanatos
7,555
630
66
6
0
256,877
0
L
Ymir
6,986
582
57
5
0
245,746
0
L
Izanami
6,718
560
107
9
0
213,564
4
L
Atlas
6,034
503
13
1
0
241,570
1
L
Olorun
6,526
544
80
7
0
222,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role