Player Matchup

Discordia
Discordia
BallWithMyBruhs
Discordia
Level 158
God Stats
0W - 3L
1,681 SR
Queue Stats
173W - 180L
1,562 Elo+
Party 1
Horus
Horus
Obsul
Horus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 151L
1,548 Elo+
Party 1
Charybdis
Charybdis
TP4TT
Charybdis
Level 141
God Stats
0W - 2L
1,214 SR
Queue Stats
52W - 57L
1,543 Elo+
Party 1
Loki
Loki
WalkItLikeAbird
Loki
Level 127
God Stats
12W - 18L
1,497 SR
Queue Stats
232W - 215L
1,594 Elo+
Party 1
Ganesha
Ganesha
YO SOY KOI
Ganesha
Level 127
God Stats
9W - 13L
1,511 SR
Queue Stats
138W - 141L
1,558 Elo+
Party 1
Team Averages
Level 142
1,481 SR
1,561 Elo+

VS

Team Averages
Level 137
1,574 SR
1,569 Elo+
Medusa
Medusa
Bigtreyma
Medusa
Level 132
God Stats
9W - 11L
1,545 SR
Queue Stats
313W - 289L
1,574 Elo+
Party 2
Athena
Athena
Okami64
Athena
Level 149
God Stats
3W - 12L
1,214 SR
Queue Stats
972W - 903L
1,574 Elo+
Solo
Fenrir
Fenrir
OkamsRazor
Fenrir
Level 159
God Stats
78W - 68L
1,727 SR
Queue Stats
327W - 340L
1,534 Elo+
Solo
Olorun
Olorun
TwinRhombus
Olorun
Level 124
God Stats
6W - 5L
1,692 SR
Queue Stats
60W - 47L
1,584 Elo+
Solo
Bellona
Bellona
yaboiravens
Bellona
Level 122
God Stats
15W - 9L
1,692 SR
Queue Stats
340W - 311L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BallWithMyBruhs
Discordia
19
5 / 6 / 2
13,020
543
20,652
17,060
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Obsul
Horus
17
0 / 9 / 2
10,979
457
12,665
31,564
28,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
TP4TT
Charybdis
18
1 / 5 / 2
11,369
474
10,169
22,078
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 10 / 4
11,475
478
12,187
21,065
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
YO SOY KOI
Ganesha
13
0 / 4 / 5
9,482
395
7,318
23,800
25,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bigtreyma
Medusa
20
5 / 1 / 8
14,623
609
17,211
15,727
6,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Okami64
Athena
18
3 / 2 / 20
13,003
542
10,159
25,169
33,076
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
OkamsRazor
Fenrir
20
9 / 3 / 7
13,680
570
14,519
20,923
9,861
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
5 / 2 / 7
13,567
565
15,723
17,410
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
yaboiravens
Bellona
20
12 / 0 / 15
15,026
626
29,865
29,873
28,551
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
8
Kills
34
34
Deaths
8
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
BallWithMyBruhs
Discordia
5
6
2
1
W
Medusa
Bigtreyma
Medusa
5
1
8
9
L
Horus
Obsul
Horus
0
9
2
0.11
W
Athena
Okami64
Athena
3
2
20
6.5
W
Fenrir
OkamsRazor
Fenrir
9
3
7
4.17
L
Charybdis
TP4TT
Charybdis
1
5
2
0.4
W
Olorun
5
2
7
4.25
L
2
10
4
0.4
L
Ganesha
YO SOY KOI
Ganesha
0
4
5
0.63
W
Bellona
yaboiravens
Bellona
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,991
Damage
87,477
115,567
Taken
109,102
77,198
Mitigated
85,109
28,777
Healing
53,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BallWithMyBruhs
Discordia
20,652
434
686
1,720
17,060
6,322
0
2,238
14,822
93,173
0
W
Medusa
Bigtreyma
Medusa
17,211
8,867
0
5,009
15,727
6,574
1,099
5,629
9,753
0
136,345
L
Horus
Obsul
Horus
12,665
3,980
1,513
5,362
31,564
28,369
24
5,754
25,810
8,127
58,415
W
Athena
Okami64
Athena
10,159
1,682
3,194
7,363
25,169
33,076
31
9,029
15,535
41,332
0
W
Fenrir
OkamsRazor
Fenrir
14,519
3,969
0
8,295
20,923
9,861
220
5,059
15,581
0
116,993
L
Charybdis
TP4TT
Charybdis
10,169
4,215
0
10,431
22,078
8,966
0
5,635
16,443
0
112,766
W
Olorun
15,723
8,722
1,553
11,942
17,410
7,047
6,391
4,736
12,640
113,850
0
L
12,187
4,042
0
4,011
21,065
7,640
0
2,969
18,096
0
79,655
L
Ganesha
YO SOY KOI
Ganesha
7,318
482
1,187
3,867
23,800
25,901
0
9,286
14,514
30,673
0
W
Bellona
yaboiravens
Bellona
29,865
15,076
0
16,211
29,873
28,551
3,065
7,236
21,317
0
108,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,325
Gold Earned
69,899
592
Minions Killed
777
0
Camps Cleared
0
2,245,660
Distance Traveled
2,509,609
47
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,020
543
175
7
0
461,940
17
W
Medusa
14,623
609
232
10
0
478,259
1
L
Horus
10,979
457
107
4
0
441,765
6
W
Athena
13,003
542
50
2
0
530,639
14
W
Fenrir
13,680
570
142
6
0
518,785
6
L
Charybdis
11,369
474
167
7
0
400,825
9
W
Olorun
13,567
565
178
7
0
443,645
6
L
Loki
11,475
478
126
5
0
476,966
3
L
Ganesha
9,482
395
17
1
0
464,164
12
W
Bellona
15,026
626
175
7
0
538,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role