Player Matchup

Set
Set
MintyPepso
Set
Level 40
God Stats
3W - 5L
1,177 SR
Queue Stats
105W - 130L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
Yhari4015
Baron Samedi
Level 98
God Stats
18W - 7L
1,584 SR
Queue Stats
700W - 533L
1,537 Elo+
Party 1
Medusa
Medusa
immyskittles
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,468 Elo+
Party 1
Team Averages
Level 55
1,421 SR
1,475 Elo+

VS

Team Averages
Level 52
1,455 SR
1,387 Elo+
Freya
Freya
AuthenicVll
Freya
Level 55
God Stats
2W - 3L
1,451 SR
Queue Stats
18W - 20L
1,422 Elo+
Party 2
Nike
Nike
BeboLoveLife
Nike
Level 34
God Stats
1W - 2L
1,507 SR
Queue Stats
141W - 218L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
Dreadrockz
Ao Kuang
Level 66
God Stats
4W - 2L
1,407 SR
Queue Stats
142W - 187L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,895
635
6,337
8,627
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Yhari4015
Baron Samedi
17
15 / 1 / 3
11,842
846
22,255
7,640
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
2 / 2 / 12
9,576
684
6,866
7,433
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,270
591
4,636
12,105
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 6 / 3
8,443
603
6,460
16,819
8,153
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Dreadrockz
Ao Kuang
12
3 / 6 / 2
8,935
638
6,247
13,318
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
5
5
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
2
6
3
0.58
L
Ao Kuang
Dreadrockz
Ao Kuang
3
6
2
0.67
W
1
2
7
2.25
W
Baron Samedi
Yhari4015
Baron Samedi
15
1
3
16.5
W
Medusa
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
17,343
23,700
Taken
42,242
11,065
Mitigated
16,271
8,253
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,636
1,451
0
1,184
12,105
3,821
0
6,453
5,319
28,372
0
L
6,460
1,186
0
1,250
16,819
8,153
0
7,246
9,081
0
25,554
L
Ao Kuang
Dreadrockz
Ao Kuang
6,247
1,230
0
2,612
13,318
4,297
0
7,919
5,043
16,741
0
W
6,337
2,468
0
753
8,627
4,233
378
5,237
3,390
0
21,992
W
Baron Samedi
Yhari4015
Baron Samedi
22,255
1,800
1,750
5,246
7,640
3,905
691
2,819
4,821
61,251
0
W
Medusa
6,866
2,105
76
428
7,433
2,927
1,378
3,276
4,157
0
13,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
25,648
159
Minions Killed
114
7
Camps Cleared
5
777,443
Distance Traveled
740,033
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,270
591
50
4
1
248,774
0
L
Nike
8,443
603
40
3
2
248,670
6
L
Ao Kuang
8,935
638
24
2
2
242,589
1
W
Set
8,895
635
35
3
3
251,245
1
W
Baron Samedi
11,842
846
100
7
4
263,445
4
W
Medusa
9,576
684
24
2
0
262,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role