Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Dat Full Zip
Artio
Level 16
God Stats
3W - 3L
1,677 SR
Queue Stats
8W - 10L
1,475 Elo+
Party 1
Rama
Rama
Y0UNGbulI
Rama
Level 106
God Stats
3W - 1L
1,828 SR
Queue Stats
344W - 348L
1,462 Elo+
Party 1
Merlin
Merlin
YCipRiAnOX
Merlin
Level 43
God Stats
1W - 3L
1,470 SR
Queue Stats
137W - 137L
1,431 Elo+
Party 2
Bacchus
Bacchus
iagoh1920
Bacchus
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 187L
1,371 Elo+
Solo
Team Averages
Level 74
1,595 SR
1,448 Elo+

VS

Team Averages
Level 62
1,540 SR
1,436 Elo+
Gilgamesh
Gilgamesh
Carl Szn
Gilgamesh
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 123L
1,426 Elo+
Party 3
Apollo
Apollo
Chi3ken
Apollo
Level 123
God Stats
16W - 15L
1,463 SR
Queue Stats
193W - 183L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
King_David_0514
Danzaburou
Level 38
God Stats
4W - 3L
1,593 SR
Queue Stats
86W - 89L
1,413 Elo+
Solo
Nike
Nike
taegets_fried
Nike
Level 39
God Stats
10W - 15L
1,431 SR
Queue Stats
147W - 172L
1,353 Elo+
Party 3
Janus
Janus
yerrrMike-
Janus
Level 44
God Stats
7W - 4L
1,712 SR
Queue Stats
189W - 165L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 0
5,708
571
2,747
7,444
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 2 / 1
4,893
489
1,540
4,529
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
8
1 / 2 / 1
4,787
479
1,588
6,636
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
YCipRiAnOX
Merlin
9
0 / 3 / 0
4,991
499
792
4,837
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
iagoh1920
Bacchus
7
0 / 1 / 1
4,621
462
2,636
6,865
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carl Szn
Gilgamesh
9
5 / 1 / 2
6,054
605
3,317
6,175
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
Chi3ken
Apollo
11
2 / 1 / 3
6,666
667
3,674
5,406
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
King_David_0514
Danzaburou
8
1 / 0 / 1
5,041
504
2,472
3,813
1,091
8
0 / 1 / 2
4,801
480
3,931
4,347
1,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
10
2 / 0 / 3
6,373
637
2,674
3,052
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
0
1
W
Gilgamesh
Carl Szn
Gilgamesh
5
1
2
6
W
Apollo
Chi3ken
Apollo
2
1
3
3.5
L
0
2
1
0.25
W
Danzaburou
King_David_0514
Danzaburou
1
0
1
1.5
L
Rama
1
2
1
0.75
L
Merlin
YCipRiAnOX
Merlin
0
3
0
0
L
Bacchus
iagoh1920
Bacchus
0
1
1
0.5
W
0
1
2
1
W
Janus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,303
Damage
16,068
30,311
Taken
22,793
11,972
Mitigated
7,051
14,738
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,747
716
0
6,982
7,444
2,083
0
491
6,919
0
27,518
W
Gilgamesh
Carl Szn
Gilgamesh
3,317
930
0
2,094
6,175
1,983
0
482
5,659
0
21,855
W
Apollo
Chi3ken
Apollo
3,674
2,186
0
3,096
5,406
1,549
0
1,367
3,700
0
38,305
L
1,540
214
0
1,789
4,529
3,462
529
404
4,099
16,512
0
W
Danzaburou
King_David_0514
Danzaburou
2,472
1,343
0
1,315
3,813
1,091
681
1,579
2,234
0
21,701
L
Rama
1,588
729
0
1,652
6,636
1,413
0
0
6,418
0
23,095
L
Merlin
YCipRiAnOX
Merlin
792
0
0
1,342
4,837
1,294
0
1,312
3,387
22,874
0
L
Bacchus
iagoh1920
Bacchus
2,636
306
333
2,640
6,865
3,720
0
211
6,425
10,804
0
W
3,931
476
0
1,088
4,347
1,715
30
815
3,532
0
19,901
W
Janus
2,674
93
0
999
3,052
713
0
312
2,700
30,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
28,935
214
Minions Killed
288
0
Camps Cleared
0
963,614
Distance Traveled
988,048
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,708
571
73
7
0
210,974
3
W
Gilgamesh
6,054
605
42
4
0
219,253
0
W
Apollo
6,666
667
87
9
0
173,719
1
L
Artio
4,893
489
28
3
0
207,234
3
W
Danzaburou
5,041
504
47
5
0
180,955
3
L
Rama
4,787
479
48
5
0
175,532
1
L
Merlin
4,991
499
52
5
0
173,482
3
L
Bacchus
4,621
462
13
1
0
196,392
3
W
Nike
4,801
480
44
4
0
189,271
3
W
Janus
6,373
637
68
7
0
224,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role