Player Matchup

Gilgamesh
Gilgamesh
Cannabifta
Gilgamesh
Level 160
God Stats
6W - 12L
1,328 SR
Queue Stats
559W - 585L
1,429 Elo+
Party 4
Skadi
Skadi
CityHunter222
Skadi
Level 48
God Stats
41W - 17L
1,664 SR
Queue Stats
174W - 167L
1,399 Elo+
Party 3
Olorun
Olorun
Desmeco
Olorun
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,318 Elo+
Solo
Cerberus
Cerberus
Nathanls104148
Cerberus
Level 42
God Stats
8W - 4L
1,562 SR
Queue Stats
104W - 134L
1,382 Elo+
Party 4
Mulan
Mulan
Xx_Dreckiger_Dan
Mulan
Level 41
God Stats
4W - 4L
1,421 SR
Queue Stats
130W - 139L
1,338 Elo+
Party 3
Team Averages
Level 65
1,495 SR
1,373 Elo+

VS

Team Averages
Level 73
1,572 SR
1,407 Elo+
Ganesha
Ganesha
MrSierraEcho
Ganesha
Level 106
God Stats
25W - 23L
1,532 SR
Queue Stats
113W - 146L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
Nizharadze
Cernunnos
Level 49
God Stats
1W - 2L
1,461 SR
Queue Stats
47W - 61L
1,349 Elo+
Solo
Poseidon
Poseidon
OJlander
Poseidon
Level 34
God Stats
1W - 2L
1,706 SR
Queue Stats
53W - 56L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
SierraEcho
Gilgamesh
Level 89
God Stats
5W - 8L
1,396 SR
Queue Stats
105W - 139L
1,413 Elo+
Party 2
Ravana
Ravana
TravisButler869
Ravana
Level 89
God Stats
1W - 2L
1,766 SR
Queue Stats
100W - 93L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cannabifta
Gilgamesh
20
11 / 1 / 9
14,365
625
22,179
21,612
11,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 10
13,641
593
15,985
13,813
4,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Desmeco
Olorun
20
6 / 2 / 5
13,805
600
14,839
21,705
10,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
6 / 3 / 15
13,551
589
9,460
24,654
30,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 0 / 7
15,302
665
8,771
10,249
11,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrSierraEcho
Ganesha
14
0 / 8 / 5
9,114
396
10,155
24,005
29,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Nizharadze
Cernunnos
15
2 / 7 / 4
9,622
418
7,941
15,994
5,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
OJlander
Poseidon
16
0 / 6 / 2
9,687
421
11,889
11,876
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SierraEcho
Gilgamesh
15
2 / 7 / 1
10,126
440
11,806
25,231
16,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 4 / 0
10,005
435
8,891
12,476
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
32
Kills
6
8
Deaths
32
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cannabifta
Gilgamesh
11
1
9
15.5
W
4
2
10
4.5
W
Olorun
Desmeco
Olorun
6
2
5
4.25
L
Ganesha
MrSierraEcho
Ganesha
0
8
5
0.31
W
Cerberus
6
3
15
4.5
L
Cernunnos
Nizharadze
Cernunnos
2
7
4
0.57
L
Poseidon
OJlander
Poseidon
0
6
2
0.17
L
Gilgamesh
SierraEcho
Gilgamesh
2
7
1
0.36
L
2
4
0
0.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,234
Damage
50,682
92,033
Taken
89,582
68,559
Mitigated
59,866
45,785
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cannabifta
Gilgamesh
22,179
7,063
0
10,351
21,612
11,063
2,122
6,193
15,305
0
142,674
W
15,985
9,133
0
6,338
13,813
4,545
5,946
4,044
9,715
0
112,712
W
Olorun
Desmeco
Olorun
14,839
6,150
1,769
12,514
21,705
10,773
4,887
4,185
17,286
88,204
0
L
Ganesha
MrSierraEcho
Ganesha
10,155
413
0
1,804
24,005
29,570
721
6,091
17,914
34,356
0
W
Cerberus
9,460
546
0
9,037
24,654
30,336
500
6,573
17,252
52,382
0
L
Cernunnos
Nizharadze
Cernunnos
7,941
2,969
0
3,103
15,994
5,088
469
5,211
10,783
0
53,421
L
Poseidon
OJlander
Poseidon
11,889
707
0
1,286
11,876
3,050
117
5,340
6,536
65,197
0
L
Gilgamesh
SierraEcho
Gilgamesh
11,806
3,585
1,293
2,551
25,231
16,779
1,541
4,049
21,182
0
59,808
L
8,891
2,783
0
3,640
12,476
5,379
0
5,102
7,374
0
82,410
W
8,771
1,523
0
5,776
10,249
11,842
1,679
2,767
7,358
11,174
84,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,664
Gold Earned
48,554
777
Minions Killed
499
0
Camps Cleared
0
2,213,307
Distance Traveled
1,994,613
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,365
625
160
7
0
509,379
11
W
Skadi
13,641
593
173
8
0
438,330
3
W
Olorun
13,805
600
150
7
0
407,876
4
L
Ganesha
9,114
396
17
1
0
379,942
3
W
Cerberus
13,551
589
81
4
0
420,197
6
L
Cernunnos
9,622
418
101
4
0
386,363
0
L
Poseidon
9,687
421
125
5
0
367,337
2
L
Gilgamesh
10,126
440
114
5
0
393,639
6
L
Ravana
10,005
435
142
6
0
467,332
5
W
Mulan
15,302
665
213
9
0
437,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role