Player Matchup

Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DaRKn3Ss 801
Cthulhu
Level 142
God Stats
2W - 3L
1,340 SR
Queue Stats
270W - 282L
1,419 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Terk The 3rd
Kumbhakarna
Level 114
God Stats
0W - 4L
1,373 SR
Queue Stats
157W - 160L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
ToNY M0NTANA801
Cernunnos
Level 129
God Stats
1W - 7L
1,150 SR
Queue Stats
123W - 146L
1,444 Elo+
Party 2
Rama
Rama
lonleysalamandr
Rama
Level 108
God Stats
0W - 2L
1,543 SR
Queue Stats
56W - 54L
1,439 Elo+
Party 1
Team Averages
Level 124
1,381 SR
1,448 Elo+

VS

Team Averages
Level 114
1,555 SR
1,419 Elo+
Jormungandr
Jormungandr
CraiGrenadier369
Jormungandr
Level 89
God Stats
14W - 5L
1,673 SR
Queue Stats
301W - 315L
1,398 Elo+
Party 3
Bellona
Bellona
Mad Titan Prime
Bellona
Level 128
God Stats
9W - 7L
1,522 SR
Queue Stats
899W - 968L
1,414 Elo+
Solo
Merlin
Merlin
Skwadzilla
Merlin
Level 80
God Stats
6W - 11L
1,342 SR
Queue Stats
244W - 254L
1,415 Elo+
Party 3
Apollo
Apollo
death approachs
Apollo
Level 115
God Stats
2W - 0L
1,716 SR
Queue Stats
52W - 63L
1,453 Elo+
Solo
Hades
Hades
tobalsk8
Hades
Level 157
God Stats
9W - 6L
1,521 SR
Queue Stats
229W - 225L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 4 / 14
9,759
610
11,013
29,453
24,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
DaRKn3Ss 801
Cthulhu
16
1 / 6 / 12
9,912
620
15,767
19,042
16,322
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Terk The 3rd
Kumbhakarna
18
2 / 5 / 11
10,472
655
8,790
15,924
21,327
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
ToNY M0NTANA801
Cernunnos
16
3 / 8 / 9
10,245
640
14,614
15,700
5,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 5 / 4
11,878
742
27,107
13,402
5,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CraiGrenadier369
Jormungandr
19
4 / 3 / 19
12,455
778
15,569
24,828
34,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 2 / 19
11,964
748
11,764
22,173
25,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Skwadzilla
Merlin
18
5 / 1 / 15
11,884
743
18,053
10,022
4,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 13
11,375
711
17,085
17,992
9,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
tobalsk8
Hades
20
10 / 5 / 10
12,748
797
22,081
18,514
13,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
104
16
Kills
28
28
Deaths
16
50
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
14
1.75
W
Jormungandr
CraiGrenadier369
Jormungandr
4
3
19
4.5
L
Cthulhu
DaRKn3Ss 801
Cthulhu
1
6
12
1.17
W
4
2
19
6.75
W
Merlin
Skwadzilla
Merlin
5
1
15
12.5
L
Kumbhakarna
Terk The 3rd
Kumbhakarna
2
5
11
1.5
L
Cernunnos
ToNY M0NTANA801
Cernunnos
3
8
9
0.94
W
5
5
13
2.3
L
10
5
4
2.4
W
Hades
tobalsk8
Hades
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,291
Damage
84,552
93,521
Taken
93,529
73,780
Mitigated
86,920
32,069
Healing
34,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
11,013
580
1,970
12,542
29,453
24,712
0
15,663
13,790
23,309
0
W
Jormungandr
CraiGrenadier369
Jormungandr
15,569
2,693
873
4,109
24,828
34,215
335
6,807
18,021
39,168
0
L
Cthulhu
DaRKn3Ss 801
Cthulhu
15,767
962
1,208
4,328
19,042
16,322
198
10,293
8,749
32,469
0
W
11,764
1,351
3,638
7,887
22,173
25,127
415
7,499
14,674
0
19,896
W
Merlin
Skwadzilla
Merlin
18,053
826
3,521
1,414
10,022
4,987
942
5,577
4,445
38,141
0
L
Kumbhakarna
Terk The 3rd
Kumbhakarna
8,790
167
1,546
2,040
15,924
21,327
129
10,087
5,837
18,087
0
L
Cernunnos
ToNY M0NTANA801
Cernunnos
14,614
5,554
1,873
2,474
15,700
5,663
264
10,987
4,713
0
26,949
W
17,085
9,943
2,235
3,594
17,992
9,395
3,187
8,914
9,078
0
32,984
L
27,107
12,787
1,662
2,426
13,402
5,756
1,769
8,673
4,729
0
46,564
W
Hades
tobalsk8
Hades
22,081
786
1,437
6,225
18,514
13,196
1,063
6,773
11,741
36,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
60,426
141
Minions Killed
163
0
Camps Cleared
0
1,324,968
Distance Traveled
1,391,145
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,759
610
25
2
0
297,093
6
W
Jormungandr
12,455
778
37
2
0
262,881
0
L
Cthulhu
9,912
620
35
2
0
284,822
0
W
Bellona
11,964
748
16
1
0
329,680
0
W
Merlin
11,884
743
45
3
0
324,568
0
L
Kumbhakarna
10,472
655
18
1
0
271,148
0
L
Cernunnos
10,245
640
29
2
0
227,590
0
W
Apollo
11,375
711
27
2
0
255,390
0
L
Rama
11,878
742
34
2
0
244,315
0
W
Hades
12,748
797
38
2
0
218,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role