Player Matchup

Bacchus
Bacchus
Silver II
Beowulf101-
Bacchus
Silver II
Level 135
God Stats
220W - 186L
1,590 SR
Queue Stats
382W - 393L
983 MMR
Solo
Hel
Hel
Gold V
CaPe__EU
Hel
Gold V
Level 113
God Stats
6W - 3L
1,435 SR
Queue Stats
79W - 90L
1,306 MMR
Party 1
Artemis
Artemis
Silver II
Se3b4asKi_69
Artemis
Silver II
Level 100
God Stats
7W - 3L
1,616 SR
Queue Stats
18W - 28L
1,174 MMR
Solo
Bakasura
Bakasura
Silver II
iRyZeDrxP
Bakasura
Silver II
Level 68
God Stats
9W - 9L
1,562 SR
Queue Stats
130W - 146L
982 MMR
Solo
Izanami
Izanami
Gold V
luis98ycarlos
Izanami
Gold V
Level 117
God Stats
3W - 2L
1,454 SR
Queue Stats
79W - 88L
1,399 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,531 SR
1,169 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,479 SR
1,243 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze I
Albanczyk357
Thanatos
Bronze I
Level 120
God Stats
0W - 1L
1,253 SR
Queue Stats
45W - 74L
1,097 MMR
Solo
Skadi
Skadi
Silver I
Ma_r_c_u_s
Skadi
Silver I
Level 144
God Stats
5W - 5L
1,517 SR
Queue Stats
25W - 28L
1,307 MMR
Solo
Artio
Artio
Silver III
luletdesigns
Artio
Silver III
Level 144
God Stats
1W - 1L
1,627 SR
Queue Stats
234W - 227L
972 MMR
Solo
Tyr
Tyr
Silver II
mycoryisplatinum
Tyr
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beowulf101-
Bacchus
14
2 / 1 / 13
11,094
482
9,978
24,057
27,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 4 / 10
12,623
549
13,020
16,126
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Se3b4asKi_69
Artemis
20
9 / 1 / 6
14,013
609
21,344
13,927
6,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
iRyZeDrxP
Bakasura
20
7 / 0 / 7
13,948
606
10,759
15,959
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
20
6 / 4 / 14
14,298
622
18,184
18,351
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AchillesAwilixNikeXbalanque

VS

Bans
GebBastetMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 4 / 5
10,171
442
14,713
14,401
6,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Albanczyk357
Thanatos
14
2 / 9 / 5
9,136
397
6,909
20,577
8,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Skadi
15
3 / 3 / 2
10,015
435
15,861
14,078
4,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 6 / 4
9,576
416
7,066
26,815
30,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 6 / 3
11,309
492
10,185
23,033
21,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
28
Kills
10
10
Deaths
28
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
5
1.13
L
Thanatos
Albanczyk357
Thanatos
2
9
5
0.5
W
Bacchus
Beowulf101-
Bacchus
2
1
13
8.5
W
4
4
10
2.25
L
Skadi
3
3
2
1.33
W
Artemis
Se3b4asKi_69
Artemis
9
1
6
12
W
Bakasura
iRyZeDrxP
Bakasura
7
0
7
10.5
W
Izanami
6
4
14
3.25
L
1
6
4
0.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,285
Damage
54,734
88,420
Taken
98,904
55,986
Mitigated
71,124
47,904
Healing
33,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,713
877
1,879
4,764
14,401
6,677
348
2,161
11,857
76,252
0
L
Thanatos
Albanczyk357
Thanatos
6,909
1,988
0
10,552
20,577
8,049
47
3,030
17,235
0
45,800
W
Bacchus
Beowulf101-
Bacchus
9,978
1,705
1,604
6,442
24,057
27,817
59
6,620
17,437
21,149
0
W
13,020
727
8,517
8,887
16,126
6,518
1,394
6,678
9,448
60,454
0
L
Skadi
15,861
4,307
0
2,803
14,078
4,066
457
4,601
9,270
0
71,593
W
Artemis
Se3b4asKi_69
Artemis
21,344
12,757
0
6,592
13,927
6,746
2,302
2,236
11,691
0
94,389
W
Bakasura
iRyZeDrxP
Bakasura
10,759
6,655
0
9,656
15,959
7,184
470
1,436
14,523
0
103,736
W
Izanami
18,184
13,191
0
6,206
18,351
7,721
10,553
5,333
13,018
0
131,218
L
7,066
599
2,024
7,118
26,815
30,616
84
8,442
17,365
30,078
0
L
10,185
1,377
0
4,791
23,033
21,716
988
3,859
19,052
0
73,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,976
Gold Earned
50,207
613
Minions Killed
510
0
Camps Cleared
0
2,395,095
Distance Traveled
2,112,974
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,171
442
139
6
0
403,805
4
L
Thanatos
9,136
397
76
3
0
403,005
4
W
Bacchus
11,094
482
19
1
0
477,884
10
W
Hel
12,623
549
103
4
0
469,521
3
L
Skadi
10,015
435
109
5
0
417,284
3
W
Artemis
14,013
609
148
6
0
412,869
2
W
Bakasura
13,948
606
140
6
0
615,892
1
W
Izanami
14,298
622
203
9
0
418,929
7
L
Artio
9,576
416
41
2
0
443,581
4
L
Tyr
11,309
492
145
6
0
445,299
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role