Player Matchup

Anhur
Anhur
 
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BodoBastelschere
Baron Samedi
Level 57
God Stats
1W - 2L
1,125 SR
Queue Stats
14W - 13L
1,747 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lelombre
Morgan Le Fay
Level 57
God Stats
1W - 1L
1,290 SR
Queue Stats
19W - 17L
1,747 Elo+
Party 3
Loki
Loki
Satsu5
Loki
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,535 Elo+
Party 2
Xing Tian
Xing Tian
ShinokageX
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,524 Elo+
Party 2
Team Averages
Level 61
1,383 SR
1,611 Elo+

VS

Team Averages
Level 97
1,510 SR
1,560 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BigRob45
Mulan
Level 69
God Stats
51W - 40L
1,601 SR
Queue Stats
271W - 169L
1,632 Elo+
Party 1
Chronos
Chronos
MagnusDominus
Chronos
Level 149
God Stats
4W - 3L
1,411 SR
Queue Stats
121W - 70L
1,672 Elo+
Party 1
Neith
Neith
Meik67890
Neith
Level 29
God Stats
33W - 30L
1,462 SR
Queue Stats
40W - 38L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
gluecksmaedchen
Nu Wa
Level 81
God Stats
7W - 1L
1,575 SR
Queue Stats
114W - 116L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 0
5,992
499
4,825
5,836
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BodoBastelschere
Baron Samedi
10
2 / 3 / 0
6,045
504
4,858
8,099
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Lelombre
Morgan Le Fay
9
1 / 9 / 0
5,841
487
4,418
10,192
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
Satsu5
Loki
9
0 / 5 / 1
5,504
459
3,994
9,130
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
ShinokageX
Xing Tian
9
0 / 3 / 1
5,734
478
2,103
9,118
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 0 / 4
6,829
569
3,986
7,879
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
BigRob45
Mulan
13
8 / 1 / 4
8,010
668
7,500
10,559
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
14
10 / 0 / 1
8,262
689
8,991
9,565
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Meik67890
Neith
11
0 / 2 / 2
6,224
519
1,559
3,903
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 8
6,965
580
7,036
5,862
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
21
21
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
W
Kuzenbo
 
Kuzenbo
2
0
4
4
W
Mulan
BigRob45
Mulan
8
1
4
10
L
Baron Samedi
BodoBastelschere
Baron Samedi
2
3
0
0.67
L
Morgan Le Fay
Lelombre
Morgan Le Fay
1
9
0
0.11
W
Chronos
10
0
1
10.5
W
Neith
Meik67890
Neith
0
2
2
0.5
L
Loki
Satsu5
Loki
0
5
1
0.1
L
Xing Tian
ShinokageX
Xing Tian
0
3
1
0.17
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
29,072
42,375
Taken
37,768
17,740
Mitigated
21,071
8,379
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,825
1,685
0
1,994
5,836
1,909
0
3,595
2,241
0
45,702
W
Kuzenbo
 
Kuzenbo
3,986
1,607
141
3,659
7,879
7,619
639
2,470
5,409
19,840
0
W
Mulan
BigRob45
Mulan
7,500
1,383
0
4,347
10,559
7,013
1,015
3,272
7,287
0
44,185
L
Baron Samedi
BodoBastelschere
Baron Samedi
4,858
563
0
1,874
8,099
3,368
208
5,208
2,871
31,807
0
L
Morgan Le Fay
Lelombre
Morgan Le Fay
4,418
549
0
487
10,192
4,127
0
1,898
7,904
24,079
0
W
Chronos
8,991
3,608
0
4,160
9,565
3,480
186
1,824
7,741
43,135
6,710
W
Neith
Meik67890
Neith
1,559
483
0
881
3,903
1,214
289
217
3,686
0
31,999
L
Loki
Satsu5
Loki
3,994
1,466
0
2,380
9,130
2,641
0
4,253
4,848
0
30,908
L
Xing Tian
ShinokageX
Xing Tian
2,103
226
0
1,644
9,118
5,695
0
4,179
4,894
9,036
0
W
7,036
1,981
0
1,924
5,862
1,745
2,208
3,596
2,266
29,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
36,290
262
Minions Killed
330
0
Camps Cleared
0
1,094,114
Distance Traveled
1,169,598
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,992
499
94
8
0
202,240
3
W
Kuzenbo
6,829
569
32
3
0
255,477
3
W
Mulan
8,010
668
73
6
0
244,864
0
L
Baron Samedi
6,045
504
54
5
0
203,641
5
L
Morgan Le Fay
5,841
487
38
3
0
198,735
2
W
Chronos
8,262
689
80
7
0
268,917
1
W
Neith
6,224
519
82
7
0
215,481
5
L
Loki
5,504
459
60
5
0
254,673
1
L
Xing Tian
5,734
478
16
1
0
234,825
2
W
Nu Wa
6,965
580
63
5
0
184,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role