Player Matchup

Susano
Susano
AlonSerigala
Susano
Level 129
God Stats
1W - 3L
1,280 SR
Queue Stats
292W - 337L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LittleKillerLoL
Morgan Le Fay
Level 62
God Stats
2W - 2L
1,517 SR
Queue Stats
73W - 86L
1,444 Elo+
Party 1
Ra
Ra
Magysto
Ra
Level 110
God Stats
18W - 22L
1,484 SR
Queue Stats
375W - 359L
1,480 Elo+
Solo
Bacchus
Bacchus
WeLLSmith
Bacchus
Level 48
God Stats
3W - 9L
1,145 SR
Queue Stats
188W - 214L
1,447 Elo+
Party 1
Neith
Neith
Ygin48
Neith
Level 108
God Stats
3W - 2L
1,479 SR
Queue Stats
315W - 323L
1,510 Elo+
Party 1
Team Averages
Level 91
1,381 SR
1,486 Elo+

VS

Team Averages
Level 72
1,474 SR
1,473 Elo+
Ra
Ra
Neonlol
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,567 Elo+
Solo
Vulcan
Vulcan
Nezerwind
Vulcan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,502 Elo+
Solo
Fenrir
Fenrir
O0k4MIkun
Fenrir
Level 15
God Stats
5W - 14L
1,277 SR
Queue Stats
10W - 18L
1,307 Elo+
Party 2
Chaac
Chaac
Robinson277
Chaac
Level 135
God Stats
3W - 4L
1,593 SR
Queue Stats
11W - 14L
1,477 Elo+
Party 2
Rama
Rama
trigoesrodrigo
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
5 / 5 / 13
10,849
986
13,310
12,652
7,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
LittleKillerLoL
Morgan Le Fay
19
5 / 3 / 22
11,640
1,058
18,442
11,478
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
16 / 1 / 14
13,669
1,243
29,705
7,982
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
WeLLSmith
Bacchus
18
5 / 0 / 19
11,226
1,021
9,098
10,924
14,448
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Ygin48
Neith
18
3 / 1 / 18
10,919
993
6,376
6,062
2,386
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

233

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,953
905
10,533
12,004
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Nezerwind
Vulcan
16
1 / 6 / 5
9,835
894
12,490
12,550
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
O0k4MIkun
Fenrir
16
0 / 10 / 6
9,306
846
3,794
16,409
7,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
5 / 6 / 1
10,580
962
9,993
24,468
15,759
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
2 / 7 / 6
10,140
922
8,390
15,583
4,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
34
Kills
10
10
Deaths
34
86
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
5
5
13
2.3
W
Morgan Le Fay
LittleKillerLoL
Morgan Le Fay
5
3
22
5.33
W
16
1
14
23
L
2
5
4
0.8
L
Vulcan
Nezerwind
Vulcan
1
6
5
0.58
L
Fenrir
O0k4MIkun
Fenrir
0
10
6
0.3
L
5
6
1
0.92
W
Bacchus
WeLLSmith
Bacchus
5
0
19
14.5
W
Neith
Ygin48
Neith
3
1
18
12
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,931
Damage
45,200
49,098
Taken
81,014
32,320
Mitigated
37,936
7,471
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
13,310
2,607
0
250
12,652
7,758
0
5,606
7,046
101
26,935
W
Morgan Le Fay
LittleKillerLoL
Morgan Le Fay
18,442
1,687
55
1,952
11,478
4,581
0
5,458
6,020
41,542
0
W
29,705
1,171
1,671
2,743
7,982
3,147
0
4,627
3,355
60,214
0
L
10,533
360
1,674
1,169
12,004
4,623
0
8,604
3,270
36,372
0
L
Vulcan
Nezerwind
Vulcan
12,490
1,824
0
0
12,550
4,635
0
8,283
4,021
33,919
0
L
Fenrir
O0k4MIkun
Fenrir
3,794
256
0
12
16,409
7,922
0
10,060
6,149
0
7,624
L
9,993
1,185
0
3,829
24,468
15,759
0
17,756
6,401
315
25,871
W
Bacchus
WeLLSmith
Bacchus
9,098
646
0
0
10,924
14,448
0
5,512
5,412
14,515
0
W
Neith
Ygin48
Neith
6,376
744
0
800
6,062
2,386
0
2,135
3,927
0
27,019
L
8,390
6,189
0
1,618
15,583
4,997
0
11,571
3,827
0
41,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,303
Gold Earned
49,814
227
Minions Killed
203
7
Camps Cleared
5
1,105,795
Distance Traveled
1,084,413
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,849
986
20
2
4
183,892
3
W
Morgan Le Fay
11,640
1,058
54
5
1
209,396
1
W
Ra
13,669
1,243
100
9
1
250,403
0
L
Ra
9,953
905
65
6
0
244,349
0
L
Vulcan
9,835
894
40
4
1
226,922
0
L
Fenrir
9,306
846
5
0
2
215,000
0
L
Chaac
10,580
962
37
3
0
212,078
0
W
Bacchus
11,226
1,021
10
1
1
240,217
0
W
Neith
10,919
993
43
4
0
221,887
0
L
Rama
10,140
922
56
5
2
186,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role