Player Matchup

Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Animayted
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,733 Elo+
Party 2
Gilgamesh
Gilgamesh
HaZe Jojo420
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,326 Elo+
Party 2
Serqet
Serqet
Jamie Vardie
Serqet
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 45L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
stnced
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,360 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,464 Elo+

VS

Team Averages
Level 59
1,540 SR
1,456 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DinkaDunker
Loki
Level 35
God Stats
3W - 3L
1,527 SR
Queue Stats
80W - 71L
1,414 Elo+
Party 3
Sol
Sol
Lil_Schmusi_Vert
Sol
Level 58
God Stats
3W - 3L
1,589 SR
Queue Stats
153W - 147L
1,421 Elo+
Party 3
Ares
Ares
MockamannTaito
Ares
Level 39
God Stats
63W - 44L
1,574 SR
Queue Stats
105W - 92L
1,505 Elo+
Party 1
Hera
Hera
xxSpaceXdragonxx
Hera
Level 49
God Stats
34W - 27L
1,512 SR
Queue Stats
120W - 120L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 1
7,651
638
4,172
6,252
2,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Animayted
Cupid
9
2 / 1 / 1
5,461
455
1,932
3,841
966
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HaZe Jojo420
Gilgamesh
10
0 / 0 / 0
5,226
436
960
6,537
2,441
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
11
3 / 0 / 4
6,314
526
5,924
6,795
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
stnced
Kuzenbo
9
0 / 0 / 4
5,550
463
2,221
7,236
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 0
7,011
584
3,627
2,943
1,305
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 1
5,248
437
995
6,441
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
5,836
486
7,921
4,502
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,660
472
1,313
6,958
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
6,279
523
3,064
4,207
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Cupid
Animayted
Cupid
2
1
1
2.5
L
0
5
1
0.1
W
Gilgamesh
HaZe Jojo420
Gilgamesh
0
0
0
0
W
Serqet
3
0
4
5
L
1
1
0
1
L
0
2
0
0
W
Kuzenbo
stnced
Kuzenbo
0
0
4
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
16,920
30,661
Taken
25,051
12,421
Mitigated
8,382
11,738
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,172
80
0
5,150
6,252
2,436
802
3,542
2,540
50,758
0
L
Baron Samedi
 
Baron Samedi
3,627
36
0
2,147
2,943
1,305
0
0
2,943
46,634
0
W
Cupid
Animayted
Cupid
1,932
1,160
254
1,040
3,841
966
0
2,326
1,515
0
28,503
L
995
369
0
1,618
6,441
1,173
0
1,619
4,723
0
19,863
W
Gilgamesh
HaZe Jojo420
Gilgamesh
960
43
0
26
6,537
2,441
0
3,248
3,289
0
17,848
W
Serqet
5,924
1,573
0
3,272
6,795
2,078
0
1,965
4,806
0
27,370
L
7,921
3,173
0
1,206
4,502
1,098
82
1,978
2,524
39,906
0
L
1,313
47
30
1,466
6,958
3,885
0
1,730
5,228
14,111
0
W
Kuzenbo
stnced
Kuzenbo
2,221
702
0
1,996
7,236
4,500
0
4,650
2,586
16,233
0
L
3,064
909
0
716
4,207
921
0
1,066
3,045
39,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
30,034
305
Minions Killed
344
0
Camps Cleared
0
1,217,541
Distance Traveled
1,088,321
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,651
638
102
9
0
218,601
4
L
Baron Samedi
7,011
584
97
8
0
163,241
6
W
Cupid
5,461
455
65
5
0
231,768
2
L
Loki
5,248
437
50
4
0
247,416
0
W
Gilgamesh
5,226
436
46
4
0
251,718
1
W
Serqet
6,314
526
58
5
0
265,576
0
L
Sol
5,836
486
89
7
0
220,683
5
L
Ares
5,660
472
23
2
0
236,470
3
W
Kuzenbo
5,550
463
34
3
0
249,878
4
L
Hera
6,279
523
85
7
0
220,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role