Player Matchup

Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
MaranorM
Bacchus
Level 26
God Stats
3W - 4L
1,712 SR
Queue Stats
9W - 18L
1,631 Elo+
Party 2
Cliodhna
Cliodhna
Mr-Greenn
Cliodhna
Level 157
God Stats
2W - 4L
1,629 SR
Queue Stats
69W - 58L
1,545 Elo+
Party 3
Janus
Janus
ildsjel
Janus
Level 25
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 4L
1,258 Elo+
Party 2
Achilles
Achilles
joshballzz
Achilles
Level 152
God Stats
0W - 2L
1,326 SR
Queue Stats
69W - 67L
1,549 Elo+
Party 3
Team Averages
Level 83
1,483 SR
1,497 Elo+

VS

Team Averages
Level 91
1,620 SR
1,571 Elo+
Chaac
Chaac
Simp4Ackermanns
Chaac
Level 25
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 2L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TURBULANCE704
Tsukuyomi
Level 152
God Stats
10W - 6L
1,624 SR
Queue Stats
222W - 215L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ullquiorraa
Morgan Le Fay
Level 47
God Stats
2W - 0L
1,642 SR
Queue Stats
6W - 4L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bigtony126
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,618 SR
Queue Stats
6W - 3L
1,571 Elo+
Party 1
Atlas
Atlas
link3602
Atlas
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
1 / 4 / 3
9,509
679
10,865
14,200
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MaranorM
Bacchus
14
1 / 8 / 5
9,237
660
5,151
20,190
18,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Mr-Greenn
Cliodhna
15
5 / 7 / 3
10,463
747
15,661
10,571
4,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
ildsjel
Janus
14
2 / 8 / 2
8,590
614
10,106
11,080
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
joshballzz
Achilles
15
4 / 10 / 6
10,164
726
17,643
26,375
26,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 20
12,204
872
13,653
18,893
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
TURBULANCE704
Tsukuyomi
19
8 / 3 / 17
12,878
920
14,389
14,749
7,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Ullquiorraa
Morgan Le Fay
17
10 / 5 / 13
12,074
862
16,876
11,125
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
bigtony126
Ah Muzen Cab
19
9 / 1 / 16
12,947
925
18,185
14,400
11,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
link3602
Atlas
16
2 / 3 / 24
10,878
777
10,784
19,264
21,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
127
13
Kills
37
37
Deaths
13
19
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
3
0.63
L
Bacchus
MaranorM
Bacchus
1
8
5
0.44
L
Cliodhna
Mr-Greenn
Cliodhna
5
7
3
0.93
W
8
1
20
18
W
Tsukuyomi
TURBULANCE704
Tsukuyomi
8
3
17
5.5
W
Morgan Le Fay
Ullquiorraa
Morgan Le Fay
10
5
13
3.3
W
Ah Muzen Cab
bigtony126
Ah Muzen Cab
9
1
16
17
L
Janus
ildsjel
Janus
2
8
2
0.38
L
Achilles
joshballzz
Achilles
4
10
6
0.7
W
Atlas
link3602
Atlas
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,426
Damage
73,887
82,416
Taken
78,431
60,302
Mitigated
60,877
10,199
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,865
2,979
51
1,764
14,200
7,194
390
3,686
9,932
0
46,611
L
Bacchus
MaranorM
Bacchus
5,151
455
433
1,690
20,190
18,899
0
6,351
13,148
9,981
0
L
Cliodhna
Mr-Greenn
Cliodhna
15,661
625
0
2,182
10,571
4,076
0
4,276
5,943
0
26,228
W
13,653
2,518
0
8,252
18,893
16,685
1,239
4,458
13,956
0
37,834
W
Tsukuyomi
TURBULANCE704
Tsukuyomi
14,389
4,050
0
3,890
14,749
7,260
1,378
2,324
12,076
0
50,164
W
Morgan Le Fay
Ullquiorraa
Morgan Le Fay
16,876
1,729
0
775
11,125
4,274
643
2,889
7,870
38,632
0
W
Ah Muzen Cab
bigtony126
Ah Muzen Cab
18,185
8,930
1,111
5,734
14,400
11,039
1,395
2,524
11,743
0
56,601
L
Janus
ildsjel
Janus
10,106
507
0
634
11,080
3,821
0
1,885
8,677
22,556
0
L
Achilles
joshballzz
Achilles
17,643
3,996
0
3,445
26,375
26,312
1
9,099
16,001
4,830
28,422
W
Atlas
link3602
Atlas
10,784
2,809
1,068
3,007
19,264
21,619
304
5,403
13,100
19,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
60,981
237
Minions Killed
318
4
Camps Cleared
10
1,156,010
Distance Traveled
1,412,433
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,509
679
121
9
1
273,916
5
L
Bacchus
9,237
660
14
1
0
233,817
2
L
Cliodhna
10,463
747
28
2
0
235,846
0
W
Chaac
12,204
872
81
6
5
314,274
0
W
Tsukuyomi
12,878
920
85
6
0
302,424
3
W
Morgan Le Fay
12,074
862
39
3
2
234,291
0
W
Ah Muzen Cab
12,947
925
92
7
1
300,629
2
L
Janus
8,590
614
37
3
0
206,199
2
L
Achilles
10,164
726
37
3
3
206,232
0
W
Atlas
10,878
777
21
2
2
260,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role