Player Matchup

Sylvanus
Sylvanus
Diamond I
 
Sylvanus
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond III
BakjeVla
Anubis
Diamond III
Level 145
God Stats
9W - 3L
1,879 SR
Queue Stats
265W - 283L
2,328 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
NaeGuk
Tsukuyomi
Masters
Level 160
God Stats
4W - 1L
1,855 SR
Queue Stats
118W - 119L
2,582 MMR
Solo
Anhur
Anhur
Diamond II
TeFaltaCalle
Anhur
Diamond II
Level 68
God Stats
7W - 13L
1,501 SR
Queue Stats
241W - 217L
2,400 MMR
Solo
Agni
Agni
Diamond IV
wwfriesen
Agni
Diamond IV
Level 66
God Stats
0W - 1L
1,783 SR
Queue Stats
133W - 93L
2,578 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,704 SR
2,277 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,644 SR
2,258 MMR
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond II
DutchWhisperer
Cerberus
Diamond II
Level 110
God Stats
11W - 9L
1,603 SR
Queue Stats
975W - 941L
2,395 MMR
Solo
Ravana
Ravana
Diamond III
SoIarJuan
Ravana
Diamond III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
2,669 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
TheSexySeagull
Ah Muzen Cab
Masters
Level 129
God Stats
105W - 49L
1,816 SR
Queue Stats
1,032W - 997L
2,293 MMR
Solo
Ymir
Ymir
Diamond III
Ulikses
Ymir
Diamond III
Level 126
God Stats
7W - 1L
1,800 SR
Queue Stats
92W - 73L
2,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 4 / 1
6,850
428
6,012
14,707
14,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
BakjeVla
Anubis
13
4 / 8 / 1
8,189
512
12,123
15,258
5,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
NaeGuk
Tsukuyomi
15
0 / 2 / 0
8,540
534
9,091
9,998
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 0
7,582
474
5,837
11,349
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
14
1 / 6 / 0
8,021
501
9,701
10,973
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
OdinLokiTiamat

VS

Bans
CamazotzCharybdisSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
8 / 0 / 6
10,722
670
14,966
11,901
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
17
1 / 0 / 2
9,232
577
5,339
11,883
10,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
SoIarJuan
Ravana
17
7 / 2 / 5
10,103
631
7,566
9,252
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
TheSexySeagull
Ah Muzen Cab
15
5 / 3 / 7
9,423
589
12,683
14,578
8,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Ymir
Ulikses
Ymir
14
3 / 1 / 12
8,970
561
6,069
14,429
8,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
6
Kills
24
24
Deaths
6
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
1
0.38
W
Chernobog
 
Chernobog
8
0
6
11
L
Anubis
BakjeVla
Anubis
4
8
1
0.56
W
Cerberus
1
0
2
2
L
Tsukuyomi
NaeGuk
Tsukuyomi
0
2
0
0
W
Ravana
SoIarJuan
Ravana
7
2
5
4.75
L
0
4
0
0
W
Ah Muzen Cab
TheSexySeagull
Ah Muzen Cab
5
3
7
2.83
W
Ymir
Ulikses
Ymir
3
1
12
9
L
Agni
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,764
Damage
46,623
62,285
Taken
62,043
27,693
Mitigated
34,896
20,633
Healing
24,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,012
2,486
1,337
5,280
14,707
14,005
0
2,581
12,126
18,294
0
W
Chernobog
 
Chernobog
14,966
8,429
0
5,009
11,901
4,739
2,249
4,279
7,622
0
98,087
L
Anubis
BakjeVla
Anubis
12,123
651
0
4,707
15,258
5,614
0
2,752
12,506
55,337
0
W
Cerberus
5,339
157
0
6,135
11,883
10,335
638
1,410
9,453
56,849
0
L
Tsukuyomi
NaeGuk
Tsukuyomi
9,091
1,927
0
4,036
9,998
3,786
136
4,912
5,086
0
59,361
W
Ravana
SoIarJuan
Ravana
7,566
2,442
0
1,084
9,252
3,375
0
4,874
4,345
0
75,444
L
5,837
3,015
0
2,626
11,349
1,569
98
257
11,092
0
56,197
W
Ah Muzen Cab
TheSexySeagull
Ah Muzen Cab
12,683
5,287
0
5,585
14,578
8,181
1,326
10,282
4,296
0
71,100
W
Ymir
Ulikses
Ymir
6,069
2,222
3,320
3,541
14,429
8,266
137
6,991
7,361
16,797
0
L
Agni
9,701
809
0
2,647
10,973
2,719
0
906
10,067
59,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,182
Gold Earned
48,450
490
Minions Killed
586
0
Camps Cleared
0
1,388,629
Distance Traveled
1,590,669
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,850
428
32
2
0
226,790
6
W
Chernobog
10,722
670
165
10
0
333,739
3
L
Anubis
8,189
512
88
6
0
244,583
1
W
Cerberus
9,232
577
160
10
0
302,534
3
L
Tsukuyomi
8,540
534
123
8
0
347,647
5
W
Ravana
10,103
631
116
7
0
339,092
4
L
Anhur
7,582
474
126
8
0
276,051
2
W
Ah Muzen Cab
9,423
589
125
8
0
300,883
0
W
Ymir
8,970
561
20
1
0
314,421
3
L
Agni
8,021
501
121
8
0
293,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role