Player Matchup

Merlin
Merlin
SlydeWaze
Merlin
Level 40
God Stats
3W - 5L
1,661 SR
Queue Stats
105W - 60L
1,695 Elo+
Party 1
Athena
Athena
ToXiC_X3N0M0RPH
Athena
Level 148
God Stats
6W - 3L
1,692 SR
Queue Stats
354W - 278L
1,659 Elo+
Party 1
Thor
Thor
Unedited17
Thor
Level 121
God Stats
0W - 3L
1,258 SR
Queue Stats
54W - 43L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Vidalzyn
Sun Wukong
Level 69
God Stats
0W - 3L
1,390 SR
Queue Stats
27W - 40L
1,367 Elo+
Solo
Izanami
Izanami
smalldeadman01
Izanami
Level 68
God Stats
15W - 8L
1,757 SR
Queue Stats
76W - 70L
1,541 Elo+
Solo
Team Averages
Level 89
1,551 SR
1,561 Elo+

VS

Team Averages
Level 111
1,556 SR
1,525 Elo+
Jing Wei
Jing Wei
BeauOkami
Jing Wei
Level 126
God Stats
3W - 0L
1,848 SR
Queue Stats
156W - 133L
1,549 Elo+
Solo
Chaac
Chaac
FLEXI7
Chaac
Level 142
God Stats
3W - 1L
1,771 SR
Queue Stats
57W - 67L
1,521 Elo+
Solo
Merlin
Merlin
FenrirsBollocks
Merlin
Level 44
God Stats
1W - 0L
1,395 SR
Queue Stats
9W - 6L
1,593 Elo+
Solo
Awilix
Awilix
Leiitoo97
Awilix
Level 141
God Stats
2W - 2L
1,342 SR
Queue Stats
100W - 101L
1,505 Elo+
Solo
Atlas
Atlas
iStudyBiology
Atlas
Level 101
God Stats
3W - 8L
1,425 SR
Queue Stats
156W - 150L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SlydeWaze
Merlin
14
3 / 0 / 0
7,486
749
6,462
4,606
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,360
636
2,133
7,691
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 2 / 2
6,121
612
4,790
5,751
1,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Vidalzyn
Sun Wukong
12
0 / 2 / 0
6,164
616
4,813
9,796
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 2 / 2
6,539
654
3,477
6,703
2,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeauOkami
Jing Wei
15
0 / 0 / 3
7,437
744
4,331
3,594
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
FLEXI7
Chaac
14
5 / 0 / 3
8,470
847
6,953
6,517
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 6
7,752
775
7,657
4,295
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Leiitoo97
Awilix
14
2 / 1 / 4
7,786
779
3,205
6,839
2,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 6
7,866
787
6,223
9,279
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
9
9
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BeauOkami
Jing Wei
0
0
3
1.5
W
Chaac
FLEXI7
Chaac
5
0
3
6.5
W
1
2
6
2
W
Awilix
Leiitoo97
Awilix
2
1
4
4
L
Merlin
SlydeWaze
Merlin
3
0
0
3
L
0
3
1
0.17
L
0
2
2
0.5
L
Sun Wukong
Vidalzyn
Sun Wukong
0
2
0
0
W
1
0
6
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
28,369
34,547
Taken
30,524
17,529
Mitigated
20,401
6,747
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BeauOkami
Jing Wei
4,331
3,495
0
1,426
3,594
1,326
3,483
896
2,576
0
33,127
W
Chaac
FLEXI7
Chaac
6,953
1,129
0
3,932
6,517
7,126
0
2,271
4,094
0
21,469
W
7,657
248
0
625
4,295
1,603
182
991
3,212
30,050
0
W
Awilix
Leiitoo97
Awilix
3,205
627
0
0
6,839
2,719
1,688
2,185
4,550
0
26,187
L
Merlin
SlydeWaze
Merlin
6,462
246
0
1,000
4,606
1,433
0
2,612
1,924
28,924
0
L
2,133
1,310
0
1,255
7,691
5,881
0
3,661
3,749
6,444
0
L
4,790
98
0
0
5,751
1,932
0
1,679
3,957
0
14,534
L
Sun Wukong
Vidalzyn
Sun Wukong
4,813
761
116
3,423
9,796
6,034
0
3,138
6,458
0
18,388
W
6,223
2,144
147
1,966
9,279
7,627
2
2,519
6,585
13,039
0
L
3,477
2,107
0
953
6,703
2,249
0
3,042
3,522
0
23,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
39,311
187
Minions Killed
261
6
Camps Cleared
10
974,809
Distance Traveled
1,017,978
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,437
744
89
9
0
190,108
2
W
Chaac
8,470
847
36
4
0
190,117
0
W
Merlin
7,752
775
66
7
1
207,833
5
W
Awilix
7,786
779
53
5
7
220,276
2
L
Merlin
7,486
749
57
6
2
210,356
3
L
Athena
6,360
636
12
1
1
178,567
2
L
Thor
6,121
612
28
3
2
199,506
1
L
Sun Wukong
6,164
616
35
4
1
203,244
3
W
Atlas
7,866
787
17
2
2
209,644
4
L
Izanami
6,539
654
55
6
0
183,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role