Player Matchup

Cthulhu
Cthulhu
Adventciv
Cthulhu
Level 49
God Stats
11W - 16L
1,412 SR
Queue Stats
146W - 142L
1,516 Elo+
Party 3
Pele
Pele
CarlosRG1712
Pele
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
444W - 503L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JDMdog21
Morgan Le Fay
Level 45
God Stats
8W - 10L
1,491 SR
Queue Stats
133W - 163L
1,414 Elo+
Party 3
Aphrodite
Aphrodite
NewtonsRailgun
Aphrodite
Level 88
God Stats
2W - 2L
1,552 SR
Queue Stats
114W - 112L
1,430 Elo+
Solo
Loki
Loki
jrgrtr100
Loki
Level 119
God Stats
10W - 12L
1,539 SR
Queue Stats
624W - 720L
1,455 Elo+
Party 2
Team Averages
Level 80
1,499 SR
1,459 Elo+

VS

Team Averages
Level 42
1,648 SR
1,724 Elo+
Aphrodite
Aphrodite
Antony7
Aphrodite
Level 95
God Stats
1W - 0L
1,439 SR
Queue Stats
237W - 315L
1,470 Elo+
Solo
Neith
Neith
DommyMommyUWU
Neith
Level 17
God Stats
2W - 1L
1,598 SR
Queue Stats
21W - 9L
1,754 Elo+
Party 1
Bellona
Bellona
Shunpx
Bellona
Level 24
God Stats
3W - 0L
1,945 SR
Queue Stats
43W - 30L
1,580 Elo+
Party 1
Loki
Loki
SlaytherProTTV
Loki
Level 67
God Stats
4W - 2L
1,758 SR
Queue Stats
43W - 11L
1,868 Elo+
Party 1
Freya
Freya
WhyGir
Freya
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,947 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adventciv
Cthulhu
8
2 / 5 / 0
5,160
516
4,600
8,982
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 5 / 0
5,462
546
2,754
8,130
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
JDMdog21
Morgan Le Fay
7
0 / 7 / 0
4,327
433
1,363
6,494
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
NewtonsRailgun
Aphrodite
7
0 / 5 / 0
4,560
456
641
9,991
2,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
0 / 2 / 1
5,243
524
1,912
5,507
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Antony7
Aphrodite
10
2 / 0 / 5
5,760
576
2,417
4,111
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 1
6,251
625
5,297
4,202
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Shunpx
Bellona
10
3 / 3 / 1
5,888
589
4,362
5,250
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
6 / 0 / 6
6,712
671
8,609
4,257
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
WhyGir
Freya
11
10 / 0 / 5
7,054
705
6,400
6,530
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
4
Kills
24
24
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adventciv
Cthulhu
2
5
0
0.4
W
Aphrodite
Antony7
Aphrodite
2
0
5
4.5
L
2
5
0
0.4
W
3
1
1
3.5
L
Morgan Le Fay
JDMdog21
Morgan Le Fay
0
7
0
0
L
Aphrodite
NewtonsRailgun
Aphrodite
0
5
0
0
W
Bellona
Shunpx
Bellona
3
3
1
1.17
W
6
0
6
9
W
Freya
WhyGir
Freya
10
0
5
12.5
L
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,270
Damage
27,085
39,104
Taken
24,350
13,220
Mitigated
9,856
6,803
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adventciv
Cthulhu
4,600
425
0
1,846
8,982
5,391
279
2,472
6,510
21,395
0
W
Aphrodite
Antony7
Aphrodite
2,417
319
1,051
2,997
4,111
1,216
252
918
3,119
26,099
0
L
2,754
707
0
702
8,130
2,023
0
1,406
6,724
0
26,455
W
5,297
2,030
0
1,130
4,202
1,413
0
213
3,989
0
35,954
L
Morgan Le Fay
JDMdog21
Morgan Le Fay
1,363
298
0
412
6,494
1,909
0
3,236
3,258
14,683
0
L
Aphrodite
NewtonsRailgun
Aphrodite
641
214
518
2,066
9,991
2,661
0
1,262
8,729
13,524
0
W
Bellona
Shunpx
Bellona
4,362
1,685
0
618
5,250
3,640
540
2,359
2,471
0
27,056
W
8,609
2,556
0
1,135
4,257
1,566
0
1,353
2,904
0
33,342
W
Freya
WhyGir
Freya
6,400
2,361
0
2,893
6,530
2,021
156
1,230
5,263
31,579
0
L
Loki
1,912
431
0
1,259
5,507
1,236
0
441
5,066
0
31,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
31,665
215
Minions Killed
292
0
Camps Cleared
0
926,822
Distance Traveled
1,004,998
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,160
516
42
4
0
185,862
1
W
Aphrodite
5,760
576
42
4
0
190,842
3
L
Pele
5,462
546
56
6
0
206,516
5
W
Neith
6,251
625
80
8
0
183,752
2
L
Morgan Le Fay
4,327
433
33
3
0
168,744
2
L
Aphrodite
4,560
456
29
3
0
164,792
0
W
Bellona
5,888
589
63
6
0
191,840
0
W
Loki
6,712
671
53
5
0
220,714
2
W
Freya
7,054
705
54
5
0
217,850
1
L
Loki
5,243
524
55
6
0
200,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role