Player Matchup

Nike
Nike
Silver I
 
Nike
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
Amaziing_Jbus
Danzaburou
Silver III
Level 103
God Stats
2W - 2L
1,605 SR
Queue Stats
63W - 84L
934 MMR
Party 2
Chang'e
Chang'e
Silver II
Dusk_Pharaoh
Chang'e
Silver II
Level 160
God Stats
2W - 1L
1,901 SR
Queue Stats
539W - 551L
1,042 MMR
Solo
Sylvanus
Sylvanus
Gold V
Timber395
Sylvanus
Gold V
Level 68
God Stats
3W - 1L
1,587 SR
Queue Stats
20W - 26L
1,338 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,619 SR
1,263 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,588 SR
1,111 MMR
Heimdallr
Heimdallr
Silver I
DutchGuyCas
Heimdallr
Silver I
Level 128
God Stats
4W - 4L
1,423 SR
Queue Stats
109W - 114L
1,191 MMR
Solo
Hades
Hades
Gold V
Georgemoko
Hades
Gold V
Level 111
God Stats
17W - 17L
1,512 SR
Queue Stats
343W - 348L
1,167 MMR
Solo
Bastet
Bastet
Silver I
SwP_Foxsin
Bastet
Silver I
Level 107
God Stats
2W - 0L
1,861 SR
Queue Stats
46W - 58L
1,137 MMR
Solo
Sobek
Sobek
Silver IV
gonbenpan_31
Sobek
Silver IV
Level 69
God Stats
7W - 4L
1,584 SR
Queue Stats
12W - 12L
1,145 MMR
Party 1
Loki
Loki
Silver III
joselitomix9
Loki
Silver III
Level 67
God Stats
18W - 18L
1,562 SR
Queue Stats
35W - 46L
913 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 4 / 5
9,516
529
12,956
19,197
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
15
1 / 4 / 3
8,873
493
4,525
9,459
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Amaziing_Jbus
Danzaburou
18
7 / 0 / 8
11,927
663
17,231
12,279
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Dusk_Pharaoh
Chang'e
17
7 / 3 / 4
10,627
590
9,367
15,524
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Timber395
Sylvanus
15
5 / 2 / 13
10,634
591
10,691
18,341
26,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AresCliodhnaMulan

VS

Bans
AthenaAh Muzen CabSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DutchGuyCas
Heimdallr
15
0 / 4 / 2
8,562
476
6,986
11,720
3,805
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
15
4 / 5 / 1
9,353
520
9,159
14,044
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SwP_Foxsin
Bastet
16
3 / 5 / 7
9,497
528
14,418
14,512
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 7 / 2
7,175
399
5,483
21,727
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 1 / 2
10,160
564
10,508
12,987
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
22
Kills
13
13
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
4
5
1.13
L
Scylla
 
Scylla
1
4
3
0.63
L
Danzaburou
Amaziing_Jbus
Danzaburou
7
0
8
11
L
Chang'e
Dusk_Pharaoh
Chang'e
7
3
4
3
W
Heimdallr
DutchGuyCas
Heimdallr
0
4
2
0.25
W
Hades
4
5
1
0.9
W
Bastet
SwP_Foxsin
Bastet
3
5
7
1.3
L
Sylvanus
Timber395
Sylvanus
5
2
13
5.75
W
1
7
2
0.29
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,770
Damage
46,554
74,800
Taken
74,990
57,924
Mitigated
35,516
25,885
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,956
1,806
0
3,596
19,197
16,469
1,038
1,758
17,439
6,380
55,181
L
Scylla
 
Scylla
4,525
354
0
1,554
9,459
3,265
216
1,905
7,554
56,449
0
L
Danzaburou
Amaziing_Jbus
Danzaburou
17,231
7,692
0
2,756
12,279
5,299
5,255
2,813
9,466
0
92,526
L
Chang'e
Dusk_Pharaoh
Chang'e
9,367
873
1,671
7,458
15,524
6,453
208
1,928
13,596
71,392
0
W
Heimdallr
DutchGuyCas
Heimdallr
6,986
3,373
0
1,542
11,720
3,805
0
1,952
9,722
0
55,204
W
Hades
9,159
1,077
727
4,138
14,044
6,008
591
7,793
5,995
58,041
0
W
Bastet
SwP_Foxsin
Bastet
14,418
3,158
0
5,898
14,512
4,719
0
4,145
9,902
0
66,093
L
Sylvanus
Timber395
Sylvanus
10,691
2,731
3,578
5,272
18,341
26,438
627
6,305
12,036
34,719
0
W
5,483
352
0
5,813
21,727
16,446
0
9,507
11,787
18,852
0
W
10,508
3,407
0
3,625
12,987
4,538
156
3,160
9,353
0
67,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,577
Gold Earned
44,747
589
Minions Killed
456
0
Camps Cleared
0
1,738,771
Distance Traveled
1,732,163
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,516
529
123
7
0
332,445
2
L
Scylla
8,873
493
100
6
0
313,502
10
L
Danzaburou
11,927
663
164
9
0
395,389
1
L
Chang'e
10,627
590
153
9
0
347,638
1
W
Heimdallr
8,562
476
113
6
0
298,726
3
W
Hades
9,353
520
112
6
0
333,110
3
W
Bastet
9,497
528
96
5
0
377,866
4
L
Sylvanus
10,634
591
49
3
0
349,797
3
W
Sobek
7,175
399
17
1
0
334,524
0
W
Loki
10,160
564
118
7
0
387,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role