Player Matchup

Medusa
Medusa
Diamond IV
BadDadTony
Medusa
Diamond IV
Level 121
God Stats
128W - 114L
1,689 SR
Queue Stats
891W - 878L
2,153 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
BananaGobler3000
Tsukuyomi
Masters
Level 123
God Stats
2W - 4L
1,673 SR
Queue Stats
48W - 35L
2,384 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
FactsRelaxed
Cu Chulainn
Diamond IV
Level 153
God Stats
2W - 2L
1,853 SR
Queue Stats
396W - 391L
2,147 MMR
Solo
Tiamat
Tiamat
Diamond IV
Troggert
Tiamat
Diamond IV
Level 66
God Stats
1W - 7L
1,340 SR
Queue Stats
152W - 137L
2,060 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
ratkinin
Kumbhakarna
Diamond V
Level 69
God Stats
28W - 36L
1,549 SR
Queue Stats
271W - 272L
2,034 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 106
1,621 SR
2,156 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,700 SR
2,156 MMR
Set
Set
Masters
Alalu
Set
Masters
Level 160
God Stats
4W - 2L
1,775 SR
Queue Stats
197W - 207L
2,440 MMR
Solo
Heimdallr
Heimdallr
Diamond V
ConclusionKush
Heimdallr
Diamond V
Level 128
God Stats
2W - 4L
1,549 SR
Queue Stats
306W - 310L
2,002 MMR
Solo
Bastet
Bastet
Masters
Jeriboi
Bastet
Masters
Level 160
God Stats
16W - 11L
1,777 SR
Queue Stats
1,187W - 1,161L
2,344 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Yomamaguchi
Morgan Le Fay
Diamond V
Level 149
God Stats
21W - 20L
1,645 SR
Queue Stats
268W - 267L
1,963 MMR
Solo
Sobek
Sobek
Platinum IV
zxXVoidXxz
Sobek
Platinum IV
Level 39
God Stats
5W - 3L
1,757 SR
Queue Stats
77W - 58L
2,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BadDadTony
Medusa
20
5 / 10 / 11
20,644
459
32,094
34,784
21,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
20
10 / 16 / 10
22,172
493
36,504
47,835
25,953
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
FactsRelaxed
Cu Chulainn
20
4 / 10 / 19
20,271
450
36,412
59,145
81,539
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Troggert
Tiamat
20
14 / 6 / 9
25,391
564
54,407
35,535
30,515
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
ratkinin
Kumbhakarna
20
2 / 3 / 20
18,099
402
13,223
47,908
89,847
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ArtioCliodhnaGebNike

VS

Bans
MulanCamazotzAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Alalu
Set
20
16 / 10 / 10
28,671
637
37,321
42,450
33,877
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ConclusionKush
Heimdallr
20
5 / 6 / 20
25,654
570
32,056
43,187
22,603
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Jeriboi
Bastet
20
10 / 5 / 19
23,698
527
49,088
54,425
72,925
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morgan Le Fay
Yomamaguchi
Morgan Le Fay
20
9 / 6 / 21
23,905
531
50,273
36,080
22,411
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
20
5 / 8 / 23
21,211
471
21,032
57,097
123,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
138
35
Kills
45
45
Deaths
35
69
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Set
Alalu
Set
16
10
10
2.1
L
Medusa
BadDadTony
Medusa
5
10
11
1.05
L
Tsukuyomi
10
16
10
0.94
W
Heimdallr
ConclusionKush
Heimdallr
5
6
20
2.5
L
Cu Chulainn
FactsRelaxed
Cu Chulainn
4
10
19
1.35
W
Bastet
Jeriboi
Bastet
10
5
19
3.9
L
Tiamat
Troggert
Tiamat
14
6
9
3.08
W
Morgan Le Fay
Yomamaguchi
Morgan Le Fay
9
6
21
3.25
L
Kumbhakarna
ratkinin
Kumbhakarna
2
3
20
4
W
Sobek
5
8
23
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,640
Damage
189,770
225,207
Taken
233,239
249,789
Mitigated
275,051
30,377
Healing
86,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Alalu
Set
37,321
13,144
0
15,035
42,450
33,877
2,637
11,303
30,241
0
312,683
L
Medusa
BadDadTony
Medusa
32,094
17,692
0
1,896
34,784
21,935
1,910
4,943
29,805
0
212,535
L
Tsukuyomi
36,504
7,275
0
8,655
47,835
25,953
0
12,634
35,023
717
212,016
W
Heimdallr
ConclusionKush
Heimdallr
32,056
21,460
0
21,832
43,187
22,603
7,292
14,299
28,236
0
286,064
L
Cu Chulainn
FactsRelaxed
Cu Chulainn
36,412
3,529
0
7,982
59,145
81,539
0
20,347
38,513
14,949
114,232
W
Bastet
Jeriboi
Bastet
49,088
14,706
1,058
20,230
54,425
72,925
6,335
16,506
35,265
0
146,270
L
Tiamat
Troggert
Tiamat
54,407
2,283
1,214
7,967
35,535
30,515
386
14,167
20,942
206,875
0
W
Morgan Le Fay
Yomamaguchi
Morgan Le Fay
50,273
5,328
0
12,305
36,080
22,411
4,406
15,684
19,783
200,235
0
L
Kumbhakarna
ratkinin
Kumbhakarna
13,223
1,452
0
2,663
47,908
89,847
0
20,028
27,399
36,662
0
W
Sobek
21,032
1,710
0
15,737
57,097
123,235
2,098
19,427
35,081
63,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,577
Gold Earned
123,139
1,039
Minions Killed
1,134
0
Camps Cleared
0
4,196,702
Distance Traveled
4,203,136
62
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
28,671
637
343
8
0
880,191
3
L
Medusa
20,644
459
285
6
0
766,518
15
L
Tsukuyomi
22,172
493
255
6
0
815,883
8
W
Heimdallr
25,654
570
325
7
0
774,515
13
L
Cu Chulainn
20,271
450
202
4
0
862,124
11
W
Bastet
23,698
527
179
4
0
890,538
5
L
Tiamat
25,391
564
258
6
0
868,810
16
W
Morgan Le Fay
23,905
531
225
5
0
831,283
15
L
Kumbhakarna
18,099
402
39
1
0
883,367
12
W
Sobek
21,211
471
62
1
0
826,609
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role