Player Matchup

Medusa
Medusa
KTuck1
Medusa
Level 89
God Stats
5W - 8L
1,442 SR
Queue Stats
133W - 147L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Mundasuto
Danzaburou
Level 31
God Stats
11W - 13L
1,506 SR
Queue Stats
14W - 14L
1,521 Elo+
Party 2
Poseidon
Poseidon
Slab Machine
Poseidon
Level 88
God Stats
2W - 2L
1,764 SR
Queue Stats
3W - 7L
1,462 Elo+
Party 2
Achilles
Achilles
kL33tS4uC3
Achilles
Level 91
God Stats
3W - 17L
1,154 SR
Queue Stats
459W - 498L
1,454 Elo+
Solo
Tiamat
Tiamat
rujuakuto
Tiamat
Level 114
God Stats
0W - 1L
1,276 SR
Queue Stats
5W - 6L
1,434 Elo+
Party 2
Team Averages
Level 83
1,428 SR
1,460 Elo+

VS

Team Averages
Level 85
1,559 SR
1,548 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Fileossur
Tiamat
Level 106
God Stats
40W - 19L
1,743 SR
Queue Stats
394W - 242L
1,623 Elo+
Party 1
Guan Yu
Guan Yu
bearjun
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 18L
1,620 Elo+
Party 1
Bastet
Bastet
sldpsu
Bastet
Level 78
God Stats
3W - 3L
1,549 SR
Queue Stats
378W - 237L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
xAP0LLY0N
Cthulhu
Level 107
God Stats
65W - 54L
1,504 SR
Queue Stats
387W - 430L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KTuck1
Medusa
20
4 / 8 / 5
13,704
914
14,724
25,811
6,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Mundasuto
Danzaburou
20
3 / 8 / 6
13,726
915
12,171
22,110
5,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Slab Machine
Poseidon
20
1 / 7 / 8
13,604
907
22,629
22,477
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
kL33tS4uC3
Achilles
20
3 / 8 / 7
13,538
903
14,082
31,797
36,909
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
rujuakuto
Tiamat
20
2 / 5 / 7
13,820
921
19,130
23,590
9,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
3 / 0 / 14
14,112
941
17,750
9,168
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Fileossur
Tiamat
20
8 / 2 / 19
16,202
1,080
33,087
13,861
9,635
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
bearjun
Guan Yu
20
5 / 4 / 17
14,564
971
15,410
27,493
31,580
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
sldpsu
Bastet
20
20 / 4 / 9
17,379
1,159
39,583
21,403
7,901
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
xAP0LLY0N
Cthulhu
20
0 / 3 / 17
13,262
884
16,779
16,476
10,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
13
Kills
36
36
Deaths
13
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
14
10
W
Tiamat
Fileossur
Tiamat
8
2
19
8.75
L
Medusa
KTuck1
Medusa
4
8
5
0.81
L
Danzaburou
Mundasuto
Danzaburou
3
8
6
0.75
L
Poseidon
Slab Machine
Poseidon
1
7
8
0.71
W
Guan Yu
bearjun
Guan Yu
5
4
17
3.38
L
Achilles
kL33tS4uC3
Achilles
3
8
7
0.81
L
Tiamat
rujuakuto
Tiamat
2
5
7
1.1
W
Bastet
sldpsu
Bastet
20
4
9
6.13
W
Cthulhu
xAP0LLY0N
Cthulhu
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,736
Damage
122,609
125,785
Taken
88,401
64,074
Mitigated
63,025
7,525
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,750
5,221
1,995
4,779
9,168
2,950
0
5,579
3,062
0
64,757
W
Tiamat
Fileossur
Tiamat
33,087
1,539
310
3,683
13,861
9,635
0
8,237
5,251
73,459
0
L
Medusa
KTuck1
Medusa
14,724
7,662
0
2,084
25,811
6,706
0
10,470
15,135
0
41,674
L
Danzaburou
Mundasuto
Danzaburou
12,171
4,486
0
1,748
22,110
5,283
0
8,704
13,232
0
21,091
L
Poseidon
Slab Machine
Poseidon
22,629
3,212
0
0
22,477
5,280
0
10,253
12,026
59,374
0
W
Guan Yu
bearjun
Guan Yu
15,410
2,311
2,362
3,329
27,493
31,580
0
11,806
14,954
2,287
19,623
L
Achilles
kL33tS4uC3
Achilles
14,082
4,861
0
1,530
31,797
36,909
0
9,416
21,921
0
26,347
L
Tiamat
rujuakuto
Tiamat
19,130
1,257
0
2,163
23,590
9,896
0
11,292
12,168
66,839
0
W
Bastet
sldpsu
Bastet
39,583
4,455
0
3,491
21,403
7,901
0
7,426
13,636
0
56,299
W
Cthulhu
xAP0LLY0N
Cthulhu
16,779
33
0
0
16,476
10,959
0
7,641
8,462
34,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,392
Gold Earned
75,519
333
Minions Killed
314
9
Camps Cleared
14
1,376,516
Distance Traveled
1,555,644
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,112
941
117
8
2
319,912
0
W
Tiamat
16,202
1,080
118
8
2
312,696
0
L
Medusa
13,704
914
54
4
0
288,386
0
L
Danzaburou
13,726
915
29
2
0
265,139
0
L
Poseidon
13,604
907
87
6
5
269,891
1
W
Guan Yu
14,564
971
13
1
4
298,384
0
L
Achilles
13,538
903
30
2
3
263,877
0
L
Tiamat
13,820
921
133
9
1
289,223
2
W
Bastet
17,379
1,159
29
2
6
298,256
3
W
Cthulhu
13,262
884
37
2
0
326,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role