Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BalpBang
Bacchus
Level 160
God Stats
8W - 11L
1,624 SR
Queue Stats
492W - 488L
1,573 Elo+
Party 2
Mercury
Mercury
Emilio888
Mercury
Level 156
God Stats
6W - 7L
1,541 SR
Queue Stats
524W - 477L
1,629 Elo+
Party 1
Ra
Ra
Estiv20
Ra
Level 98
God Stats
22W - 9L
1,738 SR
Queue Stats
460W - 387L
1,569 Elo+
Party 1
Hachiman
Hachiman
TTVExtremo2546XD
Hachiman
Level 157
God Stats
3W - 3L
1,590 SR
Queue Stats
305W - 257L
1,580 Elo+
Party 1
Team Averages
Level 144
1,599 SR
1,570 Elo+

VS

Team Averages
Level 143
1,518 SR
1,589 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
DemiGodAugus
Cliodhna
Level 160
God Stats
6W - 3L
1,624 SR
Queue Stats
259W - 256L
1,614 Elo+
Solo
Yemoja
Yemoja
GlueGunStanley
Yemoja
Level 128
God Stats
2W - 1L
1,310 SR
Queue Stats
189W - 176L
1,596 Elo+
Solo
Achilles
Achilles
Oriem
Achilles
Level 126
God Stats
20W - 17L
1,645 SR
Queue Stats
161W - 129L
1,612 Elo+
Solo
Zhong Kui
Zhong Kui
Rimmalations
Zhong Kui
Level 154
God Stats
3W - 3L
1,512 SR
Queue Stats
129W - 126L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 6 / 0
7,654
478
6,721
15,211
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
BalpBang
Bacchus
10
0 / 4 / 1
6,366
398
3,098
9,979
6,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
Emilio888
Mercury
13
0 / 2 / 1
7,434
465
2,923
12,360
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 0
7,434
465
2,428
6,517
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 0
8,049
503
6,133
10,807
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 1 / 2
9,925
620
7,939
10,258
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
DemiGodAugus
Cliodhna
17
4 / 1 / 2
10,866
679
12,487
12,433
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 7
9,050
566
3,282
6,412
4,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Oriem
Achilles
16
3 / 0 / 8
9,845
615
10,052
12,606
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Rimmalations
Zhong Kui
16
9 / 0 / 3
10,542
659
7,659
8,823
6,271
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
20
20
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
0
0.17
W
Xbalanque
 
Xbalanque
2
1
2
3
L
Bacchus
BalpBang
Bacchus
0
4
1
0.13
W
Cliodhna
DemiGodAugus
Cliodhna
4
1
2
5
L
Mercury
Emilio888
Mercury
0
2
1
0.25
L
0
5
0
0
W
2
0
7
5.5
W
Achilles
Oriem
Achilles
3
0
8
7
W
Zhong Kui
Rimmalations
Zhong Kui
9
0
3
10.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
41,419
54,874
Taken
50,532
24,178
Mitigated
28,838
16,694
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,721
2,186
140
3,862
15,211
10,893
0
229
14,208
4,813
32,272
W
Xbalanque
 
Xbalanque
7,939
3,481
0
3,390
10,258
3,041
554
654
9,604
0
83,334
L
Bacchus
BalpBang
Bacchus
3,098
251
1,320
2,019
9,979
6,125
0
3,112
6,832
11,634
0
W
Cliodhna
DemiGodAugus
Cliodhna
12,487
2,512
298
4,538
12,433
10,015
0
1,996
9,849
0
76,979
L
Mercury
Emilio888
Mercury
2,923
976
0
4,236
12,360
3,551
0
2,480
9,843
0
54,898
L
2,428
0
214
1,081
6,517
1,556
0
3,381
3,136
50,434
0
W
3,282
848
3,294
2,478
6,412
4,323
32
1,520
4,876
25,184
0
W
Achilles
Oriem
Achilles
10,052
5,152
0
679
12,606
5,188
0
2,728
9,790
0
92,590
W
Zhong Kui
Rimmalations
Zhong Kui
7,659
1,482
0
4,336
8,823
6,271
0
1,818
6,839
72,085
0
L
6,133
2,117
0
3,822
10,807
2,053
0
1,739
9,068
0
61,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
50,228
462
Minions Killed
600
0
Camps Cleared
0
1,521,325
Distance Traveled
1,688,561
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,654
478
78
5
0
293,142
1
W
Xbalanque
9,925
620
140
9
0
321,412
5
L
Bacchus
6,366
398
15
1
0
311,347
4
W
Cliodhna
10,866
679
149
9
0
352,859
1
L
Mercury
7,434
465
117
7
0
360,086
4
L
Ra
7,434
465
134
8
0
292,953
7
W
Yemoja
9,050
566
29
2
0
336,020
7
W
Achilles
9,845
615
140
9
0
350,228
4
W
Zhong Kui
10,542
659
142
9
0
328,042
2
L
Hachiman
8,049
503
118
7
0
263,797
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role