Player Matchup

Olorun
Olorun
AnbuSmg
Olorun
Level 76
God Stats
4W - 4L
1,371 SR
Queue Stats
126W - 139L
1,478 Elo+
Party 2
Arachne
Arachne
Kaallaari
Arachne
Level 126
God Stats
2W - 3L
1,706 SR
Queue Stats
125W - 143L
1,394 Elo+
Party 2
Bacchus
Bacchus
Karatza
Bacchus
Level 78
God Stats
20W - 11L
1,500 SR
Queue Stats
263W - 336L
1,413 Elo+
Party 2
Mulan
Mulan
lordwindrunner
Mulan
Level 69
God Stats
11W - 4L
1,703 SR
Queue Stats
208W - 205L
1,460 Elo+
Solo
Neith
Neith
sosemi
Neith
Level 16
God Stats
3W - 3L
1,459 SR
Queue Stats
13W - 19L
1,342 Elo+
Party 2
Team Averages
Level 73
1,548 SR
1,417 Elo+

VS

Team Averages
Level 48
1,483 SR
1,408 Elo+
Raijin
Raijin
KitchenBeku
Raijin
Level 29
God Stats
3W - 5L
1,300 SR
Queue Stats
60W - 97L
1,332 Elo+
Party 3
Da Ji
Da Ji
LuLmurmeli
Da Ji
Level 45
God Stats
6W - 6L
1,606 SR
Queue Stats
133W - 150L
1,386 Elo+
Party 3
Athena
Athena
Minakox3
Athena
Level 56
God Stats
2W - 4L
1,429 SR
Queue Stats
27W - 34L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
Rhiuko314
Jing Wei
Level 81
God Stats
11W - 11L
1,583 SR
Queue Stats
383W - 430L
1,468 Elo+
Solo
Ares
Ares
Snow0123
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AnbuSmg
Olorun
12
3 / 3 / 10
7,838
603
6,711
6,484
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Kaallaari
Arachne
15
15 / 2 / 4
9,320
717
14,334
9,783
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Karatza
Bacchus
11
2 / 1 / 10
7,264
559
7,892
9,974
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 3
7,992
615
6,629
7,369
4,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
sosemi
Neith
10
1 / 3 / 6
6,462
497
4,022
6,197
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 6 / 1
5,988
461
2,296
9,843
3,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
12
8 / 7 / 0
7,995
615
6,013
11,566
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Minakox3
Athena
9
1 / 6 / 4
6,202
477
4,992
12,186
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Rhiuko314
Jing Wei
9
1 / 5 / 3
5,654
435
5,851
9,006
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
0 / 2 / 1
6,529
502
2,345
8,847
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
26
Kills
10
10
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
AnbuSmg
Olorun
3
3
10
2.67
W
Arachne
Kaallaari
Arachne
15
2
4
8.5
W
Bacchus
Karatza
Bacchus
2
1
10
7
L
Raijin
0
6
1
0.08
L
Da Ji
8
7
0
1.14
L
Athena
Minakox3
Athena
1
6
4
0.5
L
Jing Wei
Rhiuko314
Jing Wei
1
5
3
0.5
L
Ares
0
2
1
0.25
W
5
1
3
6.5
W
Neith
sosemi
Neith
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,588
Damage
21,497
39,807
Taken
51,448
23,226
Mitigated
25,917
11,847
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AnbuSmg
Olorun
6,711
2,623
173
1,799
6,484
1,836
0
1,814
4,628
39,230
0
W
Arachne
Kaallaari
Arachne
14,334
9,842
0
4,891
9,783
4,672
13
1,598
8,152
0
60,840
W
Bacchus
Karatza
Bacchus
7,892
1,647
0
2,067
9,974
9,488
0
2,766
7,208
25,357
0
L
Raijin
2,296
531
41
2,398
9,843
3,602
86
3,906
5,759
32,005
0
L
Da Ji
6,013
1,462
0
3,332
11,566
4,068
0
2,305
9,131
0
27,804
L
Athena
Minakox3
Athena
4,992
1,915
0
1,088
12,186
9,239
198
3,407
8,739
13,635
0
L
Jing Wei
Rhiuko314
Jing Wei
5,851
3,947
0
1,839
9,006
2,530
480
4,384
4,576
0
32,965
L
Ares
2,345
174
0
2,995
8,847
6,478
0
508
8,321
25,841
0
W
6,629
1,105
0
2,254
7,369
4,942
427
1,883
5,116
2,258
34,849
W
Neith
sosemi
Neith
4,022
1,714
0
663
6,197
2,288
0
1,127
5,070
0
22,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
32,368
354
Minions Killed
266
0
Camps Cleared
0
1,274,136
Distance Traveled
1,177,758
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,838
603
84
6
0
258,247
0
W
Arachne
9,320
717
94
7
0
289,807
1
W
Bacchus
7,264
559
28
2
0
263,342
1
L
Raijin
5,988
461
66
5
0
218,547
0
L
Da Ji
7,995
615
57
4
0
269,024
6
L
Athena
6,202
477
19
1
0
241,724
2
L
Jing Wei
5,654
435
62
5
0
225,373
2
L
Ares
6,529
502
62
5
0
223,090
3
W
Mulan
7,992
615
93
7
0
234,072
5
W
Neith
6,462
497
55
4
0
228,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role