Player Matchup

Tiamat
Tiamat
Alejandro1994
Tiamat
Level 158
God Stats
1W - 4L
1,298 SR
Queue Stats
153W - 126L
1,509 Elo+
Party 1
Rama
Rama
Obbey
Rama
Level 69
God Stats
1W - 2L
1,252 SR
Queue Stats
44W - 55L
1,472 Elo+
Party 2
Scylla
Scylla
Tangalentejuelas
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
algava
Jing Wei
Level 125
God Stats
2W - 1L
1,823 SR
Queue Stats
5W - 7L
1,448 Elo+
Party 1
Ganesha
Ganesha
javibc
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,626 Elo+
Party 2
Team Averages
Level 77
1,475 SR
1,498 Elo+

VS

Team Averages
Level 70
1,433 SR
1,605 Elo+
Erlang Shen
Erlang Shen
GravityDuck
Erlang Shen
Level 29
God Stats
1W - 1L
1,326 SR
Queue Stats
127W - 64L
1,655 Elo+
Party 3
Jing Wei
Jing Wei
OTheEpic
Jing Wei
Level 93
God Stats
2W - 1L
1,534 SR
Queue Stats
37W - 45L
1,422 Elo+
Party 4
Skadi
Skadi
STheEpic
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,684 Elo+
Party 4
Merlin
Merlin
fiftyguac
Merlin
Level 121
God Stats
8W - 7L
1,422 SR
Queue Stats
410W - 344L
1,636 Elo+
Party 3
Mercury
Mercury
interzeptic
Mercury
Level 88
God Stats
5W - 4L
1,382 SR
Queue Stats
414W - 331L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 11
9,427
725
12,767
12,829
7,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Obbey
Rama
17
4 / 6 / 9
9,971
767
11,385
12,187
6,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 7 / 3
10,006
770
12,094
11,368
5,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
algava
Jing Wei
16
3 / 5 / 9
9,089
699
7,594
11,672
5,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
javibc
Ganesha
16
0 / 6 / 12
8,232
633
4,950
19,443
21,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GravityDuck
Erlang Shen
17
2 / 3 / 20
10,676
821
5,252
17,832
21,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
OTheEpic
Jing Wei
18
6 / 4 / 10
10,694
823
19,906
14,695
7,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
STheEpic
Skadi
17
5 / 2 / 11
10,334
795
12,244
7,660
3,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
fiftyguac
Merlin
19
8 / 3 / 10
11,727
902
14,673
9,515
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
interzeptic
Mercury
18
10 / 4 / 12
11,526
887
12,332
11,392
5,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
94
16
Kills
31
31
Deaths
16
44
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
7
11
1.36
W
Erlang Shen
GravityDuck
Erlang Shen
2
3
20
4
W
Jing Wei
OTheEpic
Jing Wei
6
4
10
2.75
L
Rama
Obbey
Rama
4
6
9
1.42
W
Skadi
STheEpic
Skadi
5
2
11
5.25
L
5
7
3
0.93
L
Jing Wei
algava
Jing Wei
3
5
9
1.5
W
Merlin
fiftyguac
Merlin
8
3
10
4.33
W
Mercury
interzeptic
Mercury
10
4
12
4
L
Ganesha
javibc
Ganesha
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,790
Damage
64,407
67,499
Taken
61,094
47,528
Mitigated
42,276
16,274
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,767
1,466
1,616
1,647
12,829
7,894
0
2,796
10,033
21,079
0
W
Erlang Shen
GravityDuck
Erlang Shen
5,252
1,469
2,440
5,314
17,832
21,555
323
7,250
10,582
0
10,087
W
Jing Wei
OTheEpic
Jing Wei
19,906
13,088
849
2,511
14,695
7,022
1,268
7,912
6,783
0
35,898
L
Rama
Obbey
Rama
11,385
5,855
890
1,480
12,187
6,029
0
2,634
9,553
0
21,199
W
Skadi
STheEpic
Skadi
12,244
4,974
538
1,168
7,660
3,739
1,639
3,868
3,792
0
25,639
L
12,094
703
1,486
776
11,368
5,795
0
3,120
8,248
25,342
0
L
Jing Wei
algava
Jing Wei
7,594
4,590
1,814
2,087
11,672
5,844
0
3,347
8,325
0
20,109
W
Merlin
fiftyguac
Merlin
14,673
186
1,322
2,060
9,515
4,529
930
4,846
4,669
43,499
0
W
Mercury
interzeptic
Mercury
12,332
4,000
2,678
1,328
11,392
5,431
1,193
5,935
5,457
0
21,549
L
Ganesha
javibc
Ganesha
4,950
457
1,394
3,084
19,443
21,966
0
2,776
16,667
17,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,725
Gold Earned
54,957
127
Minions Killed
152
0
Camps Cleared
0
1,047,692
Distance Traveled
1,254,217
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,427
725
35
3
0
194,142
0
W
Erlang Shen
10,676
821
4
0
0
248,761
0
W
Jing Wei
10,694
823
34
3
0
241,633
2
L
Rama
9,971
767
26
2
0
202,360
0
W
Skadi
10,334
795
30
2
0
241,595
0
L
Scylla
10,006
770
31
2
0
211,259
0
L
Jing Wei
9,089
699
35
3
0
210,940
0
W
Merlin
11,727
902
65
5
0
234,500
2
W
Mercury
11,526
887
19
1
0
287,728
4
L
Ganesha
8,232
633
0
0
0
228,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role