Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Modatron-
Baron Samedi
Gold IV
Level 119
God Stats
20W - 11L
1,605 SR
Queue Stats
96W - 89L
1,433 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,605 SR
1,433 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,256 SR
1,405 MMR
Freya
Freya
Gold II
mrlevi12345678
Freya
Gold II
Level 108
God Stats
1W - 5L
1,256 SR
Queue Stats
217W - 243L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Modatron-
Baron Samedi
20
7 / 5 / 0
18,774
782
23,070
24,546
13,469
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BakasuraMorgan Le FayKaliSetAh Muzen Cab

VS

Bans
ChronosIzanamiSolHe BoSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 0
17,937
747
14,763
28,311
15,003
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
7
Kills
5
5
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Modatron-
Baron Samedi
7
5
0
1.4
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
14,763
24,546
Taken
28,311
13,469
Mitigated
15,003
9,219
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Modatron-
Baron Samedi
23,070
1,772
0
9,219
24,546
13,469
3,572
14,239
10,307
144,503
0
L
14,763
4,790
0
5,881
28,311
15,003
2,211
22,890
4,515
99,864
5,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,774
Gold Earned
17,937
253
Minions Killed
192
11
Camps Cleared
9
383,517
Distance Traveled
419,621
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,774
782
253
11
11
383,517
2
L
Freya
17,937
747
192
8
9
419,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role