Player Matchup

Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Blipington
Artemis
Level 7
God Stats
1W - 1L
1,184 SR
Queue Stats
61W - 46L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
Stryke1121
Gilgamesh
Level 87
God Stats
2W - 0L
1,643 SR
Queue Stats
48W - 27L
1,602 Elo+
Party 1
Team Averages
Level 66
1,442 SR
1,511 Elo+

VS

Team Averages
Level 75
1,538 SR
1,420 Elo+
Achilles
Achilles
Askani_Son_Aqua
Achilles
Level 87
God Stats
11W - 15L
1,391 SR
Queue Stats
56W - 88L
1,205 Elo+
Solo
Tiamat
Tiamat
Craziesst Homie
Tiamat
Level 29
God Stats
4W - 8L
1,505 SR
Queue Stats
8W - 9L
1,472 Elo+
Party 2
Artemis
Artemis
WishboneTheDog
Artemis
Level 109
God Stats
3W - 2L
1,717 SR
Queue Stats
15W - 12L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 2 / 3
7,373
670
2,439
5,699
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Blipington
Artemis
12
3 / 0 / 2
8,201
746
5,645
5,300
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Stryke1121
Gilgamesh
11
1 / 1 / 4
7,318
665
5,078
10,228
8,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 0 / 3
6,337
576
2,901
3,709
1,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 3
6,827
621
5,255
6,189
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 0
7,566
688
7,337
7,180
2,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
3
3
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
2
3
1.25
L
Achilles
0
0
3
1.5
W
Artemis
Blipington
Artemis
3
0
2
4
L
0
3
3
0.5
W
Gilgamesh
Stryke1121
Gilgamesh
1
1
4
3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
15,493
21,227
Taken
17,078
11,842
Mitigated
8,166
5,689
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,439
251
0
1,805
5,699
1,431
1,362
1,309
4,168
22,855
0
L
Achilles
2,901
668
0
677
3,709
1,816
0
928
2,781
0
5,912
W
Artemis
Blipington
Artemis
5,645
1,855
0
1,720
5,300
1,991
1,259
1,481
3,626
0
30,493
L
5,255
425
0
1,220
6,189
3,609
0
959
5,230
21,133
0
W
Gilgamesh
Stryke1121
Gilgamesh
5,078
1,527
0
2,164
10,228
8,420
246
2,449
7,353
0
13,288
L
7,337
2,966
0
1,182
7,180
2,741
136
934
6,246
0
31,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,892
Gold Earned
20,730
128
Minions Killed
120
5
Camps Cleared
6
593,386
Distance Traveled
510,519
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,373
670
50
5
1
194,849
0
L
Achilles
6,337
576
12
1
1
119,464
0
W
Artemis
8,201
746
53
5
3
187,282
0
L
Tiamat
6,827
621
52
5
4
203,518
2
W
Gilgamesh
7,318
665
25
2
1
211,255
2
L
Artemis
7,566
688
56
5
1
187,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role