Player Matchup

Cthulhu
Cthulhu
AlvinYakit0ri
Cthulhu
Level 4
God Stats
3W - 3L
1,259 SR
Queue Stats
15W - 14L
1,131 Elo+
Party 1
Cernunnos
Cernunnos
MasterKiller_28
Cernunnos
Level 46
God Stats
2W - 4L
1,488 SR
Queue Stats
149W - 171L
1,374 Elo+
Party 2
Tyr
Tyr
SIDEYKO
Tyr
Level 83
God Stats
10W - 19L
1,332 SR
Queue Stats
349W - 429L
1,360 Elo+
Party 2
Thanatos
Thanatos
TUMAMACDUCHA
Thanatos
Level 131
God Stats
1W - 2L
1,588 SR
Queue Stats
108W - 89L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
ancros1989
Nu Wa
Level 159
God Stats
2W - 3L
1,476 SR
Queue Stats
276W - 239L
1,523 Elo+
Party 1
Team Averages
Level 85
1,429 SR
1,373 Elo+

VS

Team Averages
Level 59
1,494 SR
1,425 Elo+
Poseidon
Poseidon
 
Poseidon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
T4CO_Dudesde
Atlas
Level 47
God Stats
5W - 3L
1,590 SR
Queue Stats
121W - 121L
1,467 Elo+
Party 3
Ymir
Ymir
k9gains
Ymir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,335 Elo+
Solo
Mercury
Mercury
temp-358041
Mercury
Level 48
God Stats
39W - 35L
1,511 SR
Queue Stats
176W - 183L
1,390 Elo+
Solo
Ullr
Ullr
zGxlien
Ullr
Level 67
God Stats
5W - 2L
1,366 SR
Queue Stats
208W - 222L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
6 / 3 / 12
11,962
478
18,161
19,762
26,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MasterKiller_28
Cernunnos
20
4 / 6 / 7
12,291
492
13,440
18,163
6,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
17
1 / 4 / 3
10,799
432
9,790
16,517
14,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TUMAMACDUCHA
Thanatos
20
9 / 8 / 7
12,868
515
12,824
23,099
7,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
20
6 / 3 / 8
13,209
528
21,379
16,382
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
10 / 8 / 6
14,294
572
26,139
17,365
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 5 / 15
12,852
514
10,253
32,777
38,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
k9gains
Ymir
18
1 / 6 / 6
11,682
467
9,931
22,882
17,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
temp-358041
Mercury
20
9 / 3 / 8
13,388
536
12,430
14,510
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
zGxlien
Ullr
19
2 / 5 / 14
12,433
497
11,897
14,950
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
73
26
Kills
24
24
Deaths
27
37
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
8
6
1.63
L
Cthulhu
6
3
12
4
L
Cernunnos
MasterKiller_28
Cernunnos
4
6
7
1.25
L
Tyr
1
4
3
0.63
W
2
5
15
1.9
L
Thanatos
TUMAMACDUCHA
Thanatos
9
8
7
1.56
L
Nu Wa
6
3
8
3.33
W
Ymir
k9gains
Ymir
1
6
6
0.67
W
Mercury
temp-358041
Mercury
9
3
8
4.33
W
Ullr
zGxlien
Ullr
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,594
Damage
70,650
93,923
Taken
102,484
59,724
Mitigated
73,493
34,484
Healing
22,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
26,139
2,383
0
1,618
17,365
5,985
3,160
9,162
8,203
110,438
0
L
Cthulhu
18,161
1,628
751
2,407
19,762
26,055
32
8,601
11,161
42,436
0
L
Cernunnos
MasterKiller_28
Cernunnos
13,440
9,092
0
4,793
18,163
6,606
2,268
5,470
12,693
0
106,970
L
Tyr
9,790
2,128
0
3,817
16,517
14,718
0
10,175
6,342
4,766
50,459
W
10,253
4,562
3,425
7,130
32,777
38,332
702
14,626
18,151
48,324
0
L
Thanatos
TUMAMACDUCHA
Thanatos
12,824
2,599
0
18,351
23,099
7,450
0
11,939
11,160
0
94,683
L
Nu Wa
21,379
6,404
156
4,209
16,382
4,895
732
10,212
6,170
119,852
0
W
Ymir
k9gains
Ymir
9,931
3,956
0
6,300
22,882
17,840
132
5,739
17,143
69,887
0
W
Mercury
temp-358041
Mercury
12,430
6,490
0
1,820
14,510
6,054
3,064
5,152
9,358
0
75,958
W
Ullr
zGxlien
Ullr
11,897
4,187
0
1,952
14,950
5,282
3,533
7,367
7,583
0
80,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,129
Gold Earned
64,649
628
Minions Killed
588
0
Camps Cleared
0
2,288,223
Distance Traveled
2,311,234
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,294
572
157
6
0
467,850
3
L
Cthulhu
11,962
478
45
2
0
501,071
3
L
Cernunnos
12,291
492
159
6
0
430,609
0
L
Tyr
10,799
432
111
4
0
440,726
0
W
Atlas
12,852
514
49
2
0
451,468
5
L
Thanatos
12,868
515
138
6
0
476,798
1
L
Nu Wa
13,209
528
175
7
0
439,019
5
W
Ymir
11,682
467
122
5
0
378,457
5
W
Mercury
13,388
536
112
4
0
564,270
2
W
Ullr
12,433
497
148
6
0
449,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role