Player Matchup

Sobek
Sobek
ACHİLLES
Sobek
Level 147
God Stats
1W - 0L
1,476 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 1
Fenrir
Fenrir
GФЯGД
Fenrir
Level 141
God Stats
2W - 2L
1,464 SR
Queue Stats
65W - 57L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
IIxLORDKAOSxII
Cthulhu
Level 159
God Stats
2W - 1L
1,340 SR
Queue Stats
19W - 27L
1,429 Elo+
Party 1
Rama
Rama
MagniTrex
Rama
Level 49
God Stats
5W - 2L
1,579 SR
Queue Stats
122W - 164L
1,407 Elo+
Solo
Poseidon
Poseidon
SOYTARIIITR
Poseidon
Level 14
God Stats
3W - 0L
1,524 SR
Queue Stats
6W - 2L
1,681 Elo+
Party 1
Team Averages
Level 102
1,477 SR
1,501 Elo+

VS

Team Averages
Level 37
1,495 SR
1,419 Elo+
Discordia
Discordia
 
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Pbliyo
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,252 Elo+
Party 2
Loki
Loki
QueBacaneria
Loki
Level 13
God Stats
0W - 2L
1,321 SR
Queue Stats
28W - 16L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
lemoncillo
Cthulhu
Level 88
God Stats
3W - 1L
1,655 SR
Queue Stats
21W - 10L
1,590 Elo+
Party 2
King Arthur
King Arthur
xPeio
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ACHİLLES
Sobek
20
3 / 0 / 30
12,482
1,135
11,173
16,791
24,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
GФЯGД
Fenrir
19
16 / 2 / 8
12,720
1,156
19,281
13,254
7,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 0 / 23
12,014
1,092
20,166
15,547
21,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
19
6 / 4 / 25
11,901
1,082
15,634
10,986
5,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SOYTARIIITR
Poseidon
19
9 / 3 / 15
12,472
1,134
18,624
9,858
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
0 / 13 / 2
9,758
887
6,278
17,126
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Pbliyo
Raijin
16
0 / 11 / 2
9,391
854
10,680
20,603
8,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 8 / 2
12,388
1,126
12,628
16,626
5,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
lemoncillo
Cthulhu
17
3 / 3 / 4
11,166
1,015
19,973
15,042
17,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
xPeio
King Arthur
17
0 / 9 / 7
10,592
963
10,156
23,919
22,445
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
26
43
Kills
9
9
Deaths
44
101
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
13
2
0.08
W
Sobek
ACHİLLES
Sobek
3
0
30
18
W
Fenrir
GФЯGД
Fenrir
16
2
8
10
W
9
0
23
20.5
W
Rama
6
4
25
4.63
L
Raijin
Pbliyo
Raijin
0
11
2
0.09
L
6
8
2
0.88
W
Poseidon
SOYTARIIITR
Poseidon
9
3
15
5.5
L
Cthulhu
lemoncillo
Cthulhu
3
3
4
1.67
L
King Arthur
xPeio
King Arthur
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,878
Damage
59,715
66,436
Taken
93,316
63,671
Mitigated
58,901
9,432
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,278
987
0
160
17,126
5,161
0
8,786
8,070
32,170
0
W
Sobek
ACHİLLES
Sobek
11,173
739
849
5,003
16,791
24,375
0
8,119
8,042
31,582
0
W
Fenrir
GФЯGД
Fenrir
19,281
2,664
0
1,179
13,254
7,204
0
6,468
6,482
0
34,128
W
20,166
1,627
0
1,642
15,547
21,351
0
9,527
5,531
36,911
0
W
Rama
15,634
10,260
0
759
10,986
5,949
0
7,032
3,618
0
24,936
L
Raijin
Pbliyo
Raijin
10,680
1,226
0
878
20,603
8,215
0
12,309
7,807
30,255
0
L
12,628
857
0
0
16,626
5,873
0
7,552
8,799
0
29,150
W
Poseidon
SOYTARIIITR
Poseidon
18,624
2,849
0
0
9,858
4,792
0
5,803
3,856
40,015
0
L
Cthulhu
lemoncillo
Cthulhu
19,973
620
703
1,716
15,042
17,207
0
7,362
7,313
33,262
0
L
King Arthur
xPeio
King Arthur
10,156
999
0
440
23,919
22,445
0
12,259
11,364
5,957
15,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,589
Gold Earned
53,295
204
Minions Killed
194
8
Camps Cleared
6
1,091,702
Distance Traveled
1,095,833
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,758
887
59
5
0
194,219
0
W
Sobek
12,482
1,135
35
3
1
231,338
1
W
Fenrir
12,720
1,156
44
4
3
237,979
0
W
Cthulhu
12,014
1,092
39
4
1
243,727
1
W
Rama
11,901
1,082
29
3
0
171,773
1
L
Raijin
9,391
854
32
3
1
174,814
0
L
Loki
12,388
1,126
44
4
4
241,320
0
W
Poseidon
12,472
1,134
57
5
3
206,885
0
L
Cthulhu
11,166
1,015
38
3
0
251,229
0
L
King Arthur
10,592
963
21
2
1
234,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role