Player Matchup

Anhur
Anhur
Platinum I
EDUrad98
Anhur
Platinum I
Level 117
God Stats
35W - 34L
1,669 SR
Queue Stats
501W - 524L
1,887 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,669 SR
1,887 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,520 SR
1,810 MMR
Artemis
Artemis
Gold II
TheZelda
Artemis
Gold II
Level 112
God Stats
0W - 1L
1,520 SR
Queue Stats
5W - 7L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EDUrad98
Anhur
14
3 / 1 / 0
8,137
904
6,117
6,673
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabHe BoOlorunUllrSkadi

VS

Bans
FreyaKaliIzanamiBastetPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TheZelda
Artemis
10
0 / 3 / 0
6,295
699
2,950
7,722
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
EDUrad98
Anhur
3
1
0
3
L
Artemis
TheZelda
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,117
Damage
2,950
6,673
Taken
7,722
4,215
Mitigated
1,886
1,371
Healing
478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
EDUrad98
Anhur
6,117
2,717
0
1,371
6,673
4,215
582
356
6,317
0
46,168
L
Artemis
TheZelda
Artemis
2,950
1,015
0
478
7,722
1,886
0
0
7,722
0
23,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,137
Gold Earned
6,295
78
Minions Killed
61
7
Camps Cleared
0
173,419
Distance Traveled
150,455
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,137
904
78
9
7
173,419
3
L
Artemis
6,295
699
61
7
0
150,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role