Player Matchup

Thanatos
Thanatos
PapaJon5537
Thanatos
Level 109
God Stats
5W - 6L
1,552 SR
Queue Stats
148W - 145L
1,484 Elo+
Solo
Ymir
Ymir
Smitty xDAx
Ymir
Level 126
God Stats
2W - 4L
1,582 SR
Queue Stats
99W - 93L
1,476 Elo+
Solo
Camazotz
Camazotz
ThyMemeProphet
Camazotz
Level 128
God Stats
7W - 3L
1,595 SR
Queue Stats
394W - 346L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vexilotus
Morgan Le Fay
Level 123
God Stats
2W - 1L
1,635 SR
Queue Stats
42W - 42L
1,458 Elo+
Solo
Neith
Neith
tempprophet
Neith
Level 109
God Stats
4W - 0L
1,781 SR
Queue Stats
120W - 108L
1,517 Elo+
Solo
Team Averages
Level 119
1,629 SR
1,482 Elo+

VS

Team Averages
Level 90
1,532 SR
1,499 Elo+
Achilles
Achilles
CusTom Kronic
Achilles
Level 80
God Stats
2W - 4L
1,305 SR
Queue Stats
13W - 12L
1,561 Elo+
Solo
Vulcan
Vulcan
Kasper0ff
Vulcan
Level 96
God Stats
28W - 23L
1,465 SR
Queue Stats
508W - 500L
1,504 Elo+
Solo
Nemesis
Nemesis
RedIsBack7164
Nemesis
Level 63
God Stats
14W - 11L
1,613 SR
Queue Stats
231W - 219L
1,482 Elo+
Solo
Bellona
Bellona
SwimMirror91119
Bellona
Level 85
God Stats
5W - 4L
1,629 SR
Queue Stats
351W - 374L
1,472 Elo+
Solo
Chiron
Chiron
WildWolf93
Chiron
Level 127
God Stats
3W - 2L
1,650 SR
Queue Stats
454W - 435L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PapaJon5537
Thanatos
8
2 / 2 / 5
5,670
515
4,248
5,338
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 7
5,852
532
1,970
8,749
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
11
1 / 1 / 0
6,486
590
4,939
7,611
2,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Vexilotus
Morgan Le Fay
12
6 / 0 / 1
6,867
624
7,195
4,827
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 1 / 1
6,247
568
4,930
4,033
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CusTom Kronic
Achilles
9
0 / 2 / 3
5,176
471
4,687
9,492
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Kasper0ff
Vulcan
10
2 / 4 / 0
5,780
525
4,802
6,071
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
10
2 / 0 / 0
5,661
515
4,196
5,618
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 2
5,109
464
3,197
9,299
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
WildWolf93
Chiron
10
1 / 2 / 0
5,528
503
2,608
5,357
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
CusTom Kronic
Achilles
0
2
3
0.75
L
Vulcan
Kasper0ff
Vulcan
2
4
0
0.5
W
Thanatos
PapaJon5537
Thanatos
2
2
5
2.25
L
Nemesis
2
0
0
2
W
0
1
7
3.5
L
0
4
2
0.25
W
Camazotz
1
1
0
1
W
Morgan Le Fay
Vexilotus
Morgan Le Fay
6
0
1
6.5
L
Chiron
WildWolf93
Chiron
1
2
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,282
Damage
19,490
30,558
Taken
35,837
11,053
Mitigated
14,352
16,380
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CusTom Kronic
Achilles
4,687
938
0
3,651
9,492
5,028
0
526
8,432
0
22,626
L
Vulcan
Kasper0ff
Vulcan
4,802
1,048
333
1,399
6,071
1,924
43
3,393
2,390
33,450
0
W
Thanatos
PapaJon5537
Thanatos
4,248
1,088
0
3,887
5,338
1,315
484
862
4,347
0
13,653
L
Nemesis
4,196
1,433
0
1,627
5,618
1,529
0
782
4,597
0
33,115
W
1,970
601
284
4,370
8,749
3,934
78
2,318
6,323
13,248
0
L
3,197
364
273
2,270
9,299
4,963
0
3,888
5,331
0
13,070
W
Camazotz
4,939
1,155
0
4,471
7,611
2,790
0
0
7,121
0
34,300
W
Morgan Le Fay
Vexilotus
Morgan Le Fay
7,195
512
0
2,314
4,827
1,692
270
1,454
3,230
39,787
0
L
Chiron
WildWolf93
Chiron
2,608
961
264
2,105
5,357
908
0
112
5,245
0
33,464
W
4,930
2,190
0
1,054
4,033
1,322
188
136
3,897
0
41,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
27,254
301
Minions Killed
257
0
Camps Cleared
0
1,054,768
Distance Traveled
1,055,115
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,176
471
36
3
0
215,642
2
L
Vulcan
5,780
525
63
6
0
214,274
3
W
Thanatos
5,670
515
27
2
0
221,453
1
L
Nemesis
5,661
515
69
6
0
224,992
0
W
Ymir
5,852
532
37
3
0
221,776
3
L
Bellona
5,109
464
24
2
0
210,385
0
W
Camazotz
6,486
590
78
7
0
217,218
7
W
Morgan Le Fay
6,867
624
80
7
0
217,206
3
L
Chiron
5,528
503
65
6
0
189,822
3
W
Neith
6,247
568
79
7
0
177,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role