Player Matchup

Sol
Sol
MokryPanda
Sol
Level 63
God Stats
0W - 1L
1,730 SR
Queue Stats
6W - 8L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
PablitoJLB
Cthulhu
Level 25
God Stats
4W - 2L
1,719 SR
Queue Stats
22W - 17L
1,426 Elo+
Party 2
Ne Zha
Ne Zha
kazan1111
Ne Zha
Level 68
God Stats
9W - 7L
1,543 SR
Queue Stats
81W - 91L
1,400 Elo+
Party 2
Team Averages
Level 52
1,664 SR
1,400 Elo+

VS

Team Averages
Level 81
1,560 SR
1,469 Elo+
Terra
Terra
ASmugPikachu
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,636 Elo+
Party 1
Zeus
Zeus
Gilgethan
Zeus
Level 147
God Stats
4W - 3L
1,681 SR
Queue Stats
107W - 188L
1,273 Elo+
Solo
Medusa
Medusa
MockUniform5396
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,118
677
4,887
8,999
2,514
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
PablitoJLB
Cthulhu
11
2 / 6 / 3
7,896
658
4,336
16,513
9,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
kazan1111
Ne Zha
12
3 / 7 / 4
8,711
726
9,067
10,871
3,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
10,263
855
7,834
11,589
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
15
11 / 2 / 7
10,563
880
16,789
8,082
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 7
7,933
661
5,714
8,557
2,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
18
18
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Zeus
11
2
7
7.25
W
1
5
7
0.9
L
2
5
4
0.8
L
Cthulhu
PablitoJLB
Cthulhu
2
6
3
0.58
L
Ne Zha
kazan1111
Ne Zha
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,290
Damage
30,337
36,383
Taken
28,228
16,296
Mitigated
20,028
4,284
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,834
968
1,221
7,023
11,589
14,649
653
5,730
5,859
24,746
0
W
Zeus
16,789
1,466
0
1,215
8,082
2,437
1,428
1,385
6,697
43,512
0
W
5,714
2,220
0
387
8,557
2,942
150
2,277
6,280
0
25,952
L
4,887
1,132
0
1,006
8,999
2,514
0
6,778
2,221
20,255
0
L
Cthulhu
PablitoJLB
Cthulhu
4,336
236
277
2,305
16,513
9,934
0
10,627
5,886
10,458
0
L
Ne Zha
kazan1111
Ne Zha
9,067
1,429
0
696
10,871
3,848
0
7,525
3,346
0
32,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,725
Gold Earned
28,759
97
Minions Killed
141
3
Camps Cleared
6
603,175
Distance Traveled
658,051
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,263
855
34
3
2
254,736
3
W
Zeus
10,563
880
69
6
2
216,364
2
W
Medusa
7,933
661
38
3
2
186,951
0
L
Sol
8,118
677
50
4
1
200,035
1
L
Cthulhu
7,896
658
18
2
1
185,933
2
L
Ne Zha
8,711
726
29
2
1
217,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role