Player Matchup

Hera
Hera
Silver V
 
Hera
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
HypeBeast3312
Cthulhu
Silver V
Level 107
God Stats
0W - 3L
1,441 SR
Queue Stats
92W - 119L
688 MMR
Party 1
Thor
Thor
Silver V
MF_DOOM_22
Thor
Silver V
Level 69
God Stats
3W - 5L
1,433 SR
Queue Stats
136W - 163L
608 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
SqurtleOnEmPuffs
Erlang Shen
Silver V
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 98L
521 MMR
Party 1
Chronos
Chronos
Silver V
XlikeMalcolm44
Chronos
Silver V
Level 120
God Stats
6W - 4L
1,722 SR
Queue Stats
248W - 272L
653 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,519 SR
794 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,393 SR
634 MMR
Pele
Pele
Silver IV
C_Marshall91
Pele
Silver IV
Level 68
God Stats
7W - 13L
1,277 SR
Queue Stats
30W - 50L
706 MMR
Solo
Artemis
Artemis
Silver V
El_Tanovich
Artemis
Silver V
Level 64
God Stats
1W - 0L
1,468 SR
Queue Stats
29W - 55L
664 MMR
Solo
Medusa
Medusa
Silver V
IIII Zachy IIII
Medusa
Silver V
Level 148
God Stats
178W - 174L
1,505 SR
Queue Stats
326W - 352L
533 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
TimeOutYoureDead
Baron Samedi
Silver IV
Level 100
God Stats
71W - 59L
1,471 SR
Queue Stats
373W - 383L
590 MMR
Solo
Cerberus
Cerberus
Silver V
wil5830
Cerberus
Silver V
Level 158
God Stats
2W - 4L
1,241 SR
Queue Stats
267W - 303L
677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
1 / 3 / 0
4,880
488
2,384
5,190
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
7
0 / 2 / 0
4,415
442
2,016
4,908
2,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
4,161
416
0
3,013
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
SqurtleOnEmPuffs
Erlang Shen
11
3 / 2 / 0
5,857
586
4,505
8,508
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,645
465
2,150
4,530
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ChironMulanMorgan Le FayZeus

VS

Bans
GilgameshGebAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,641
664
2,642
4,692
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
El_Tanovich
Artemis
9
1 / 0 / 2
5,318
532
2,064
4,475
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
5,798
580
3,905
6,563
1,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TimeOutYoureDead
Baron Samedi
10
5 / 1 / 1
6,395
640
4,068
3,804
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
wil5830
Cerberus
9
1 / 1 / 3
5,442
544
2,467
5,029
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
4
Kills
9
9
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
0
0.33
W
1
0
3
2.5
W
Artemis
El_Tanovich
Artemis
1
0
2
2
L
Cthulhu
0
2
0
0
W
1
3
1
0.5
L
0
0
0
0
L
Erlang Shen
SqurtleOnEmPuffs
Erlang Shen
3
2
0
1.5
W
Baron Samedi
TimeOutYoureDead
Baron Samedi
5
1
1
5.5
L
0
2
0
0
W
Cerberus
wil5830
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,055
Damage
15,146
26,149
Taken
24,563
10,287
Mitigated
8,486
6,996
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,384
1,023
0
883
5,190
1,499
0
1,680
3,277
22,973
0
W
2,642
608
0
3,037
4,692
1,318
0
101
4,552
0
40,542
W
Artemis
El_Tanovich
Artemis
2,064
807
0
2,817
4,475
1,189
682
2,063
2,412
0
31,812
L
Cthulhu
2,016
194
37
712
4,908
2,978
155
1,379
3,459
16,756
0
W
3,905
1,179
0
2,610
6,563
1,682
974
0
6,210
0
31,602
L
0
0
0
750
3,013
688
0
0
3,013
0
13,738
L
Erlang Shen
SqurtleOnEmPuffs
Erlang Shen
4,505
1,754
0
3,405
8,508
4,207
0
1,047
7,423
0
29,710
W
Baron Samedi
TimeOutYoureDead
Baron Samedi
4,068
448
375
1,663
3,804
1,444
552
2,241
1,524
24,509
0
L
2,150
577
0
1,209
4,530
915
164
2,046
2,442
23,168
0
W
Cerberus
wil5830
Cerberus
2,467
102
0
2,317
5,029
2,853
0
2,145
2,884
12,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
29,594
204
Minions Killed
303
0
Camps Cleared
0
767,773
Distance Traveled
946,324
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,880
488
47
5
0
155,985
1
W
Pele
6,641
664
88
9
0
230,987
2
W
Artemis
5,318
532
57
6
0
160,439
2
L
Cthulhu
4,415
442
26
3
0
177,648
0
W
Medusa
5,798
580
74
7
0
173,674
2
L
Thor
4,161
416
32
3
0
75,796
0
L
Erlang Shen
5,857
586
57
6
0
183,059
1
W
Baron Samedi
6,395
640
39
4
0
190,405
2
L
Chronos
4,645
465
42
4
0
175,285
0
W
Cerberus
5,442
544
45
5
0
190,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role