Player Matchup

Scylla
Scylla
AuraDranac
Scylla
Level 115
God Stats
4W - 2L
1,349 SR
Queue Stats
33W - 54L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
Friggo420
Hun Batz
Level 48
God Stats
7W - 8L
1,406 SR
Queue Stats
83W - 102L
1,325 Elo+
Solo
Neith
Neith
H1tMach1ne
Neith
Level 6
God Stats
27W - 39L
1,180 SR
Queue Stats
30W - 46L
1,101 Elo+
Party 2
Team Averages
Level 56
1,312 SR
1,305 Elo+

VS

Team Averages
Level 43
1,330 SR
1,082 Elo+
Kukulkan
Kukulkan
Dozzler
Kukulkan
Level 35
God Stats
0W - 2L
1,217 SR
Queue Stats
20W - 43L
1,031 Elo+
Solo
Bakasura
Bakasura
Mathias-bh
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
1,102 Elo+
Party 1
Sobek
Sobek
weineboy
Sobek
Level 63
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 11L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AuraDranac
Scylla
18
11 / 2 / 17
14,731
775
26,404
11,548
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Friggo420
Hun Batz
17
13 / 6 / 10
14,488
763
23,192
15,616
5,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
17
7 / 2 / 19
13,860
729
14,874
13,138
6,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dozzler
Kukulkan
15
3 / 13 / 4
12,451
655
13,531
23,429
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Mathias-bh
Bakasura
16
6 / 10 / 2
13,511
711
10,048
23,470
8,975
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
weineboy
Sobek
14
1 / 8 / 5
11,260
593
7,698
27,106
27,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
31
Kills
10
10
Deaths
31
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
AuraDranac
Scylla
11
2
17
9.75
L
Kukulkan
Dozzler
Kukulkan
3
13
4
0.38
W
Hun Batz
Friggo420
Hun Batz
13
6
10
3
W
Neith
7
2
19
8.25
L
Bakasura
Mathias-bh
Bakasura
6
10
2
0.7
L
Sobek
weineboy
Sobek
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,470
Damage
31,277
40,302
Taken
74,005
16,652
Mitigated
45,659
8,992
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AuraDranac
Scylla
26,404
607
0
2,306
11,548
4,329
1,249
5,491
5,809
57,759
0
L
Kukulkan
Dozzler
Kukulkan
13,531
3,780
356
4,260
23,429
9,594
144
9,778
13,029
46,269
0
W
Hun Batz
Friggo420
Hun Batz
23,192
9,273
528
2,414
15,616
5,910
1,071
7,591
6,753
0
61,018
W
Neith
14,874
8,688
676
3,068
13,138
6,413
608
8,617
4,370
0
41,182
L
Bakasura
Mathias-bh
Bakasura
10,048
5,775
407
2,548
23,470
8,975
123
7,526
15,506
0
20,395
L
Sobek
weineboy
Sobek
7,698
483
828
3,174
27,106
27,090
0
7,706
18,766
19,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
37,222
224
Minions Killed
133
11
Camps Cleared
3
987,444
Distance Traveled
857,081
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,731
775
95
5
3
338,438
0
L
Kukulkan
12,451
655
69
4
0
214,613
1
W
Hun Batz
14,488
763
72
4
6
325,955
0
W
Neith
13,860
729
57
3
2
323,051
0
L
Bakasura
13,511
711
45
2
3
323,174
0
L
Sobek
11,260
593
19
1
0
319,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role