Player Matchup

Thanatos
Thanatos
AshToDust
Thanatos
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,509 Elo+
Solo
Charybdis
Charybdis
ZaaaR
Charybdis
Level 35
God Stats
4W - 2L
1,736 SR
Queue Stats
139W - 157L
1,398 Elo+
Solo
Ares
Ares
enderesfrog
Ares
Level 27
God Stats
1W - 1L
1,681 SR
Queue Stats
31W - 21L
1,530 Elo+
Solo
Nox
Nox
halcon-gamma
Nox
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,146 Elo+
Solo
Tiamat
Tiamat
zipfer
Tiamat
Level 117
God Stats
0W - 8L
1,057 SR
Queue Stats
39W - 60L
1,348 Elo+
Solo
Team Averages
Level 54
1,495 SR
1,386 Elo+

VS

Team Averages
Level 91
1,470 SR
1,445 Elo+
Susano
Susano
 
Susano
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BloodHunter987
Poseidon
Level 28
God Stats
1W - 2L
1,227 SR
Queue Stats
6W - 7L
1,363 Elo+
Solo
Hercules
Hercules
D1RT33_ST4R
Hercules
Level 122
God Stats
7W - 5L
1,538 SR
Queue Stats
92W - 100L
1,472 Elo+
Solo
Bacchus
Bacchus
Guwama
Bacchus
Level 77
God Stats
10W - 11L
1,545 SR
Queue Stats
48W - 47L
1,457 Elo+
Solo
Charybdis
Charybdis
Rintonete
Charybdis
Level 121
God Stats
26W - 21L
1,538 SR
Queue Stats
60W - 58L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AshToDust
Thanatos
19
7 / 6 / 2
12,750
797
16,449
19,995
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ZaaaR
Charybdis
16
0 / 6 / 4
9,326
583
10,395
15,912
7,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 4
9,746
609
8,679
22,177
21,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 2 / 5
9,510
594
8,792
11,105
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
zipfer
Tiamat
16
1 / 5 / 3
9,814
613
12,797
15,066
8,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
8 / 4 / 6
13,207
825
12,444
13,014
5,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
19
6 / 1 / 10
12,446
778
17,627
11,749
4,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
D1RT33_ST4R
Hercules
20
7 / 1 / 13
13,014
813
21,211
17,947
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Guwama
Bacchus
17
1 / 0 / 17
11,066
692
10,367
15,122
18,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Rintonete
Charybdis
18
2 / 3 / 8
11,231
702
10,431
12,181
4,433
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
9
Kills
24
24
Deaths
9
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
4
6
2.75
L
Thanatos
AshToDust
Thanatos
7
6
2
1.33
W
Poseidon
6
1
10
11
W
Hercules
D1RT33_ST4R
Hercules
7
1
13
13.5
W
Bacchus
Guwama
Bacchus
1
0
17
9.5
W
Charybdis
Rintonete
Charybdis
2
3
8
2
L
Charybdis
ZaaaR
Charybdis
0
6
4
0.33
L
0
5
4
0.4
L
1
2
5
1.75
L
Tiamat
zipfer
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,112
Damage
72,080
84,255
Taken
70,013
55,206
Mitigated
47,357
22,051
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,444
1,103
0
345
13,014
5,457
79
6,073
6,748
0
31,226
L
Thanatos
AshToDust
Thanatos
16,449
4,023
0
10,954
19,995
11,836
0
6,614
13,110
0
51,660
W
Poseidon
17,627
3,768
0
1,652
11,749
4,558
442
3,699
7,805
62,869
0
W
Hercules
D1RT33_ST4R
Hercules
21,211
4,162
0
7,339
17,947
14,768
945
8,250
9,504
0
51,753
W
Bacchus
Guwama
Bacchus
10,367
997
0
896
15,122
18,141
0
6,387
8,456
28,344
0
W
Charybdis
Rintonete
Charybdis
10,431
3,856
562
2,094
12,181
4,433
1,027
6,458
5,629
0
43,604
L
Charybdis
ZaaaR
Charybdis
10,395
3,645
616
1,154
15,912
7,086
0
6,778
8,752
0
37,495
L
8,679
72
2,408
2,722
22,177
21,550
0
8,254
13,401
13,453
0
L
8,792
629
0
1,005
11,105
5,830
0
2,561
8,335
27,042
0
L
Tiamat
zipfer
Tiamat
12,797
554
0
3,192
15,066
8,904
0
4,463
10,376
47,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,146
Gold Earned
60,964
314
Minions Killed
361
8
Camps Cleared
8
1,466,007
Distance Traveled
1,603,629
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,207
825
40
3
1
301,510
2
L
Thanatos
12,750
797
89
6
4
305,918
3
W
Poseidon
12,446
778
116
7
2
332,662
0
W
Hercules
13,014
813
83
5
2
335,620
4
W
Bacchus
11,066
692
40
3
1
344,468
0
W
Charybdis
11,231
702
82
5
2
289,369
2
L
Charybdis
9,326
583
72
5
4
270,889
0
L
Ares
9,746
609
11
1
0
299,919
1
L
Nox
9,510
594
45
3
0
309,432
3
L
Tiamat
9,814
613
97
6
0
279,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role