Player Matchup

Bellona
Bellona
 
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
EvilKoo
Sun Wukong
Level 104
God Stats
18W - 7L
1,623 SR
Queue Stats
298W - 209L
1,712 Elo+
Party 1
Ao Kuang
Ao Kuang
M4DA
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 53L
1,705 Elo+
Party 1
Izanami
Izanami
birimbao
Izanami
Level 41
God Stats
4W - 4L
1,616 SR
Queue Stats
48W - 52L
1,529 Elo+
Solo
Ganesha
Ganesha
poesni
Ganesha
Level 125
God Stats
1W - 3L
1,325 SR
Queue Stats
527W - 455L
1,634 Elo+
Party 1
Team Averages
Level 76
1,513 SR
1,616 Elo+

VS

Team Averages
Level 55
1,553 SR
1,551 Elo+
Odin
Odin
Ac2cA
Odin
Level 42
God Stats
1W - 3L
1,603 SR
Queue Stats
60W - 51L
1,606 Elo+
Solo
Bakasura
Bakasura
BardGonad
Bakasura
Level 126
God Stats
2W - 3L
1,643 SR
Queue Stats
165W - 149L
1,559 Elo+
Party 3
Kali
Kali
Perqey
Kali
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,510 Elo+
Party 3
Thoth
Thoth
qqwatro21rus
Thoth
Level 85
God Stats
90W - 98L
1,518 SR
Queue Stats
426W - 402L
1,537 Elo+
Party 2
Apollo
Apollo
valka322
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 1 / 6
9,507
594
7,413
11,859
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
EvilKoo
Sun Wukong
17
8 / 0 / 7
10,159
635
16,358
15,576
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
M4DA
Ao Kuang
15
4 / 1 / 6
8,481
530
5,381
13,883
5,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
birimbao
Izanami
17
17 / 2 / 1
11,674
730
16,911
10,092
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
poesni
Ganesha
15
0 / 1 / 21
9,497
594
7,091
16,970
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ac2cA
Odin
12
2 / 7 / 1
7,833
490
2,860
14,994
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
BardGonad
Bakasura
13
2 / 7 / 2
8,126
508
11,061
19,400
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kali
Perqey
Kali
12
1 / 10 / 4
8,122
508
8,543
14,303
5,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 3 / 1
8,290
518
12,880
9,567
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
valka322
Apollo
11
0 / 9 / 1
6,811
426
3,372
10,969
2,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
36
Kills
5
5
Deaths
36
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
6
10
L
Odin
Ac2cA
Odin
2
7
1
0.36
L
Bakasura
BardGonad
Bakasura
2
7
2
0.43
W
Sun Wukong
EvilKoo
Sun Wukong
8
0
7
11.5
W
Ao Kuang
M4DA
Ao Kuang
4
1
6
7
L
Kali
Perqey
Kali
1
10
4
0.3
W
Izanami
birimbao
Izanami
17
2
1
8.75
W
Ganesha
poesni
Ganesha
0
1
21
10.5
L
0
3
1
0.17
L
Apollo
valka322
Apollo
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,154
Damage
38,716
68,380
Taken
69,233
47,693
Mitigated
29,365
19,994
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,413
1,731
0
764
11,859
6,779
2,390
2,954
8,755
0
69,730
L
Odin
Ac2cA
Odin
2,860
724
0
1,580
14,994
8,924
0
2,697
12,201
0
22,501
L
Bakasura
BardGonad
Bakasura
11,061
8,675
0
6,486
19,400
9,320
0
2,471
16,063
0
30,623
W
Sun Wukong
EvilKoo
Sun Wukong
16,358
4,150
68
9,153
15,576
9,691
992
1,958
12,456
0
69,758
W
Ao Kuang
M4DA
Ao Kuang
5,381
1,226
0
5,364
13,883
5,320
938
4,588
9,130
40,429
0
L
Kali
Perqey
Kali
8,543
3,124
0
2,645
14,303
5,905
53
2,808
11,368
0
34,229
W
Izanami
birimbao
Izanami
16,911
11,014
0
1,030
10,092
3,162
391
705
9,143
0
92,472
W
Ganesha
poesni
Ganesha
7,091
1,355
587
3,028
16,970
22,741
614
2,738
14,057
32,200
0
L
12,880
174
0
1,569
9,567
2,447
0
1,565
7,959
69,826
0
L
Apollo
valka322
Apollo
3,372
2,259
0
1,072
10,969
2,769
0
2,931
7,989
0
36,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,318
Gold Earned
39,182
557
Minions Killed
369
0
Camps Cleared
0
1,614,574
Distance Traveled
1,423,848
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,507
594
127
8
0
352,543
3
L
Odin
7,833
490
40
3
0
306,467
6
L
Bakasura
8,126
508
79
5
0
282,765
5
W
Sun Wukong
10,159
635
152
10
0
348,174
3
W
Ao Kuang
8,481
530
85
5
0
303,255
0
L
Kali
8,122
508
51
3
0
244,223
2
W
Izanami
11,674
730
172
11
0
298,474
2
W
Ganesha
9,497
594
21
1
0
312,128
0
L
Thoth
8,290
518
129
8
0
284,367
7
L
Apollo
6,811
426
70
4
0
306,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role