Player Matchup

Artemis
Artemis
Guilledq
Artemis
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,334 Elo+
Party 1
Hun Batz
Hun Batz
Malandrosh
Hun Batz
Level 33
God Stats
2W - 2L
1,683 SR
Queue Stats
25W - 24L
1,475 Elo+
Party 1
Chang'e
Chang'e
Mrdanharty
Chang'e
Level 105
God Stats
27W - 25L
1,530 SR
Queue Stats
741W - 709L
1,509 Elo+
Solo
Team Averages
Level 74
1,571 SR
1,439 Elo+

VS

Team Averages
Level 121
1,509 SR
1,513 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Duodez
Cernunnos
Level 124
God Stats
7W - 5L
1,515 SR
Queue Stats
462W - 397L
1,473 Elo+
Party 2
King Arthur
King Arthur
yryiker99
King Arthur
Level 109
God Stats
22W - 28L
1,510 SR
Queue Stats
268W - 181L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Guilledq
Artemis
17
5 / 2 / 6
12,118
673
19,950
11,683
4,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Malandrosh
Hun Batz
17
4 / 4 / 6
11,789
655
8,694
16,905
9,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Mrdanharty
Chang'e
16
3 / 4 / 9
11,916
662
15,888
16,911
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 6 / 7
10,820
601
11,283
15,201
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Duodez
Cernunnos
15
2 / 3 / 8
10,867
604
14,184
14,370
4,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
yryiker99
King Arthur
15
5 / 3 / 5
11,316
629
10,751
25,279
26,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
12
Kills
10
10
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
7
1.08
L
Cernunnos
Duodez
Cernunnos
2
3
8
2
W
Artemis
Guilledq
Artemis
5
2
6
4
W
Hun Batz
Malandrosh
Hun Batz
4
4
6
1.75
W
Chang'e
Mrdanharty
Chang'e
3
4
9
1.88
L
King Arthur
yryiker99
King Arthur
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
36,218
45,499
Taken
54,850
19,785
Mitigated
38,442
16,991
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,283
580
198
2,907
15,201
7,289
168
7,446
7,755
38,639
0
L
Cernunnos
Duodez
Cernunnos
14,184
4,982
0
1,811
14,370
4,926
661
3,858
10,512
0
66,143
W
Artemis
Guilledq
Artemis
19,950
10,127
349
1,678
11,683
4,347
2,882
2,955
8,060
0
49,544
W
Hun Batz
Malandrosh
Hun Batz
8,694
1,345
0
2,495
16,905
9,502
110
3,775
12,155
0
35,801
W
Chang'e
Mrdanharty
Chang'e
15,888
299
5,503
6,966
16,911
5,936
356
3,891
12,418
55,270
0
L
King Arthur
yryiker99
King Arthur
10,751
822
0
8,436
25,279
26,227
0
5,811
19,468
0
31,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
33,003
214
Minions Killed
220
7
Camps Cleared
9
1,031,656
Distance Traveled
986,707
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,820
601
68
4
1
314,519
4
L
Cernunnos
10,867
604
99
6
5
331,926
4
W
Artemis
12,118
673
86
5
3
331,589
0
W
Hun Batz
11,789
655
61
3
2
361,491
4
W
Chang'e
11,916
662
67
4
2
338,576
1
L
King Arthur
11,316
629
53
3
3
340,262
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role