Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ArtiJD
Pele
Level 96
God Stats
12W - 12L
1,559 SR
Queue Stats
403W - 401L
1,496 Elo+
Party 1
Janus
Janus
FilthyCartoon69
Janus
Level 157
God Stats
7W - 6L
1,560 SR
Queue Stats
481W - 528L
1,474 Elo+
Party 1
Ares
Ares
Fr33RuNGhosTzZ
Ares
Level 101
God Stats
5W - 4L
1,633 SR
Queue Stats
286W - 261L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
Mortuvir
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,523 Elo+
Party 1
Team Averages
Level 81
1,550 SR
1,498 Elo+

VS

Team Averages
Level 49
1,566 SR
1,429 Elo+
Ra
Ra
 
Ra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mahiro
Mulan
Level 28
God Stats
0W - 7L
1,500 SR
Queue Stats
13W - 43L
1,313 Elo+
Party 3
Medusa
Medusa
RonieXO
Medusa
Level 69
God Stats
6W - 10L
1,456 SR
Queue Stats
48W - 80L
1,425 Elo+
Party 3
Ao Kuang
Ao Kuang
TowerDivingIsFun
Ao Kuang
Level 77
God Stats
2W - 4L
1,536 SR
Queue Stats
409W - 396L
1,554 Elo+
Party 2
Fafnir
Fafnir
mannyg115
Fafnir
Level 26
God Stats
3W - 1L
1,837 SR
Queue Stats
11W - 13L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 2
7,376
567
6,688
7,495
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
ArtiJD
Pele
12
3 / 3 / 1
7,101
546
4,651
9,605
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 4 / 5
8,115
624
5,956
6,432
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 4 / 5
7,462
574
7,019
11,737
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Mortuvir
Baron Samedi
11
0 / 2 / 1
6,556
504
1,320
4,656
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 4 / 5
7,181
552
5,145
7,102
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Mahiro
Mulan
12
3 / 2 / 1
6,612
509
4,232
10,019
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
RonieXO
Medusa
10
2 / 4 / 4
6,348
488
4,984
5,685
1,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 3 / 5
8,010
616
7,445
11,112
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
mannyg115
Fafnir
7
0 / 1 / 3
5,567
428
702
5,739
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
14
Kills
17
17
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
4
2
0.5
L
Ra
 
Ra
4
4
5
1.63
W
Pele
ArtiJD
Pele
3
3
1
1.17
W
5
4
5
1.88
W
5
4
5
1.88
L
Mulan
Mahiro
Mulan
3
2
1
1.75
W
Baron Samedi
Mortuvir
Baron Samedi
0
2
1
0.25
L
Medusa
RonieXO
Medusa
2
4
4
1
L
8
3
5
3.5
L
Fafnir
mannyg115
Fafnir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
22,508
39,925
Taken
39,657
19,775
Mitigated
17,552
10,158
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,688
1,585
0
1,704
7,495
3,603
644
1,619
5,596
0
45,361
L
Ra
 
Ra
5,145
806
279
1,240
7,102
2,480
141
3,848
3,114
42,157
0
W
Pele
ArtiJD
Pele
4,651
953
0
3,602
9,605
3,467
0
3,239
6,324
0
38,914
W
5,956
291
66
1,148
6,432
2,238
862
3,089
3,343
41,472
0
W
7,019
280
1,036
1,825
11,737
8,914
61
4,829
6,823
16,268
0
L
Mulan
Mahiro
Mulan
4,232
625
0
2,637
10,019
5,699
254
1,911
7,545
550
23,369
W
Baron Samedi
Mortuvir
Baron Samedi
1,320
296
48
729
4,656
1,553
0
1,131
3,525
33,637
0
L
Medusa
RonieXO
Medusa
4,984
2,263
0
532
5,685
1,748
472
3,405
2,134
0
22,262
L
7,445
2,301
0
5,474
11,112
3,663
827
3,142
7,698
39,652
0
L
Fafnir
mannyg115
Fafnir
702
84
0
576
5,739
3,962
381
1,295
4,254
9,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
33,718
361
Minions Killed
278
0
Camps Cleared
0
1,277,703
Distance Traveled
1,231,277
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,376
567
100
8
0
257,327
8
L
Ra
7,181
552
89
7
0
249,036
4
W
Pele
7,101
546
68
5
0
294,356
1
W
Janus
8,115
624
91
7
0
278,933
2
W
Ares
7,462
574
30
2
0
243,356
1
L
Mulan
6,612
509
56
4
0
241,023
7
W
Baron Samedi
6,556
504
72
6
0
203,731
1
L
Medusa
6,348
488
40
3
0
238,373
1
L
Ao Kuang
8,010
616
76
6
0
264,577
6
L
Fafnir
5,567
428
17
1
0
238,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role