Player Matchup

Neith
Neith
Matticas1992
Neith
Level 126
God Stats
3W - 1L
1,557 SR
Queue Stats
39W - 29L
1,530 Elo+
Party 1
Tiamat
Tiamat
Mystigen117
Tiamat
Level 69
God Stats
24W - 37L
1,407 SR
Queue Stats
174W - 178L
1,361 Elo+
Solo
Thanatos
Thanatos
PBCSquid
Thanatos
Level 119
God Stats
2W - 3L
1,516 SR
Queue Stats
73W - 89L
1,415 Elo+
Party 1
Bacchus
Bacchus
hll70590
Bacchus
Level 112
God Stats
8W - 8L
1,553 SR
Queue Stats
237W - 255L
1,344 Elo+
Solo
Ra
Ra
roronoazoro1835
Ra
Level 126
God Stats
25W - 14L
1,552 SR
Queue Stats
354W - 344L
1,355 Elo+
Solo
Team Averages
Level 110
1,517 SR
1,401 Elo+

VS

Team Averages
Level 96
1,516 SR
1,434 Elo+
Poseidon
Poseidon
INGBROCK16
Poseidon
Level 90
God Stats
10W - 11L
1,538 SR
Queue Stats
263W - 286L
1,482 Elo+
Solo
Chiron
Chiron
MADJAX1998
Chiron
Level 88
God Stats
12W - 12L
1,540 SR
Queue Stats
157W - 184L
1,429 Elo+
Solo
Atlas
Atlas
OJ_Killuh
Atlas
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
262W - 262L
1,484 Elo+
Solo
Mulan
Mulan
spacehoneybunny
Mulan
Level 69
God Stats
3W - 8L
1,259 SR
Queue Stats
149W - 204L
1,311 Elo+
Solo
Pele
Pele
wthmeech
Pele
Level 104
God Stats
1W - 1L
1,743 SR
Queue Stats
99W - 108L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,773
518
6,486
6,770
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
0 / 1 / 2
8,184
546
3,182
6,284
2,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PBCSquid
Thanatos
15
13 / 1 / 3
9,637
642
11,032
11,788
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
hll70590
Bacchus
11
2 / 4 / 3
7,286
486
4,931
9,691
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 7
10,060
671
8,595
10,529
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
INGBROCK16
Poseidon
12
2 / 6 / 2
7,432
495
3,864
6,525
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
MADJAX1998
Chiron
12
2 / 3 / 1
7,169
478
6,539
9,875
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
OJ_Killuh
Atlas
11
1 / 5 / 4
6,379
425
3,942
10,834
6,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 3
6,918
461
5,644
10,313
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
13
2 / 5 / 2
7,675
512
5,075
13,155
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
8
9
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
INGBROCK16
Poseidon
2
6
2
0.5
L
Chiron
MADJAX1998
Chiron
2
3
1
0.83
W
1
1
9
5.5
W
Tiamat
0
1
2
1
L
Atlas
OJ_Killuh
Atlas
1
5
4
0.6
W
Thanatos
PBCSquid
Thanatos
13
1
3
14.5
W
Bacchus
hll70590
Bacchus
2
4
3
0.88
W
5
2
7
4.25
L
1
2
3
1.25
L
Pele
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
25,064
45,062
Taken
50,702
22,456
Mitigated
21,122
23,331
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
INGBROCK16
Poseidon
3,864
232
0
788
6,525
1,701
0
2,899
3,354
42,085
0
L
Chiron
MADJAX1998
Chiron
6,539
2,563
578
4,431
9,875
3,143
0
2,324
7,467
0
51,689
W
6,486
1,686
0
3,350
6,770
2,333
1,241
907
5,863
0
41,156
W
Tiamat
3,182
587
144
2,017
6,284
2,671
475
160
5,851
44,692
0
L
Atlas
OJ_Killuh
Atlas
3,942
914
523
1,720
10,834
6,460
0
2,919
7,772
21,426
0
W
Thanatos
PBCSquid
Thanatos
11,032
2,749
0
12,077
11,788
4,968
1,308
816
10,850
0
57,918
W
Bacchus
hll70590
Bacchus
4,931
748
0
723
9,691
8,129
86
2,240
7,380
22,160
0
W
8,595
477
318
4,702
10,529
4,355
132
3,531
6,540
75,526
0
L
5,644
292
0
2,207
10,313
5,852
0
4,344
5,721
488
28,437
L
Pele
5,075
682
0
5,006
13,155
3,966
0
3,776
9,027
0
43,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
35,573
449
Minions Killed
392
0
Camps Cleared
0
1,464,159
Distance Traveled
1,347,918
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,432
495
95
6
0
235,215
1
L
Chiron
7,169
478
100
7
0
252,113
0
W
Neith
7,773
518
91
6
0
272,978
3
W
Tiamat
8,184
546
99
7
0
278,344
7
L
Atlas
6,379
425
34
2
0
275,256
6
W
Thanatos
9,637
642
81
5
0
306,469
3
W
Bacchus
7,286
486
30
2
0
294,008
0
W
Ra
10,060
671
148
10
0
312,360
0
L
Mulan
6,918
461
68
5
0
292,015
3
L
Pele
7,675
512
95
6
0
293,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role